| [10020] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Fabian 'x3n' Landau | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [10012] | 29 | #ifndef _ControllerDirector_H__ | 
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 | 30 | #define _ControllerDirector_H__ | 
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 | 31 |  | 
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 | 32 | #include "OrxonoxPrereqs.h" | 
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| [10020] | 33 | #include "ArtificialController.h" | 
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 | 34 | #include "core/EventIncludes.h" | 
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| [10012] | 35 |  | 
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 | 36 |  | 
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 | 37 | namespace orxonox | 
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 | 38 | { | 
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| [10020] | 39 |     class _OrxonoxExport ControllerDirector : public ArtificialController | 
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 | 40 |     { | 
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 | 41 |         public: | 
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| [10012] | 42 |             ControllerDirector(Context* context); | 
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| [10020] | 43 |             virtual ~ControllerDirector() { } | 
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| [10012] | 44 |  | 
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| [11071] | 45 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; | 
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| [10020] | 46 |             bool party(bool bTriggered, BaseObject* trigger); | 
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| [11071] | 47 |             virtual void XMLEventPort(Element& xmlelement, XMLPort::Mode mode) override; | 
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| [10215] | 48 |  | 
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| [10622] | 49 |             inline void setScriptName(const std::string& name) { this->scriptname_ = name; } | 
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 | 50 |             inline const std::string& getScriptName() const { return this->scriptname_; } | 
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| [10215] | 51 |  | 
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| [10622] | 52 |  | 
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| [10047] | 53 |             /* Take over control of a given object */ | 
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| [10215] | 54 |             void takeControl(Controller * controller, BaseObject * trigger); | 
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 | 55 |             bool preparationToTakeControl(BaseObject * trigger); | 
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| [10047] | 56 |  | 
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 | 57 |             // currently unused | 
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| [10215] | 58 |             //void setNewController(Controller * controller); | 
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| [10020] | 59 |  | 
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| [10622] | 60 |         protected: | 
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 | 61 |             std::string scriptname_;    | 
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| [10047] | 62 |             PlayerInfo* player_; | 
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 | 63 |             ControllableEntity* entity_;  | 
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 | 64 |             PlayerTrigger * pTrigger_; | 
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 | 65 |             Context* context_; | 
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| [10020] | 66 |     }; | 
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| [10012] | 67 | } | 
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| [10020] | 68 |  | 
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 | 69 | #endif /* _ControllerDirector_H__ */ | 
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