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source: code/trunk/src/orxonox/OrxonoxStableHeaders.h @ 1052

Last change on this file since 1052 was 1052, checked in by landauf, 16 years ago

merged core2 back to trunk
there might be some errors, wasn't able to test it yet due to some strange g++ and linker behaviour.

File size: 3.3 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *
4 *
5 *   License notice:
6 *
7 *   This program is free software; you can redistribute it and/or
8 *   modify it under the terms of the GNU General Public License
9 *   as published by the Free Software Foundation; either version 2
10 *   of the License, or (at your option) any later version.
11 *
12 *   This program is distributed in the hope that it will be useful,
13 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
14 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
15 *   GNU General Public License for more details.
16 *
17 *   You should have received a copy of the GNU General Public License
18 *   along with this program; if not, write to the Free Software
19 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20 *
21 *   Author:
22 *      Reto Grieder
23 *   Co-authors:
24 *      ...
25 *
26 */
27
28/**
29 @file  OrxonoxStableHeaders.h
30 @brief Contains the bigger (or smaller) header files in order to precompile them with MSVC
31 */
32
33#ifndef _OrxonoxStableHeaders_H__
34#define _OrxonoxStableHeaders_H__
35
36#include "OrxonoxPlatform.h"
37
38#if ORXONOX_COMPILER == ORXONOX_COMPILER_MSVC
39
40// including std headers here is useless since they're already precompiled
41
42#ifndef WIN32_LEAN_AND_MEAN
43// prevent Ogre from including winsock.h that messes with winsock2.h from enet
44#  define WIN32_LEAN_AND_MEAN
45#endif
46// not including the entire Ogre.h doesn't exceed the default heap size for pch
47//#include <Ogre.h>
48#include <OgreBillboardSet.h>
49#include <OgreCamera.h>
50#include <OgreColourValue.h>
51#include <OgreConfigFile.h>
52#include <OgreEntity.h>
53#include <OgreException.h>
54#include <OgreFrameListener.h>
55#include <OgreLight.h>
56#include <OgreMath.h>
57#include <OgreMatrix3.h>
58#include <OgreOverlay.h>
59#include <OgreOverlayElement.h>
60#include <OgreOverlayManager.h>
61#include <OgreParticleEmitter.h>
62#include <OgreParticleSystem.h>
63#include <OgrePlatform.h>
64#include <OgrePrerequisites.h>
65#include <OgreQuaternion.h>
66#include <OgreResourceGroupManager.h>
67#include <OgreRenderWindow.h>
68#include <OgreRoot.h>
69#include <OgreSceneManager.h>
70#include <OgreSceneNode.h>
71#include <OgreStringConverter.h>
72#include <OgreTextureManager.h>
73#include <OgreTimer.h>
74#include <OgreVector2.h>
75#include <OgreVector3.h>
76#include <OgreVector3.h>
77#include <OgreViewport.h>
78#include <OgreWindowEventUtilities.h>
79
80#include <OIS/OIS.h>
81
82/**
83* Some of the not so stable header files.
84* It's not very useful to include them anyway..
85**/
86
87#include "core/CoreIncludes.h"
88#include "core/BaseObject.h"
89#include "core/Tickable.h"
90#include "core/Error.h"
91#include "core/Loader.h"
92#include "core/XMLPort.h"
93
94#include "network/Synchronisable.h"
95//#include "network/Server.h"
96//#include "network/Client.h"
97
98#include "util/Math.h"
99#include "util/Sleep.h"
100#include "util/String2Number.h"
101#include "util/Tokenizer.h"
102#include "util/Multitype.h"
103#include "util/MultiTypeMath.h"
104#include "util/MultiTypePrimitive.h"
105#include "util/MultiTypeString.h"
106#include "util/substring.h"
107#include "util/XMLIncludes.h"
108
109#include "util/tinyxml/ticpp.h"
110#include "util/tinyxml/tinyxml.h"
111
112#include "objects/Model.h"
113#include "objects/WorldEntity.h"
114
115#endif /* Compiler MSVC */
116
117#endif /* _OrxonoxStableHeaders_H__ */
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