| [8829] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #include "ChatManager.h" | 
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|  | 30 | #include "ChatListener.h" | 
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|  | 31 |  | 
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|  | 32 | #include "core/CoreIncludes.h" | 
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| [10624] | 33 | #include "core/singleton/ScopedSingletonIncludes.h" | 
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|  | 34 | #include "core/command/ConsoleCommandIncludes.h" | 
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| [8829] | 35 | #include "network/Host.h" | 
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|  | 36 |  | 
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|  | 37 | #include "PlayerManager.h" | 
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|  | 38 | #include "infos/PlayerInfo.h" | 
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|  | 39 |  | 
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|  | 40 | namespace orxonox | 
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|  | 41 | { | 
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| [10624] | 42 | ManageScopedSingleton(ChatManager, ScopeID::ROOT, false); | 
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| [8829] | 43 |  | 
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|  | 44 | SetConsoleCommand("chat", &ChatManager::chat).defaultValue(1, NETWORK_PEER_ID_BROADCAST); | 
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|  | 45 |  | 
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| [10624] | 46 | RegisterAbstractClass(ChatManager).inheritsFrom<NetworkChatListener>(); | 
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|  | 47 |  | 
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| [8829] | 48 | ChatManager::ChatManager() | 
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|  | 49 | { | 
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|  | 50 | RegisterObject(ChatManager); | 
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|  | 51 | } | 
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|  | 52 |  | 
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|  | 53 | /** | 
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|  | 54 | @brief Sends a message (usually gameplay related) without explicit sender to the chat. | 
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|  | 55 | @param message The message | 
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|  | 56 | @param targetID The client ID (network) of the receiver. Usually the broadcast ID | 
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|  | 57 | */ | 
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|  | 58 | /*static*/ void ChatManager::message(const std::string& message, unsigned int targetID) | 
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|  | 59 | { | 
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|  | 60 | unsigned int sourceID = NETWORK_PEER_ID_UNKNOWN; | 
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|  | 61 |  | 
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|  | 62 | // only the server should send gameplay messages through the network. otherwise display the message locally | 
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|  | 63 | if (GameMode::isServer()) | 
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|  | 64 | Host::sendChat(message, sourceID, targetID); | 
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|  | 65 | else | 
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|  | 66 | ChatManager::getInstance().incomingChat(message, sourceID); | 
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|  | 67 | } | 
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|  | 68 |  | 
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|  | 69 | /** | 
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|  | 70 | @brief Sends a chat message with the client as its sender to the chat. | 
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|  | 71 | @param message The message | 
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|  | 72 | @param targetID The client ID (network) of the receiver. Usually the broadcast ID | 
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|  | 73 | */ | 
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|  | 74 | /*static*/ void ChatManager::chat(const std::string& message, unsigned int targetID) | 
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|  | 75 | { | 
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|  | 76 | unsigned int sourceID = Host::getPlayerID(); | 
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|  | 77 |  | 
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|  | 78 | // if connected to the network, send chat messages online. otherwise display chat locally | 
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|  | 79 | if (GameMode::isServer() || GameMode::isClient()) | 
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|  | 80 | Host::sendChat(message, sourceID, targetID); | 
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|  | 81 | else | 
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|  | 82 | ChatManager::getInstance().incomingChat(message, sourceID); | 
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|  | 83 | } | 
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|  | 84 |  | 
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|  | 85 | /** | 
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|  | 86 | @brief Inherited callback from NetworkChatListener, but gets also called directly | 
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|  | 87 | by ChatManager itself if the client is offline. Distributes an incoming chat message | 
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|  | 88 | to all ChatListeners. | 
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|  | 89 | @param message The message | 
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|  | 90 | @param sourceID The client ID (network) of the sender | 
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|  | 91 | */ | 
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|  | 92 | void ChatManager::incomingChat(const std::string& message, unsigned int sourceID) | 
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|  | 93 | { | 
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|  | 94 | std::string text = message; | 
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|  | 95 | std::string name; | 
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|  | 96 |  | 
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|  | 97 | // get the name of the sender and prepend it to the text message | 
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|  | 98 | if (sourceID != NETWORK_PEER_ID_UNKNOWN) | 
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|  | 99 | { | 
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|  | 100 | PlayerInfo* player = PlayerManager::getInstance().getClient(sourceID); | 
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|  | 101 | if (player) | 
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|  | 102 | { | 
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|  | 103 | name = player->getName(); | 
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|  | 104 | text = name + ": " + message; | 
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|  | 105 | } | 
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|  | 106 | } | 
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|  | 107 |  | 
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|  | 108 | // notify all listeners | 
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| [11071] | 109 | for (ChatListener* listener : ObjectList<ChatListener>()) | 
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|  | 110 | listener->incomingChat(text, name); | 
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| [8829] | 111 | } | 
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|  | 112 |  | 
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|  | 113 |  | 
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|  | 114 | ////////////////////////////////////////////////////////////////////////// | 
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|  | 115 | // ChatListener                                                         // | 
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|  | 116 | ////////////////////////////////////////////////////////////////////////// | 
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| [10624] | 117 | RegisterAbstractClass(ChatListener).inheritsFrom<Listable>(); | 
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| [8829] | 118 |  | 
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|  | 119 | ChatListener::ChatListener() | 
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|  | 120 | { | 
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| [9667] | 121 | RegisterObject(ChatListener); | 
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| [8829] | 122 | } | 
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|  | 123 | } | 
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