| [2303] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| [2304] | 23 | * Reto Grieder |
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| [2303] | 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | |
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| [8706] | 29 | /** |
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| 30 | @file CompoundCollisionShape.cc |
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| 31 | @brief Implementation of the CompoundCollisionShape class. |
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| 32 | */ |
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| 33 | |
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| [2303] | 34 | #include "CompoundCollisionShape.h" |
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| 35 | |
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| [3196] | 36 | #include <BulletCollision/CollisionShapes/btCompoundShape.h> |
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| [2303] | 37 | |
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| 38 | #include "core/CoreIncludes.h" |
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| 39 | #include "core/XMLPort.h" |
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| 40 | #include "tools/BulletConversions.h" |
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| 41 | |
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| 42 | namespace orxonox |
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| 43 | { |
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| [9667] | 44 | RegisterClass(CompoundCollisionShape); |
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| [2303] | 45 | |
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| [8706] | 46 | /** |
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| 47 | @brief |
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| 48 | Constructor. Registers and initializes the object. |
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| 49 | */ |
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| [9667] | 50 | CompoundCollisionShape::CompoundCollisionShape(Context* context) : CollisionShape(context) |
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| [2303] | 51 | { |
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| 52 | RegisterObject(CompoundCollisionShape); |
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| 53 | |
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| 54 | this->compoundShape_ = new btCompoundShape(); |
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| 55 | } |
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| 56 | |
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| [8706] | 57 | /** |
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| 58 | @brief |
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| 59 | Destructor. |
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| 60 | Deletes all its children. |
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| 61 | */ |
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| [2303] | 62 | CompoundCollisionShape::~CompoundCollisionShape() |
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| 63 | { |
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| 64 | if (this->isInitialized()) |
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| [2423] | 65 | { |
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| [2514] | 66 | // Delete all children |
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| [2527] | 67 | for (std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.begin(); |
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| 68 | it != this->attachedShapes_.end(); ++it) |
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| [2477] | 69 | { |
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| [2514] | 70 | // make sure that the child doesn't want to detach itself --> speedup because of the missing update |
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| [2562] | 71 | it->first->notifyDetached(); |
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| [5929] | 72 | it->first->destroy(); |
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| [10624] | 73 | if (this->collisionShape_ == it->second) |
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| 74 | this->collisionShape_ = NULL; // don't destroy it twice |
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| [2477] | 75 | } |
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| 76 | |
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| [2303] | 77 | delete this->compoundShape_; |
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| [10624] | 78 | if (this->collisionShape_ == this->compoundShape_) |
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| 79 | this->collisionShape_ = NULL; // don't destroy it twice |
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| [2423] | 80 | } |
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| [2303] | 81 | } |
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| 82 | |
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| 83 | void CompoundCollisionShape::XMLPort(Element& xmlelement, XMLPort::Mode mode) |
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| 84 | { |
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| 85 | SUPER(CompoundCollisionShape, XMLPort, xmlelement, mode); |
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| [2374] | 86 | // Attached collision shapes |
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| [2527] | 87 | XMLPortObject(CompoundCollisionShape, CollisionShape, "", attach, detach, xmlelement, mode); |
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| [2303] | 88 | } |
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| 89 | |
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| [8706] | 90 | /** |
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| 91 | @brief |
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| 92 | Attach the input CollisionShape to the CompoundCollisionShape. |
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| 93 | @param shape |
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| 94 | A pointer to the CollisionShape that is to be attached. |
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| 95 | */ |
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| [2527] | 96 | void CompoundCollisionShape::attach(CollisionShape* shape) |
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| [2374] | 97 | { |
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| [8706] | 98 | // If either the input shape is NULL or we try to attach the CollisionShape to itself. |
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| [2423] | 99 | if (!shape || static_cast<CollisionShape*>(this) == shape) |
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| 100 | return; |
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| [8706] | 101 | |
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| [2527] | 102 | if (this->attachedShapes_.find(shape) != this->attachedShapes_.end()) |
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| [2423] | 103 | { |
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| [8858] | 104 | orxout(internal_warning) << "Attaching a CollisionShape twice is not yet supported." << endl; |
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| [2423] | 105 | return; |
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| 106 | } |
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| [2562] | 107 | |
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| [8706] | 108 | // Notify the CollisionShape that it is being attached to the CompoundCollisionShape. |
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| [2562] | 109 | if (!shape->notifyBeingAttached(this)) |
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| 110 | return; |
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| 111 | |
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| [8706] | 112 | // Attach it. |
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| [2527] | 113 | this->attachedShapes_[shape] = shape->getCollisionShape(); |
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| [2423] | 114 | |
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| [8706] | 115 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content. |
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| [2423] | 116 | if (shape->getCollisionShape()) |
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| 117 | { |
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| [3196] | 118 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); |
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| [8706] | 119 | // Add the btCollisionShape of the CollisionShape as a child shape to the btCompoundShape of the CompoundCollisionShape. |
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| [2423] | 120 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
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| 121 | |
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| 122 | this->updatePublicShape(); |
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| 123 | } |
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| [2374] | 124 | } |
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| 125 | |
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| [8706] | 126 | /** |
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| 127 | @brief |
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| 128 | Detach the input CollisionShape form the CompoundCollisionShape. |
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| 129 | @param shape |
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| 130 | A pointer to the CollisionShape to be detached. |
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| 131 | */ |
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| [2527] | 132 | void CompoundCollisionShape::detach(CollisionShape* shape) |
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| [2303] | 133 | { |
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| [8706] | 134 | // If the input CollisionShape is actually attached. |
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| [2527] | 135 | if (this->attachedShapes_.find(shape) != this->attachedShapes_.end()) |
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| [2423] | 136 | { |
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| [2527] | 137 | this->attachedShapes_.erase(shape); |
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| [2423] | 138 | if (shape->getCollisionShape()) |
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| [8706] | 139 | this->compoundShape_->removeChildShape(shape->getCollisionShape()); // TODO: Apparently this is broken? |
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| [2562] | 140 | shape->notifyDetached(); |
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| [2423] | 141 | |
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| 142 | this->updatePublicShape(); |
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| 143 | } |
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| [2527] | 144 | else |
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| [8858] | 145 | orxout(internal_warning) << "Cannot detach non child collision shape" << endl; |
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| [2423] | 146 | } |
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| 147 | |
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| [8706] | 148 | /** |
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| 149 | @brief |
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| 150 | Detach all attached CollisionShapes. |
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| 151 | */ |
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| [2527] | 152 | void CompoundCollisionShape::detachAll() |
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| [2423] | 153 | { |
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| [2527] | 154 | while (this->attachedShapes_.size() > 0) |
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| 155 | this->detach(this->attachedShapes_.begin()->first); |
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| [2423] | 156 | } |
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| 157 | |
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| [8706] | 158 | /** |
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| 159 | @brief |
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| 160 | Update the input CollisionShape that is attached to the CompoundCollisionShape. |
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| 161 | This is called when the input shape's internal collision shape (a btCollisionShape) has changed. |
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| 162 | @param shape |
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| 163 | A pointer to the CollisionShape to be updated. |
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| 164 | */ |
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| [2527] | 165 | void CompoundCollisionShape::updateAttachedShape(CollisionShape* shape) |
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| [2423] | 166 | { |
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| [2403] | 167 | if (!shape) |
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| [2374] | 168 | return; |
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| [8706] | 169 | |
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| [2527] | 170 | std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.find(shape); |
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| [8706] | 171 | // Check whether the input shape belongs to this CompoundCollisionShape. |
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| [2527] | 172 | if (it == this->attachedShapes_.end()) |
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| [2423] | 173 | { |
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| [8858] | 174 | orxout(internal_warning) << "Cannot update child shape: Instance not a child." << endl; |
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| [2423] | 175 | return; |
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| 176 | } |
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| [2374] | 177 | |
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| [2423] | 178 | // Remove old btCollisionShape, stored in the children map |
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| 179 | if (it->second) |
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| [8706] | 180 | this->compoundShape_->removeChildShape(it->second); // TODO: Apparently this is broken? |
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| 181 | |
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| 182 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content |
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| [2403] | 183 | if (shape->getCollisionShape()) |
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| [2374] | 184 | { |
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| [3196] | 185 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); |
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| [2403] | 186 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
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| [2423] | 187 | it->second = shape->getCollisionShape(); |
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| 188 | } |
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| [2403] | 189 | |
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| [2423] | 190 | this->updatePublicShape(); |
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| 191 | } |
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| 192 | |
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| [8706] | 193 | /** |
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| 194 | @brief |
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| 195 | Updates the public shape, the collision shape this CompoundCollisionShape has to the outside. |
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| 196 | */ |
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| [2423] | 197 | void CompoundCollisionShape::updatePublicShape() |
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| 198 | { |
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| [8706] | 199 | btCollisionShape* primitive = 0; // The primitive shape, if there is one. |
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| 200 | bool bPrimitive = true; // Whether the CompoundCollisionShape has just one non-empty CollisionShape. And that shape also has no transformation. |
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| 201 | bool bEmpty = true; // Whether the CompoundCollisionShape is empty. |
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| 202 | // Iterate over all CollisionShapes that belong to this CompoundCollisionShape. |
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| [2527] | 203 | for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); ++it) |
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| [2423] | 204 | { |
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| [8706] | 205 | // TODO: Make sure this is correct. |
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| [2423] | 206 | if (it->second) |
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| [2403] | 207 | { |
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| [2423] | 208 | bEmpty = false; |
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| [8706] | 209 | if (!it->first->hasTransform() && bPrimitive) |
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| [2423] | 210 | primitive = it->second; |
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| 211 | else |
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| [8706] | 212 | { |
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| [2423] | 213 | bPrimitive = false; |
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| [8706] | 214 | break; |
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| 215 | } |
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| [2403] | 216 | } |
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| [2374] | 217 | } |
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| [8706] | 218 | |
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| 219 | // If there is no non-empty CollisionShape. |
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| [2423] | 220 | if (bEmpty) |
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| [2463] | 221 | { |
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| [8706] | 222 | // If there was none all along, nothing needs to be changed. |
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| [2463] | 223 | if (this->collisionShape_ == 0) |
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| 224 | return; |
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| [2423] | 225 | this->collisionShape_ = 0; |
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| [2463] | 226 | } |
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| [8706] | 227 | // If the CompoundCollisionShape is just a primitive. |
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| 228 | // Only one shape to be added, no transform; return it directly. |
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| [2423] | 229 | else if (bPrimitive) |
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| 230 | this->collisionShape_ = primitive; |
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| [8706] | 231 | // Make sure we use the compound shape when returning a btCollisionShape. |
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| [2423] | 232 | else |
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| 233 | this->collisionShape_ = this->compoundShape_; |
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| [8706] | 234 | |
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| [2423] | 235 | this->updateParent(); |
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| 236 | } |
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| [2374] | 237 | |
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| [8706] | 238 | /** |
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| 239 | @brief |
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| 240 | Get the attached CollisionShape at the given index. |
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| 241 | @param index |
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| 242 | The index of the desired CollisionShape. |
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| 243 | @return |
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| 244 | Returns a pointer to the attached CollisionShape at the given index. |
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| 245 | */ |
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| [2527] | 246 | CollisionShape* CompoundCollisionShape::getAttachedShape(unsigned int index) const |
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| [2303] | 247 | { |
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| [2423] | 248 | unsigned int i = 0; |
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| [2527] | 249 | for (std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); ++it) |
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| [2423] | 250 | { |
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| 251 | if (i == index) |
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| 252 | return it->first; |
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| 253 | ++i; |
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| 254 | } |
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| 255 | return 0; |
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| [2303] | 256 | } |
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| [8706] | 257 | |
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| 258 | /** |
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| 259 | @brief |
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| 260 | Is called when the scale of the CompoundCollisionShape has changed. |
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| 261 | Iterates over all attached CollisionShapes and scales them, then recomputes their compound shape. |
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| 262 | */ |
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| 263 | void CompoundCollisionShape::changedScale() |
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| 264 | { |
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| 265 | CollisionShape::changedScale(); |
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| 266 | |
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| 267 | std::vector<CollisionShape*> shapes; |
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| 268 | // Iterate through all attached CollisionShapes and add them to the list of shapes. |
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| 269 | for(std::map<CollisionShape*, btCollisionShape*>::iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); it++) |
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| 270 | shapes.push_back(it->first); |
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| 271 | |
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| 272 | // Delete the compound shape and create a new one. |
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| 273 | delete this->compoundShape_; |
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| 274 | this->compoundShape_ = new btCompoundShape(); |
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| 275 | |
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| 276 | // Re-attach all CollisionShapes. |
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| 277 | for(std::vector<CollisionShape*>::iterator it = shapes.begin(); it != shapes.end(); it++) |
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| 278 | { |
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| 279 | CollisionShape* shape = *it; |
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| 280 | shape->setScale3D(this->getScale3D()); |
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| 281 | // Only actually attach if we didn't pick a CompoundCollisionShape with no content. |
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| 282 | if (shape->getCollisionShape()) |
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| 283 | { |
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| 284 | btTransform transf(multi_cast<btQuaternion>(shape->getOrientation()), multi_cast<btVector3>(shape->getPosition())); |
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| 285 | // Add the btCollisionShape of the CollisionShape as a child shape to the btCompoundShape of the CompoundCollisionShape. |
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| 286 | this->compoundShape_->addChildShape(transf, shape->getCollisionShape()); |
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| 287 | } |
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| 288 | } |
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| 289 | |
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| 290 | this->updatePublicShape(); |
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| 291 | |
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| 292 | /* |
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| 293 | // Iterate through all attached CollisionShapes |
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| 294 | for(std::map<CollisionShape*, btCollisionShape*>::const_iterator it = this->attachedShapes_.begin(); it != this->attachedShapes_.end(); it++) |
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| 295 | { |
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| 296 | // Rescale the CollisionShape. |
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| 297 | it->first->setScale3D(this->getScale3D()); |
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| 298 | this->updateAttachedShape(it->first); |
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| 299 | } |
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| 300 | |
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| 301 | this->updatePublicShape();*/ |
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| 302 | } |
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| [2303] | 303 | } |
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