| [2562] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Reto Grieder | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "WorldEntityCollisionShape.h" | 
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 | 30 |  | 
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| [3196] | 31 | #include <BulletCollision/CollisionShapes/btCompoundShape.h> | 
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| [2562] | 32 |  | 
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| [3196] | 33 | #include "util/OrxAssert.h" | 
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| [2562] | 34 | #include "core/CoreIncludes.h" | 
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| [5735] | 35 | #include "worldentities/WorldEntity.h" | 
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| [2562] | 36 |  | 
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 | 37 | namespace orxonox | 
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 | 38 | { | 
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| [10624] | 39 |     RegisterClass(WorldEntityCollisionShape); | 
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 | 40 |  | 
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| [9667] | 41 |     WorldEntityCollisionShape::WorldEntityCollisionShape(Context* context) : CompoundCollisionShape(context) | 
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| [2562] | 42 |     { | 
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 | 43 |         RegisterObject(WorldEntityCollisionShape); | 
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 | 44 |  | 
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| [9667] | 45 |         this->worldEntityOwner_ = NULL; | 
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| [2562] | 46 |         // suppress synchronisation | 
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| [8706] | 47 |         this->setSyncMode(ObjectDirection::None); | 
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| [2562] | 48 |     } | 
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 | 49 |  | 
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 | 50 |     void WorldEntityCollisionShape::updateParent() | 
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 | 51 |     { | 
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 | 52 |         // Note: This shape may also be attached to a CompoundCollisionShape because it's hosting | 
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 | 53 |         // WorldEntity has been attached to another one. | 
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 | 54 |         CollisionShape::updateParent(); | 
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 | 55 |  | 
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 | 56 |         assert(this->worldEntityOwner_ != 0); | 
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 | 57 |         this->worldEntityOwner_->notifyCollisionShapeChanged(); | 
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 | 58 |     } | 
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 | 59 |  | 
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 | 60 |     void WorldEntityCollisionShape::parentChanged() | 
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 | 61 |     { | 
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 | 62 |         // This object does not get synchronised. This method should never be called then! | 
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 | 63 |         OrxAssert(false, "parentChanged has been called on a non synchronised WorldEntityCollisionShape!"); | 
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 | 64 |     } | 
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 | 65 | } | 
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