| [1818] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Reto Grieder | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      Felix Schulthess | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | /** | 
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| [3196] | 30 | @file | 
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 | 31 | @brief | 
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| [1818] | 32 | */ | 
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 | 33 |  | 
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 | 34 | #include "Radar.h" | 
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| [3196] | 35 |  | 
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| [1818] | 36 | #include <cassert> | 
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| [3196] | 37 |  | 
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 | 38 | //#include "util/Math.h" | 
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 | 39 | #include "core/ObjectList.h" | 
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| [7284] | 40 | #include "core/command/ConsoleCommand.h" | 
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| [3196] | 41 | #include "interfaces/RadarListener.h" | 
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| [6417] | 42 | #include "controllers/HumanController.h" | 
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 | 43 | #include "worldentities/pawns/Pawn.h" | 
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| [1818] | 44 |  | 
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 | 45 | namespace orxonox | 
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 | 46 | { | 
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 | 47 |  | 
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 | 48 |     Radar::Radar() | 
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| [6417] | 49 |         : itFocus_(0) | 
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 | 50 |         , focus_(0) | 
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| [1818] | 51 |         , objectTypeCounter_(0) | 
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 | 52 |     { | 
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 | 53 |         // TODO: make this mapping configurable. Maybe there's a possibility with self configured | 
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 | 54 |         //       configValues.. | 
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 | 55 |         this->objectTypes_["Asteroid"] = RadarViewable::Dot; | 
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 | 56 |         this->objectTypes_["SpaceShip"] = RadarViewable::Square; | 
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 | 57 |         this->objectTypes_["AsdfQwerty"] = RadarViewable::Triangle; | 
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 | 58 |  | 
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 | 59 |         /*WorldEntity* object; | 
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 | 60 |         object = new WorldEntity(); | 
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 | 61 |         object->setPosition(2000.0, 0.0, 0.0); | 
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 | 62 |         addRadarObject(object, ColourValue(0.5, 0, 0, 1)); | 
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 | 63 |         object = new WorldEntity(); | 
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 | 64 |         object->setPosition(0.0, 2000.0, 0.0); | 
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 | 65 |         addRadarObject(object, ColourValue(0.5, 0, 0, 1)); | 
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 | 66 |         object = new WorldEntity(); | 
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 | 67 |         object->setPosition(0.0, 0.0, 2000.0); | 
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 | 68 |         addRadarObject(object, ColourValue(0.5, 0, 0, 1)); | 
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 | 69 |         object = new WorldEntity(); | 
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 | 70 |         object->setPosition(10000.0,16000.0,0.0); | 
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 | 71 |         addRadarObject(object);*/ | 
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 | 72 |  | 
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 | 73 |     } | 
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 | 74 |  | 
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 | 75 |     Radar::~Radar() | 
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 | 76 |     { | 
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 | 77 |     } | 
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 | 78 |  | 
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| [7163] | 79 |     void Radar::addRadarObject(RadarViewable* rv) | 
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 | 80 |     { | 
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 | 81 |         assert( this->radarObjects_.find(rv) == this->radarObjects_.end() ); | 
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 | 82 |         this->radarObjects_.insert(rv); | 
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 | 83 |         // iterate through all radarlisteners and notify them | 
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 | 84 |         for (ObjectList<RadarListener>::iterator itListener = ObjectList<RadarListener>::begin(); itListener; ++itListener) | 
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 | 85 |         { | 
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 | 86 |             (*itListener)->addObject(rv); | 
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 | 87 |         } | 
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 | 88 |     } | 
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 | 89 |  | 
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 | 90 |     void Radar::removeRadarObject(RadarViewable* rv) | 
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 | 91 |     { | 
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 | 92 |         assert( this->radarObjects_.find(rv) != this->radarObjects_.end() ); | 
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 | 93 |         this->radarObjects_.erase(rv); | 
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 | 94 |         // iterate through all radarlisteners and notify them | 
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 | 95 |         for (ObjectList<RadarListener>::iterator itListener = ObjectList<RadarListener>::begin(); itListener; ++itListener) | 
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 | 96 |         { | 
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 | 97 |             (*itListener)->removeObject(rv); | 
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 | 98 |         } | 
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 | 99 |     } | 
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 | 100 |  | 
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| [1818] | 101 |     const RadarViewable* Radar::getFocus() | 
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 | 102 |     { | 
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| [5929] | 103 |         if (this->itFocus_) | 
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 | 104 |             return *(this->itFocus_); | 
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 | 105 |         else | 
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 | 106 |             return 0; | 
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| [1818] | 107 |     } | 
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 | 108 |  | 
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| [6417] | 109 |     RadarViewable::Shape Radar::addObjectDescription(const std::string& name) | 
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| [1818] | 110 |     { | 
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 | 111 |         std::map<std::string, RadarViewable::Shape>::iterator it = this->objectTypes_.find(name); | 
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 | 112 |         if (it == this->objectTypes_.end()) | 
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 | 113 |             return this->objectTypes_[name] = RadarViewable::Square; // default, configure!! | 
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 | 114 |         else | 
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 | 115 |             return this->objectTypes_[name]; | 
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 | 116 |     } | 
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 | 117 |  | 
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 | 118 |  | 
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 | 119 |     void Radar::tick(float dt) | 
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 | 120 |     { | 
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| [2662] | 121 |         SUPER(Radar, tick, dt); | 
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 | 122 |  | 
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| [5929] | 123 |         if (this->itFocus_ && (this->focus_ != *(this->itFocus_))) | 
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| [1818] | 124 |         { | 
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 | 125 |             // focus object was deleted, release focus | 
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 | 126 |             this->focus_ = 0; | 
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 | 127 |             this->itFocus_ = 0; | 
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 | 128 |         } | 
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 | 129 |  | 
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 | 130 |         for (ObjectList<RadarListener>::iterator itListener = ObjectList<RadarListener>::begin(); itListener; ++itListener) | 
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 | 131 |         { | 
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 | 132 |             (*itListener)->radarTick(dt); | 
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 | 133 |         } | 
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 | 134 |     } | 
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 | 135 |  | 
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 | 136 |     void Radar::cycleFocus() | 
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 | 137 |     { | 
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| [6417] | 138 |         if (ObjectList<RadarViewable>::begin() == ObjectList<RadarViewable>::end()) | 
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| [1818] | 139 |         { | 
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 | 140 |             // list is empty | 
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 | 141 |             this->itFocus_ = 0; | 
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 | 142 |             this->focus_ = 0; | 
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 | 143 |         } | 
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| [6417] | 144 |  | 
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 | 145 |         else if (HumanController::getLocalControllerEntityAsPawn()) | 
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| [1818] | 146 |         { | 
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| [6417] | 147 |             Vector3 localPosition = HumanController::getLocalControllerEntityAsPawn()->getWorldPosition(); | 
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| [1818] | 148 |             Vector3 targetPosition = localPosition; | 
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| [6417] | 149 |             if (this->itFocus_ && *(this->itFocus_)) | 
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| [2662] | 150 |                 targetPosition = this->itFocus_->getRVWorldPosition(); | 
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| [1818] | 151 |  | 
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| [6417] | 152 |             // find the closest object further away than targetPosition | 
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| [1818] | 153 |             float currentDistance = localPosition.squaredDistance(targetPosition); | 
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 | 154 |             float nextDistance = FLT_MAX; | 
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 | 155 |             float minimumDistance = FLT_MAX; | 
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 | 156 |             ObjectList<RadarViewable>::iterator itFallback = 0; | 
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 | 157 |  | 
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 | 158 |             for (ObjectList<RadarViewable>::iterator it = ObjectList<RadarViewable>::begin(); it; ++it) | 
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 | 159 |             { | 
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| [6417] | 160 |                 if (*it == static_cast<RadarViewable*>(HumanController::getLocalControllerEntityAsPawn())) | 
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| [1818] | 161 |                     continue; | 
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| [2662] | 162 |  | 
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 | 163 |                 float targetDistance = localPosition.squaredDistance((*it)->getRVWorldPosition()); | 
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| [1818] | 164 |                 if (targetDistance > currentDistance && targetDistance < nextDistance) | 
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 | 165 |                 { | 
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 | 166 |                     this->itFocus_ = it; | 
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 | 167 |                     nextDistance = targetDistance; | 
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 | 168 |                 } | 
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 | 169 |                 if (targetDistance < minimumDistance) | 
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 | 170 |                 { | 
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 | 171 |                     itFallback = it; | 
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 | 172 |                     minimumDistance = targetDistance; | 
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 | 173 |                 } | 
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 | 174 |             } | 
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 | 175 |  | 
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 | 176 |             if (nextDistance == FLT_MAX) | 
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 | 177 |             { | 
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 | 178 |                 // we already had the furthest object | 
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 | 179 |                 this->itFocus_ = itFallback; | 
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 | 180 |                 this->focus_ = *itFallback; | 
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 | 181 |             } | 
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 | 182 |             else | 
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 | 183 |             { | 
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 | 184 |                 this->focus_ = *(this->itFocus_); | 
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 | 185 |             } | 
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 | 186 |         } | 
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 | 187 |     } | 
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 | 188 |  | 
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 | 189 |     void Radar::releaseFocus() | 
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 | 190 |     { | 
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 | 191 |         this->itFocus_ = 0; | 
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 | 192 |         this->focus_ = 0; | 
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 | 193 |     } | 
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 | 194 |  | 
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 | 195 |     void Radar::listObjects() const | 
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 | 196 |     { | 
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| [8858] | 197 |         orxout(debug_output) << "List of RadarObjects:" << endl; | 
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| [1818] | 198 |         // iterate through all Radar Objects | 
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 | 199 |         unsigned int i = 0; | 
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 | 200 |         for (ObjectList<RadarViewable>::iterator it = ObjectList<RadarViewable>::begin(); it; ++it, ++i) | 
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 | 201 |         { | 
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| [8858] | 202 |             orxout(debug_output) << i++ << ": " << (*it)->getRVWorldPosition() << endl; | 
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| [1818] | 203 |         } | 
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 | 204 |     } | 
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| [7163] | 205 |  | 
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 | 206 |     void Radar::radarObjectChanged(RadarViewable* rv) | 
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 | 207 |     { | 
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 | 208 |         for (ObjectList<RadarListener>::iterator itListener = ObjectList<RadarListener>::begin(); itListener; ++itListener) | 
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 | 209 |         { | 
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 | 210 |           (*itListener)->objectChanged(rv); | 
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 | 211 |         } | 
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 | 212 |     } | 
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| [1818] | 213 | } | 
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