| [1293] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      ... | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [612] | 29 | /** | 
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|  | 30 | @file  Orxonox.h | 
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|  | 31 | @brief Main Orxonox Class File | 
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|  | 32 | @author Benjamin Knecht <beni_at_orxonox.net> | 
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|  | 33 | */ | 
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|  | 34 |  | 
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| [673] | 35 | #ifndef _Orxonox_H__ | 
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|  | 36 | #define _Orxonox_H__ | 
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| [612] | 37 |  | 
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| [1039] | 38 | #include "OrxonoxPrereqs.h" | 
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|  | 39 |  | 
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| [715] | 40 | #include <string> | 
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|  | 41 |  | 
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| [612] | 42 | #include <OgrePrerequisites.h> | 
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| [777] | 43 | #include "audio/AudioPrereqs.h" | 
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| [729] | 44 |  | 
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| [612] | 45 | #include "GraphicsEngine.h" | 
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|  | 46 |  | 
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|  | 47 | namespace orxonox { | 
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|  | 48 |  | 
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|  | 49 | enum gameMode{ | 
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|  | 50 | SERVER, | 
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|  | 51 | CLIENT, | 
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| [1021] | 52 | STANDALONE | 
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| [612] | 53 | }; | 
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|  | 54 |  | 
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| [1032] | 55 | //! Orxonox singleton class | 
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| [1219] | 56 | class _OrxonoxExport Orxonox | 
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| [612] | 57 | { | 
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|  | 58 | public: | 
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| [1293] | 59 | bool init(int argc, char **argv, std::string path); | 
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|  | 60 | bool start(); | 
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|  | 61 |  | 
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| [1021] | 62 | void abortRequest(); | 
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| [1293] | 63 | //inline audio::AudioManager* getAudioManagerPointer() { return auMan_; }; | 
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| [1021] | 64 |  | 
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| [612] | 65 | static Orxonox* getSingleton(); | 
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| [1293] | 66 | static void destroySingleton(); | 
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|  | 67 |  | 
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|  | 68 | static inline void slomo(float factor) { Orxonox::getSingleton()->timefactor_ = factor; } | 
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|  | 69 | static inline void setTimeFactor(float factor = 1.0) { Orxonox::getSingleton()->timefactor_ = factor; } | 
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|  | 70 | static inline float getTimeFactor() { return Orxonox::getSingleton()->timefactor_; } | 
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| [1052] | 71 | static inline void exit() { Orxonox::getSingleton()->abortRequest(); } | 
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| [1219] | 72 | static inline void activateConsole(); | 
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| [612] | 73 |  | 
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| [1021] | 74 | private: | 
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|  | 75 | // don't mess with singletons | 
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| [612] | 76 | Orxonox(); | 
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| [1021] | 77 | Orxonox(Orxonox& instance); | 
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|  | 78 | Orxonox& operator=(const Orxonox& instance); | 
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|  | 79 | ~Orxonox(); | 
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|  | 80 |  | 
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| [1293] | 81 | bool loadPlayground(); | 
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| [1021] | 82 |  | 
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| [1293] | 83 | bool serverLoad(); | 
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|  | 84 | bool clientLoad(); | 
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|  | 85 | bool standaloneLoad(); | 
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| [1021] | 86 |  | 
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| [1293] | 87 | bool loadScene(); | 
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|  | 88 |  | 
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|  | 89 | bool startRenderLoop(); | 
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|  | 90 |  | 
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| [1024] | 91 | float calculateEventTime(unsigned long, std::deque<unsigned long>&); | 
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| [612] | 92 |  | 
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|  | 93 | private: | 
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| [717] | 94 | GraphicsEngine*       ogre_;          //!< our dearest graphics engine <3 | 
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| [1293] | 95 | //audio::AudioManager*  auMan_;         //!< audio manager | 
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| [1021] | 96 | Ogre::Timer*          timer_;         //!< Main loop timer | 
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|  | 97 | // TODO: make this a config-value by creating a config class for orxonox | 
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|  | 98 | float                 frameSmoothingTime_; | 
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| [1214] | 99 | InGameConsole*        orxonoxConsole_; | 
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| [1021] | 100 | HUD*                  orxonoxHUD_; | 
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| [1293] | 101 | bool                  bAbort_;        //!< aborts the render loop if true | 
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| [1052] | 102 | float                 timefactor_;    //!< A factor to change the gamespeed | 
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| [612] | 103 |  | 
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|  | 104 | // this is used to identify the mode (server/client/...) we're in | 
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|  | 105 | gameMode              mode_; | 
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| [715] | 106 | std::string           serverIp_; | 
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| [1021] | 107 |  | 
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|  | 108 | static Orxonox *singletonRef_s; | 
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| [612] | 109 | }; | 
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|  | 110 | } | 
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| [673] | 111 | #endif /* _Orxonox_H__ */ | 
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