| [1038] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  * | 
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 | 4 |  * | 
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 | 5 |  *   License notice: | 
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 | 6 |  * | 
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 | 7 |  *   This program is free software; you can redistribute it and/or | 
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 | 8 |  *   modify it under the terms of the GNU General Public License | 
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 | 9 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 10 |  *   of the License, or (at your option) any later version. | 
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 | 11 |  * | 
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 | 12 |  *   This program is distributed in the hope that it will be useful, | 
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 | 13 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 14 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 15 |  *   GNU General Public License for more details. | 
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 | 16 |  * | 
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 | 17 |  *   You should have received a copy of the GNU General Public License | 
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 | 18 |  *   along with this program; if not, write to the Free Software | 
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 | 19 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 20 |  * | 
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 | 21 |  *   Author: | 
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 | 22 |  *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007 | 
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 | 23 |  *   Co-authors: | 
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 | 24 |  *      ... | 
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 | 25 |  * | 
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 | 26 |  */ | 
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 | 27 |  | 
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 | 28 | /** | 
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 | 29 |  @file | 
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 | 30 |  @brief Orxonox Main Class | 
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 | 31 |  */ | 
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 | 32 |  | 
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 | 33 | // Precompiled Headers | 
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 | 34 | #include "OrxonoxStableHeaders.h" | 
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| [1039] | 35 | #include "Orxonox.h" | 
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| [1038] | 36 |  | 
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 | 37 | //****** STD ******* | 
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 | 38 | //#include <iostream> | 
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 | 39 | //#include <exception> | 
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 | 40 | #include <deque> | 
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 | 41 |  | 
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 | 42 | //****** OGRE ****** | 
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 | 43 | //#include <OgreException.h> | 
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 | 44 | #include <OgreFrameListener.h> | 
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 | 45 | #include <OgreOverlay.h> | 
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 | 46 | #include <OgreOverlayManager.h> | 
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 | 47 | #include <OgreRoot.h> | 
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 | 48 | #include <OgreTimer.h> | 
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 | 49 | #include <OgreWindowEventUtilities.h> | 
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 | 50 |  | 
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 | 51 | //***** ORXONOX **** | 
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 | 52 | // util | 
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 | 53 | //#include "util/Sleep.h" | 
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 | 54 | #include "util/ArgReader.h" | 
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 | 55 |  | 
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 | 56 | // core | 
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 | 57 | #include "core/Debug.h" | 
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 | 58 | #include "core/Factory.h" | 
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 | 59 | #include "core/Loader.h" | 
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 | 60 | #include "core/Tickable.h" | 
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 | 61 | #include "core/InputManager.h" | 
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 | 62 |  | 
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 | 63 | // audio | 
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 | 64 | #include "audio/AudioManager.h" | 
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 | 65 |  | 
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 | 66 | // network | 
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 | 67 | #include "network/Server.h" | 
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 | 68 | #include "network/Client.h" | 
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 | 69 |  | 
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 | 70 | // objects and tools | 
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 | 71 | #include "tools/Timer.h" | 
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 | 72 | #include "hud/HUD.h" | 
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 | 73 | //#include "objects/weapon/BulletManager.h" | 
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 | 74 |  | 
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 | 75 | // FIXME: is this really file scope? | 
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 | 76 | // globals for the server or client | 
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 | 77 | network::Client *client_g; | 
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 | 78 | network::Server *server_g; | 
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 | 79 |  | 
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 | 80 | namespace orxonox | 
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 | 81 | { | 
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 | 82 |   /** | 
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 | 83 |     @brief Reference to the only instance of the class. | 
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 | 84 |   */ | 
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 | 85 |   Orxonox *Orxonox::singletonRef_s = 0; | 
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 | 86 |  | 
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 | 87 |   /** | 
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 | 88 |    * create a new instance of Orxonox | 
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 | 89 |    */ | 
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 | 90 |   Orxonox::Orxonox() | 
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 | 91 |   { | 
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 | 92 |     this->ogre_ = &GraphicsEngine::getSingleton(); | 
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 | 93 |     this->timer_ = 0; | 
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 | 94 |     this->dataPath_ = ""; | 
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 | 95 |     this->auMan_ = 0; | 
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 | 96 |     this->inputHandler_ = 0; | 
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 | 97 |     //this->root_ = 0; | 
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 | 98 |     // turn on frame smoothing by setting a value different from 0 | 
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 | 99 |     this->frameSmoothingTime_ = 0.0f; | 
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 | 100 |     this->bAbort_ = false; | 
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 | 101 |   } | 
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 | 102 |  | 
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 | 103 |   /** | 
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 | 104 |    * destruct Orxonox | 
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 | 105 |    */ | 
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 | 106 |   Orxonox::~Orxonox() | 
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 | 107 |   { | 
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 | 108 |     // keep in mind: the order of deletion is very important! | 
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 | 109 | //    if (this->bulletMgr_) | 
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 | 110 | //      delete this->bulletMgr_; | 
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 | 111 |     if (this->orxonoxHUD_) | 
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 | 112 |       delete this->orxonoxHUD_; | 
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 | 113 |     Loader::close(); | 
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 | 114 |     InputManager::getSingleton().destroy(); | 
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 | 115 |     if (this->auMan_) | 
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 | 116 |       delete this->auMan_; | 
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 | 117 |     if (this->timer_) | 
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 | 118 |       delete this->timer_; | 
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 | 119 |     GraphicsEngine::getSingleton().destroy(); | 
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 | 120 |  | 
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 | 121 |     if (client_g) | 
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 | 122 |       delete client_g; | 
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 | 123 |     if (server_g) | 
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 | 124 |       delete server_g; | 
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 | 125 |   } | 
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 | 126 |  | 
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 | 127 |   /** | 
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 | 128 |    * error kills orxonox | 
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 | 129 |    */ | 
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 | 130 |   void Orxonox::abortImmediate(/* some error code */) | 
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 | 131 |   { | 
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 | 132 |     //TODO: destroy and destruct everything and print nice error msg | 
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 | 133 |     delete this; | 
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 | 134 |   } | 
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 | 135 |  | 
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 | 136 |   /** | 
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 | 137 |     Asks the mainloop nicely to abort. | 
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 | 138 |   */ | 
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 | 139 |   void Orxonox::abortRequest() | 
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 | 140 |   { | 
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 | 141 |     bAbort_ = true; | 
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 | 142 |   } | 
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 | 143 |  | 
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 | 144 |   /** | 
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 | 145 |    * @return singleton object | 
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 | 146 |    */ | 
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 | 147 |   Orxonox* Orxonox::getSingleton() | 
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 | 148 |   { | 
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 | 149 |     if (!singletonRef_s) | 
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 | 150 |       singletonRef_s = new Orxonox(); | 
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 | 151 |     return singletonRef_s; | 
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 | 152 |   } | 
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 | 153 |  | 
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 | 154 |   /** | 
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 | 155 |     @brief Destroys the Orxonox singleton. | 
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 | 156 |   */ | 
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 | 157 |   void Orxonox::destroySingleton() | 
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 | 158 |   { | 
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 | 159 |     if (singletonRef_s) | 
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 | 160 |       delete singletonRef_s; | 
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 | 161 |     singletonRef_s = 0; | 
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 | 162 |   } | 
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 | 163 |  | 
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 | 164 |   /** | 
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 | 165 |    * initialization of Orxonox object | 
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 | 166 |    * @param argc argument counter | 
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 | 167 |    * @param argv list of argumenst | 
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 | 168 |    * @param path path to config (in home dir or something) | 
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 | 169 |    */ | 
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 | 170 |   void Orxonox::init(int argc, char **argv, std::string path) | 
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 | 171 |   { | 
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 | 172 |     //TODO: find config file (assuming executable directory) | 
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 | 173 |     //TODO: read config file | 
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 | 174 |     //TODO: give config file to Ogre | 
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 | 175 |     std::string mode; | 
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 | 176 |  | 
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 | 177 |     ArgReader ar(argc, argv); | 
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 | 178 |     ar.checkArgument("mode", mode, false); | 
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 | 179 |     ar.checkArgument("data", this->dataPath_, false); | 
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 | 180 |     ar.checkArgument("ip", serverIp_, false); | 
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 | 181 |     if(ar.errorHandling()) abortImmediate(); | 
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 | 182 |     if(mode == std::string("client")) | 
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 | 183 |     { | 
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 | 184 |       mode_ = CLIENT; | 
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 | 185 |       clientInit(path); | 
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 | 186 |     } | 
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 | 187 |     else if(mode== std::string("server")){ | 
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 | 188 |       mode_ = SERVER; | 
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 | 189 |       serverInit(path); | 
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 | 190 |     } | 
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 | 191 |     else{ | 
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 | 192 |       mode_ = STANDALONE; | 
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 | 193 |       standaloneInit(path); | 
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 | 194 |     } | 
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 | 195 |   } | 
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 | 196 |  | 
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 | 197 |   void Orxonox::serverInit(std::string path) | 
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 | 198 |   { | 
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 | 199 |     COUT(2) << "initialising server" << std::endl; | 
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 | 200 |      | 
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 | 201 |     ogre_->setConfigPath(path); | 
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 | 202 |     ogre_->setup(); | 
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 | 203 |     //root_ = ogre_->getRoot(); | 
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 | 204 |     if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); | 
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 | 205 |      | 
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 | 206 |     server_g = new network::Server(); | 
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 | 207 |   } | 
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 | 208 |  | 
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 | 209 |   void Orxonox::clientInit(std::string path) | 
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 | 210 |   { | 
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 | 211 |     COUT(2) << "initialising client" << std::endl;\ | 
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 | 212 |      | 
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 | 213 |     ogre_->setConfigPath(path); | 
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 | 214 |     ogre_->setup(); | 
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 | 215 |     if(serverIp_.compare("")==0) | 
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 | 216 |       client_g = new network::Client(); | 
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 | 217 |     else | 
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 | 218 |       client_g = new network::Client(serverIp_, NETWORK_PORT); | 
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 | 219 |     if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); | 
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 | 220 |   } | 
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 | 221 |    | 
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 | 222 |   void Orxonox::standaloneInit(std::string path) | 
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 | 223 |   { | 
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 | 224 |     COUT(2) << "initialising standalone mode" << std::endl; | 
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 | 225 |      | 
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 | 226 |     ogre_->setConfigPath(path); | 
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 | 227 |     ogre_->setup(); | 
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 | 228 |     //root_ = ogre_->getRoot(); | 
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 | 229 |     if(!ogre_->load(this->dataPath_)) abortImmediate(/* unable to load */); | 
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 | 230 |   } | 
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 | 231 |    | 
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 | 232 |   /** | 
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 | 233 |    * start modules | 
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 | 234 |    */ | 
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 | 235 |   void Orxonox::start() | 
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 | 236 |   { | 
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 | 237 |     switch(mode_){ | 
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 | 238 |     case CLIENT: | 
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 | 239 |       clientStart(); | 
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 | 240 |       break; | 
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 | 241 |     case SERVER: | 
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 | 242 |       serverStart(); | 
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 | 243 |       break; | 
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 | 244 |     default: | 
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 | 245 |       standaloneStart(); | 
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 | 246 |     } | 
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 | 247 |   } | 
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 | 248 |    | 
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 | 249 |   void Orxonox::clientStart(){ | 
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 | 250 |     ogre_->initialise(); | 
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 | 251 |     Factory::createClassHierarchy(); | 
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 | 252 |      | 
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 | 253 |      | 
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 | 254 |     auMan_ = new audio::AudioManager(); | 
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 | 255 |  | 
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 | 256 |     //bulletMgr_ = new BulletManager(); | 
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 | 257 |      | 
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 | 258 |     Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); | 
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 | 259 |     HUD* orxonoxHud; | 
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 | 260 |     orxonoxHud = new HUD(); | 
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 | 261 |     orxonoxHud->setEnergyValue(20); | 
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 | 262 |     orxonoxHud->setEnergyDistr(20,20,60); | 
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 | 263 |     hudOverlay->show(); | 
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 | 264 |      | 
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 | 265 |     client_g->establishConnection(); | 
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 | 266 |     client_g->tick(0); | 
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 | 267 |      | 
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 | 268 |      | 
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 | 269 |     //setupInputSystem(); | 
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 | 270 |      | 
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 | 271 |     startRenderLoop(); | 
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 | 272 |   } | 
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 | 273 |    | 
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 | 274 |   void Orxonox::serverStart(){ | 
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 | 275 |     //TODO: start modules | 
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 | 276 |     ogre_->initialise(); | 
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 | 277 |     //TODO: run engine | 
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 | 278 |     Factory::createClassHierarchy(); | 
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 | 279 |     createScene(); | 
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 | 280 |     setupInputSystem(); | 
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 | 281 |      | 
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 | 282 |     server_g->open(); | 
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 | 283 |      | 
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 | 284 |     startRenderLoop(); | 
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 | 285 |   } | 
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 | 286 |    | 
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 | 287 |   void Orxonox::standaloneStart(){ | 
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 | 288 |     //TODO: start modules | 
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 | 289 |     ogre_->initialise(); | 
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 | 290 |     //TODO: run engine | 
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 | 291 |     Factory::createClassHierarchy(); | 
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 | 292 |     createScene(); | 
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 | 293 |     setupInputSystem(); | 
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 | 294 |      | 
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 | 295 |     startRenderLoop(); | 
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 | 296 |   } | 
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 | 297 |  | 
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 | 298 |   void Orxonox::createScene(void) | 
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 | 299 |   { | 
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 | 300 |           // Init audio | 
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 | 301 |     auMan_ = new audio::AudioManager(); | 
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 | 302 |  | 
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 | 303 |     //bulletMgr_ = new BulletManager(); | 
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 | 304 |  | 
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 | 305 |     // load this file from config | 
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 | 306 |     Level* startlevel = new Level("levels/sample.oxw"); | 
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 | 307 |     Loader::open(startlevel); | 
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 | 308 |  | 
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 | 309 |     Ogre::Overlay* hudOverlay = Ogre::OverlayManager::getSingleton().getByName("Orxonox/HUD1.2"); | 
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 | 310 |     orxonoxHUD_ = new HUD(); | 
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 | 311 |     orxonoxHUD_->setEnergyValue(20); | 
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 | 312 |     orxonoxHUD_->setEnergyDistr(20,20,60); | 
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 | 313 |     hudOverlay->show(); | 
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 | 314 |  | 
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 | 315 |         /* | 
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 | 316 |     auMan_->ambientAdd("a1"); | 
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 | 317 |     auMan_->ambientAdd("a2"); | 
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 | 318 |     auMan_->ambientAdd("a3"); | 
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 | 319 |     //auMan->ambientAdd("ambient1"); | 
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 | 320 |     auMan_->ambientStart(); | 
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 | 321 |   */ | 
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 | 322 |   } | 
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 | 323 |  | 
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 | 324 |   /** | 
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 | 325 |     @brief Calls the InputHandler which sets up the input devices. | 
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 | 326 |     The render window width and height are used to set up the mouse movement. | 
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 | 327 |   */ | 
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 | 328 |   void Orxonox::setupInputSystem() | 
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 | 329 |   { | 
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 | 330 |     inputHandler_ = &InputManager::getSingleton(); | 
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 | 331 |     if (!inputHandler_->initialise(ogre_->getWindowHandle(), | 
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 | 332 |           ogre_->getWindowWidth(), ogre_->getWindowHeight())) | 
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 | 333 |       abortImmediate(); | 
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 | 334 |     inputHandler_->setInputMode(IM_INGAME); | 
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 | 335 |   } | 
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 | 336 |  | 
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 | 337 |   /** | 
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 | 338 |     Main loop of the orxonox game. | 
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 | 339 |     This is a new solution, using the ogre engine instead of being used by it. | 
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 | 340 |     An alternative solution would be to simply use the timer of the Root object, | 
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 | 341 |     but that implies using Ogre in any case. There would be no way to test | 
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 | 342 |     our code without the help of the root object. | 
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 | 343 |     There's even a chance that we can dispose of the root object entirely | 
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 | 344 |     in server mode. | 
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 | 345 |     About the loop: The design is almost exactly like the one in ogre, so that | 
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 | 346 |     if any part of ogre registers a framelisteners, it will still behave | 
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 | 347 |     correctly. Furthermore the time smoothing feature from ogre has been | 
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 | 348 |     implemented too. If turned on (see orxonox constructor), it will calculate | 
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 | 349 |     the dt_n by means of the recent most dt_n-1, dt_n-2, etc. | 
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 | 350 |   */ | 
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 | 351 |   void Orxonox::startRenderLoop() | 
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 | 352 |   { | 
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 | 353 |     // first check whether ogre root object has been created | 
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 | 354 |     if (Ogre::Root::getSingletonPtr() == 0) | 
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 | 355 |     { | 
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 | 356 |       COUT(2) << "Error: Could not start rendering. No Ogre root object found" << std::endl; | 
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 | 357 |       return; | 
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 | 358 |     } | 
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 | 359 |  | 
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 | 360 |     // Contains the times of recently fired events | 
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 | 361 |     // eventTimes[4] is the list for the times required for the fps counter | 
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 | 362 |     std::deque<unsigned long> eventTimes[4]; | 
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 | 363 |     // Clear event times | 
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 | 364 |     for (int i = 0; i < 4; ++i) | 
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 | 365 |       eventTimes[i].clear(); | 
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 | 366 |     // fill the fps time list with zeros | 
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 | 367 |     for (int i = 0; i < 20; i++) | 
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 | 368 |       eventTimes[3].push_back(0); | 
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 | 369 |  | 
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 | 370 |     // use the ogre timer class to measure time. | 
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 | 371 |     if (!timer_) | 
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 | 372 |       timer_ = new Ogre::Timer(); | 
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 | 373 |     timer_->reset(); | 
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 | 374 |  | 
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 | 375 |           while (!bAbort_) | 
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 | 376 |           { | 
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 | 377 |                   // Pump messages in all registered RenderWindows | 
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 | 378 |       Ogre::WindowEventUtilities::messagePump(); | 
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 | 379 |  | 
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 | 380 |       // get current time | 
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 | 381 |       unsigned long now = timer_->getMilliseconds(); | 
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 | 382 |       eventTimes[3].push_back(now); | 
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 | 383 |       eventTimes[3].erase(eventTimes[3].begin()); | 
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 | 384 |  | 
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 | 385 |       // create an event to pass to the frameStarted method in ogre | 
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 | 386 |       Ogre::FrameEvent evt; | 
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 | 387 |       evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); | 
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 | 388 |       evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[1]); | 
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 | 389 |  | 
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 | 390 |       // show the current time in the HUD | 
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 | 391 |       orxonoxHUD_->setTime((int)now, 0); | 
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 | 392 |       if (eventTimes[3].back() - eventTimes[3].front() != 0) | 
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 | 393 |         orxonoxHUD_->setRocket1((int)(20000.0f/(eventTimes[3].back() - eventTimes[3].front()))); | 
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 | 394 |  | 
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 | 395 |       // Iterate through all Tickables and call their tick(dt) function | 
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 | 396 |       for (Iterator<Tickable> it = ObjectList<Tickable>::start(); it; ) | 
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 | 397 |         (it++)->tick((float)evt.timeSinceLastFrame); | 
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 | 398 |  | 
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 | 399 |       // don't forget to call _fireFrameStarted in ogre to make sure | 
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 | 400 |       // everything goes smoothly | 
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 | 401 |       Ogre::Root::getSingleton()._fireFrameStarted(evt); | 
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 | 402 |  | 
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 | 403 |       // server still renders at the moment | 
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 | 404 |       //if (mode_ != SERVER) | 
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 | 405 |       Ogre::Root::getSingleton()._updateAllRenderTargets(); // only render in non-server mode | 
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 | 406 |  | 
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 | 407 |       // get current time | 
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 | 408 |       now = timer_->getMilliseconds(); | 
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 | 409 |  | 
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 | 410 |       // create an event to pass to the frameEnded method in ogre | 
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 | 411 |       evt.timeSinceLastEvent = calculateEventTime(now, eventTimes[0]); | 
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 | 412 |       evt.timeSinceLastFrame = calculateEventTime(now, eventTimes[2]); | 
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 | 413 |  | 
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 | 414 |       // again, just to be sure ogre works fine | 
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 | 415 |       Ogre::Root::getSingleton()._fireFrameEnded(evt); | 
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 | 416 |           } | 
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 | 417 |   } | 
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 | 418 |  | 
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 | 419 |   /** | 
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 | 420 |     Method for calculating the average time between recently fired events. | 
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 | 421 |     Code directly taken from OgreRoot.cc | 
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 | 422 |     @param now The current time in ms. | 
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 | 423 |     @param type The type of event to be considered. | 
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 | 424 |   */ | 
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 | 425 |   float Orxonox::calculateEventTime(unsigned long now, std::deque<unsigned long> ×) | 
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 | 426 |   { | 
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 | 427 |     // Calculate the average time passed between events of the given type | 
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 | 428 |     // during the last frameSmoothingTime_ seconds. | 
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 | 429 |  | 
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 | 430 |     times.push_back(now); | 
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 | 431 |  | 
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 | 432 |     if(times.size() == 1) | 
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 | 433 |       return 0; | 
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 | 434 |  | 
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 | 435 |     // Times up to frameSmoothingTime_ seconds old should be kept | 
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 | 436 |     unsigned long discardThreshold = (unsigned long)(frameSmoothingTime_ * 1000.0f); | 
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 | 437 |  | 
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 | 438 |     // Find the oldest time to keep | 
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 | 439 |     std::deque<unsigned long>::iterator it  = times.begin(); | 
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 | 440 |     // We need at least two times | 
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 | 441 |     std::deque<unsigned long>::iterator end = times.end() - 2; | 
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 | 442 |  | 
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 | 443 |     while(it != end) | 
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 | 444 |     { | 
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 | 445 |       if (now - *it > discardThreshold) | 
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 | 446 |         ++it; | 
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 | 447 |       else | 
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 | 448 |         break; | 
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 | 449 |     } | 
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 | 450 |  | 
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 | 451 |     // Remove old times | 
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 | 452 |     times.erase(times.begin(), it); | 
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 | 453 |  | 
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 | 454 |     return (float)(times.back() - times.front()) / ((times.size() - 1) * 1000); | 
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 | 455 |   } | 
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 | 456 |  | 
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 | 457 |   /** | 
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 | 458 |     @brief Test method for the InputHandler. | 
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 | 459 |     But: Is actually responsible for catching an exit event.. | 
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 | 460 |   */ | 
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 | 461 |   void Orxonox::eventOccured(InputEvent &evt) | 
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 | 462 |   { | 
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 | 463 |     if (evt.id == 1) | 
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 | 464 |       this->abortRequest(); | 
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 | 465 |   } | 
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 | 466 | } | 
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