| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Reto Grieder | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      Felix Schulthess | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 | @file | 
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| 31 | @brief | 
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| 32 | */ | 
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| 33 |  | 
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| 34 | #include "Radar.h" | 
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| 35 |  | 
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| 36 | #include <cassert> | 
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| 37 |  | 
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| 38 | //#include "util/Math.h" | 
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| 39 | #include "core/object/ObjectList.h" | 
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| 40 | #include "core/command/ConsoleCommand.h" | 
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| 41 | #include "interfaces/RadarListener.h" | 
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| 42 | #include "controllers/HumanController.h" | 
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| 43 | #include "worldentities/pawns/Pawn.h" | 
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| 44 |  | 
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| 45 | namespace orxonox | 
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| 46 | { | 
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| 47 |  | 
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| 48 |     Radar::Radar() | 
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| 49 |         : itFocus_(0) | 
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| 50 |         , focus_(0) | 
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| 51 |         , objectTypeCounter_(0) | 
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| 52 |     { | 
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| 53 |         // TODO: make this mapping configurable. Maybe there's a possibility with self configured | 
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| 54 |         //       configValues.. | 
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| 55 |         this->objectTypes_["Asteroid"] = RadarViewable::Dot; | 
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| 56 |         this->objectTypes_["SpaceShip"] = RadarViewable::Square; | 
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| 57 |         this->objectTypes_["AsdfQwerty"] = RadarViewable::Triangle; | 
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| 58 |  | 
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| 59 |         /*WorldEntity* object; | 
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| 60 |         object = new WorldEntity(); | 
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| 61 |         object->setPosition(2000.0, 0.0, 0.0); | 
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| 62 |         addRadarObject(object, ColourValue(0.5, 0, 0, 1)); | 
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| 63 |         object = new WorldEntity(); | 
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| 64 |         object->setPosition(0.0, 2000.0, 0.0); | 
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| 65 |         addRadarObject(object, ColourValue(0.5, 0, 0, 1)); | 
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| 66 |         object = new WorldEntity(); | 
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| 67 |         object->setPosition(0.0, 0.0, 2000.0); | 
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| 68 |         addRadarObject(object, ColourValue(0.5, 0, 0, 1)); | 
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| 69 |         object = new WorldEntity(); | 
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| 70 |         object->setPosition(10000.0,16000.0,0.0); | 
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| 71 |         addRadarObject(object);*/ | 
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| 72 |  | 
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| 73 |     } | 
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| 74 |  | 
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| 75 |     Radar::~Radar() | 
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| 76 |     { | 
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| 77 |     } | 
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| 78 |  | 
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| 79 |     void Radar::addRadarObject(RadarViewable* rv) | 
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| 80 |     { | 
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| 81 |         assert( this->radarObjects_.find(rv) == this->radarObjects_.end() ); | 
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| 82 |         this->radarObjects_.insert(rv); | 
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| 83 |         // iterate through all radarlisteners and notify them | 
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| 84 |         for (ObjectList<RadarListener>::iterator itListener = ObjectList<RadarListener>::begin(); itListener; ++itListener) | 
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| 85 |         { | 
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| 86 |             (*itListener)->addObject(rv); | 
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| 87 |         } | 
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| 88 |     } | 
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| 89 |  | 
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| 90 |     void Radar::removeRadarObject(RadarViewable* rv) | 
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| 91 |     { | 
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| 92 |         assert( this->radarObjects_.find(rv) != this->radarObjects_.end() ); | 
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| 93 |         this->radarObjects_.erase(rv); | 
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| 94 |         // iterate through all radarlisteners and notify them | 
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| 95 |         for (ObjectList<RadarListener>::iterator itListener = ObjectList<RadarListener>::begin(); itListener; ++itListener) | 
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| 96 |         { | 
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| 97 |             (*itListener)->removeObject(rv); | 
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| 98 |         } | 
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| 99 |     } | 
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| 100 |  | 
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| 101 |     const RadarViewable* Radar::getFocus() | 
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| 102 |     { | 
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| 103 |         if (this->itFocus_) | 
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| 104 |             return *(this->itFocus_); | 
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| 105 |         else | 
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| 106 |             return 0; | 
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| 107 |     } | 
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| 108 |  | 
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| 109 |     RadarViewable::Shape Radar::addObjectDescription(const std::string& name) | 
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| 110 |     { | 
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| 111 |         std::map<std::string, RadarViewable::Shape>::iterator it = this->objectTypes_.find(name); | 
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| 112 |         if (it == this->objectTypes_.end()) | 
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| 113 |             return this->objectTypes_[name] = RadarViewable::Square; // default, configure!! | 
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| 114 |         else | 
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| 115 |             return this->objectTypes_[name]; | 
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| 116 |     } | 
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| 117 |  | 
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| 118 |  | 
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| 119 |     void Radar::tick(float dt) | 
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| 120 |     { | 
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| 121 |         SUPER(Radar, tick, dt); | 
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| 122 |  | 
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| 123 |         if (this->itFocus_ && (this->focus_ != *(this->itFocus_))) | 
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| 124 |         { | 
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| 125 |             // focus object was deleted, release focus | 
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| 126 |             this->focus_ = 0; | 
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| 127 |             this->itFocus_ = 0; | 
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| 128 |         } | 
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| 129 |  | 
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| 130 |         for (ObjectList<RadarListener>::iterator itListener = ObjectList<RadarListener>::begin(); itListener; ++itListener) | 
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| 131 |         { | 
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| 132 |             (*itListener)->radarTick(dt); | 
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| 133 |         } | 
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| 134 |     } | 
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| 135 |  | 
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| 136 |     void Radar::cycleFocus() | 
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| 137 |     { | 
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| 138 |         if (ObjectList<RadarViewable>::begin() == ObjectList<RadarViewable>::end()) | 
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| 139 |         { | 
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| 140 |             // list is empty | 
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| 141 |             this->itFocus_ = 0; | 
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| 142 |             this->focus_ = 0; | 
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| 143 |         } | 
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| 144 |  | 
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| 145 |         else if (HumanController::getLocalControllerEntityAsPawn()) | 
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| 146 |         { | 
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| 147 |             Vector3 localPosition = HumanController::getLocalControllerEntityAsPawn()->getWorldPosition(); | 
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| 148 |             Vector3 targetPosition = localPosition; | 
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| 149 |             if (this->itFocus_ && *(this->itFocus_)) | 
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| 150 |                 targetPosition = this->itFocus_->getRVWorldPosition(); | 
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| 151 |  | 
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| 152 |             // find the closest object further away than targetPosition | 
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| 153 |             float currentDistance = localPosition.squaredDistance(targetPosition); | 
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| 154 |             float nextDistance = FLT_MAX; | 
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| 155 |             float minimumDistance = FLT_MAX; | 
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| 156 |             ObjectList<RadarViewable>::iterator itFallback = 0; | 
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| 157 |  | 
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| 158 |             for (ObjectList<RadarViewable>::iterator it = ObjectList<RadarViewable>::begin(); it; ++it) | 
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| 159 |             { | 
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| 160 |                 if (*it == static_cast<RadarViewable*>(HumanController::getLocalControllerEntityAsPawn())) | 
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| 161 |                     continue; | 
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| 162 |  | 
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| 163 |                 float targetDistance = localPosition.squaredDistance((*it)->getRVWorldPosition()); | 
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| 164 |                 if (targetDistance > currentDistance && targetDistance < nextDistance) | 
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| 165 |                 { | 
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| 166 |                     this->itFocus_ = it; | 
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| 167 |                     nextDistance = targetDistance; | 
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| 168 |                 } | 
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| 169 |                 if (targetDistance < minimumDistance) | 
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| 170 |                 { | 
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| 171 |                     itFallback = it; | 
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| 172 |                     minimumDistance = targetDistance; | 
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| 173 |                 } | 
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| 174 |             } | 
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| 175 |  | 
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| 176 |             if (nextDistance == FLT_MAX) | 
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| 177 |             { | 
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| 178 |                 // we already had the furthest object | 
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| 179 |                 this->itFocus_ = itFallback; | 
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| 180 |                 this->focus_ = *itFallback; | 
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| 181 |             } | 
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| 182 |             else | 
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| 183 |             { | 
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| 184 |                 this->focus_ = *(this->itFocus_); | 
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| 185 |             } | 
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| 186 |         } | 
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| 187 |     } | 
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| 188 |  | 
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| 189 |     void Radar::releaseFocus() | 
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| 190 |     { | 
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| 191 |         this->itFocus_ = 0; | 
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| 192 |         this->focus_ = 0; | 
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| 193 |     } | 
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| 194 |  | 
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| 195 |     void Radar::listObjects() const | 
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| 196 |     { | 
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| 197 |         orxout(debug_output) << "List of RadarObjects:" << endl; | 
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| 198 |         // iterate through all Radar Objects | 
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| 199 |         unsigned int i = 0; | 
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| 200 |         for (ObjectList<RadarViewable>::iterator it = ObjectList<RadarViewable>::begin(); it; ++it, ++i) | 
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| 201 |         { | 
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| 202 |             orxout(debug_output) << i++ << ": " << (*it)->getRVWorldPosition() << endl; | 
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| 203 |         } | 
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| 204 |     } | 
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| 205 |  | 
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| 206 |     void Radar::radarObjectChanged(RadarViewable* rv) | 
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| 207 |     { | 
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| 208 |         for (ObjectList<RadarListener>::iterator itListener = ObjectList<RadarListener>::begin(); itListener; ++itListener) | 
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| 209 |         { | 
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| 210 |           (*itListener)->objectChanged(rv); | 
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| 211 |         } | 
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| 212 |     } | 
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| 213 | } | 
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