| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Gani Aliguzhinov | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #ifndef _DivisionController_H__ | 
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| 30 | #define _DivisionController_H__ | 
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| 31 |  | 
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| 32 | #include "controllers/ActionpointController.h" | 
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| 33 |  | 
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| 34 |  | 
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| 35 |  | 
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| 36 | namespace orxonox | 
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| 37 | { | 
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| 38 | /** | 
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| 39 | @note | 
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| 40 | ActionpointController will not work, if there is no MasterController in the level! | 
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| 41 | All the demos are in a file called AITest.oxw. In the menu look for New AI Testing Level. | 
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| 42 | */ | 
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| 43 | class _OrxonoxExport DivisionController : public ActionpointController | 
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| 44 | { | 
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| 45 | public: | 
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| 46 | //----[language demanded functions]---- | 
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| 47 | DivisionController(Context* context); | 
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| 48 |  | 
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| 49 | virtual ~DivisionController(); | 
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| 50 | //----[/language demanded functions]---- | 
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| 51 |  | 
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| 52 | //----[own functions]---- | 
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| 53 | virtual bool setFollower(ActionpointController* newFollower) override; | 
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| 54 | virtual bool setWingman(ActionpointController* newWingman) override; | 
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| 55 | virtual bool hasWingman() override; | 
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| 56 | virtual bool hasFollower() override; | 
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| 57 |  | 
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| 58 | //----[/own functions]---- | 
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| 59 | virtual void stayNearProtect() override; | 
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| 60 |  | 
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| 61 | protected: | 
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| 62 | //----action must only be managed by this---- | 
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| 63 | virtual void action() override; //<! action() is called in regular intervals managing the bot's behaviour. | 
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| 64 |  | 
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| 65 | private: | 
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| 66 | //----private variables----- | 
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| 67 | Timer actionTimer_; //<! Regularly calls action(). | 
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| 68 |  | 
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| 69 |  | 
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| 70 | }; | 
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| 71 | } | 
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| 72 |  | 
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| 73 | #endif /* _DivisionController_H__ */ | 
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