| [1670] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Reto Grieder | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      Fabian 'x3n' Landau | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #include "GSClient.h" | 
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|  | 30 |  | 
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| [3196] | 31 | #include "util/Exception.h" | 
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| [6021] | 32 | #include "core/CommandLineParser.h" | 
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| [2896] | 33 | #include "core/Game.h" | 
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|  | 34 | #include "core/GameMode.h" | 
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| [1670] | 35 | #include "network/Client.h" | 
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|  | 36 |  | 
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|  | 37 | namespace orxonox | 
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|  | 38 | { | 
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| [6105] | 39 | DeclareGameState(GSClient, "client", false, false); | 
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| [2896] | 40 |  | 
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| [7163] | 41 | SetCommandLineArgument(dest, "127.0.0.1").information("Server hostname/IP (IP in the form of #.#.#.#)"); | 
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| [1670] | 42 |  | 
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| [3370] | 43 | GSClient::GSClient(const GameStateInfo& info) | 
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|  | 44 | : GameState(info) | 
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| [1670] | 45 | { | 
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|  | 46 | } | 
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|  | 47 |  | 
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|  | 48 | GSClient::~GSClient() | 
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|  | 49 | { | 
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|  | 50 | } | 
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|  | 51 |  | 
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| [2896] | 52 | void GSClient::activate() | 
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| [1670] | 53 | { | 
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| [8858] | 54 | orxout(user_status) << "Starting client" << endl; | 
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|  | 55 |  | 
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| [2896] | 56 | GameMode::setIsClient(true); | 
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| [1907] | 57 |  | 
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| [7163] | 58 | //         this->client_ = new Client(); | 
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|  | 59 | //         this->client_->setDestination(CommandLineParser::getValue("dest").getString(), CommandLineParser::getValue("port") ); | 
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| [1670] | 60 |  | 
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| [7163] | 61 | if( !Client::getInstance()->establishConnection() ) | 
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| [6426] | 62 | { | 
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| [1670] | 63 | ThrowException(InitialisationFailed, "Could not establish connection with server."); | 
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| [6426] | 64 | } | 
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| [1670] | 65 |  | 
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| [7163] | 66 | Client::getInstance()->update(Game::getInstance().getGameClock()); | 
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| [1670] | 67 | } | 
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|  | 68 |  | 
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| [2896] | 69 | void GSClient::deactivate() | 
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| [1670] | 70 | { | 
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| [7163] | 71 | Client::getInstance()->closeConnection(); | 
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| [1670] | 72 |  | 
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| [1755] | 73 | // destroy client | 
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| [7163] | 74 | //         delete this->client_; | 
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| [1670] | 75 |  | 
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| [2896] | 76 | GameMode::setIsClient(false); | 
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| [1670] | 77 | } | 
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|  | 78 |  | 
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| [2896] | 79 | void GSClient::update(const Clock& time) | 
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| [1670] | 80 | { | 
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| [7163] | 81 | Client::getInstance()->update(time); | 
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| [1670] | 82 | } | 
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|  | 83 | } | 
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