| 1 | /* |
|---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
|---|
| 3 | * > www.orxonox.net < |
|---|
| 4 | * |
|---|
| 5 | * |
|---|
| 6 | * License notice: |
|---|
| 7 | * |
|---|
| 8 | * This program is free software; you can redistribute it and/or |
|---|
| 9 | * modify it under the terms of the GNU General Public License |
|---|
| 10 | * as published by the Free Software Foundation; either version 2 |
|---|
| 11 | * of the License, or (at your option) any later version. |
|---|
| 12 | * |
|---|
| 13 | * This program is distributed in the hope that it will be useful, |
|---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 16 | * GNU General Public License for more details. |
|---|
| 17 | * |
|---|
| 18 | * You should have received a copy of the GNU General Public License |
|---|
| 19 | * along with this program; if not, write to the Free Software |
|---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
|---|
| 21 | * |
|---|
| 22 | * Author: |
|---|
| 23 | * Gani Aliguzhinov |
|---|
| 24 | * Co-authors: |
|---|
| 25 | * ... |
|---|
| 26 | * |
|---|
| 27 | */ |
|---|
| 28 | |
|---|
| 29 | #ifndef _DivisionController_H__ |
|---|
| 30 | #define _DivisionController_H__ |
|---|
| 31 | |
|---|
| 32 | #include "controllers/ActionpointController.h" |
|---|
| 33 | |
|---|
| 34 | |
|---|
| 35 | |
|---|
| 36 | namespace orxonox |
|---|
| 37 | { |
|---|
| 38 | /** |
|---|
| 39 | @note |
|---|
| 40 | ActionpointController will not work, if there is no MasterController in the level! |
|---|
| 41 | All the demos are in a file called AITest.oxw. In the menu look for New AI Testing Level. |
|---|
| 42 | */ |
|---|
| 43 | class _OrxonoxExport DivisionController : public ActionpointController |
|---|
| 44 | { |
|---|
| 45 | public: |
|---|
| 46 | //----[language demanded functions]---- |
|---|
| 47 | DivisionController(Context* context); |
|---|
| 48 | |
|---|
| 49 | virtual ~DivisionController(); |
|---|
| 50 | //----[/language demanded functions]---- |
|---|
| 51 | |
|---|
| 52 | //----[own functions]---- |
|---|
| 53 | virtual bool setFollower(ActionpointController* newFollower) override; |
|---|
| 54 | virtual bool setWingman(ActionpointController* newWingman) override; |
|---|
| 55 | virtual bool hasWingman() override; |
|---|
| 56 | virtual bool hasFollower() override; |
|---|
| 57 | |
|---|
| 58 | //----[/own functions]---- |
|---|
| 59 | virtual void stayNearProtect() override; |
|---|
| 60 | |
|---|
| 61 | protected: |
|---|
| 62 | //----action must only be managed by this---- |
|---|
| 63 | virtual void action() override; //<! action() is called in regular intervals managing the bot's behaviour. |
|---|
| 64 | |
|---|
| 65 | private: |
|---|
| 66 | //----private variables----- |
|---|
| 67 | Timer actionTimer_; //<! Regularly calls action(). |
|---|
| 68 | |
|---|
| 69 | |
|---|
| 70 | }; |
|---|
| 71 | } |
|---|
| 72 | |
|---|
| 73 | #endif /* _DivisionController_H__ */ |
|---|