| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Damian 'Mozork' Frick | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |  | 
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| 29 | /** | 
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| 30 |     @file LevelInfo.h | 
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| 31 |     @brief Definition of the LevelInfo and LevelInfoItem class. | 
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| 32 |     @ingroup Orxonox | 
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| 33 | */ | 
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| 34 |  | 
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| 35 | #ifndef _LevelInfo_H__ | 
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| 36 | #define _LevelInfo_H__ | 
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| 37 |  | 
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| 38 | #include "OrxonoxPrereqs.h" | 
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| 39 |  | 
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| 40 | #include <set> | 
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| 41 | #include <string> | 
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| 42 | #include "util/StringUtils.h" | 
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| 43 |  | 
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| 44 | #include "core/BaseObject.h" | 
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| 45 | #include <iostream> | 
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| 46 | #include <fstream> | 
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| 47 | #include "core/class/OrxonoxInterface.h" | 
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| 48 |  | 
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| 49 | namespace orxonox // tolua_export | 
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| 50 | { // tolua_export | 
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| 51 |  | 
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| 52 |     /** | 
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| 53 |     @brief | 
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| 54 |         The LevelInfoItem class stores information regarding a @ref orxonox::Level "Level" and makes that information accessible through the @ref orxonox::LevelManager "LevelManager". | 
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| 55 |         A LevelInfoItem object is commonly created from a @ref orxonox::LevelInfo "LevelInfo" object, using its <code>copy()</code> method. | 
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| 56 |  | 
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| 57 |     @author | 
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| 58 |         Damian 'Mozork' Frick | 
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| 59 |  | 
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| 60 |     @ingroup Orxonox | 
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| 61 |     */ | 
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| 62 |     class _OrxonoxExport LevelInfoItem // tolua_export | 
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| 63 |         : virtual public OrxonoxInterface | 
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| 64 |     { // tolua_export | 
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| 65 |         public: | 
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| 66 |             LevelInfoItem(); //!< Default constructor. | 
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| 67 |             LevelInfoItem(const std::string& name, const std::string filename); //!< Constructor. Initializes the object. | 
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| 68 |             virtual ~LevelInfoItem(); //!< Destructor. | 
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| 69 |  | 
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| 70 |             /** | 
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| 71 |             @brief Set the name of the Level. | 
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| 72 |             @param name The name to be set. | 
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| 73 |             */ | 
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| 74 |             inline void setName(const std::string& name) | 
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| 75 |                 { this->name_ = std::string(name); } | 
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| 76 |             /** | 
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| 77 |             @brief Get the name of the Level. | 
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| 78 |             @return Returns the name of the Level. | 
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| 79 |             */ | 
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| 80 |             inline const std::string& getName(void) const { return this->name_; } // tolua_export | 
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| 81 |  | 
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| 82 |             /** | 
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| 83 |             @brief Set the screenshot of the Level. | 
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| 84 |             @param screenshot The screenshot to be set. | 
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| 85 |             */ | 
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| 86 |             inline void setScreenshot(const std::string& screenshot) { this->screenshot_ = std::string(screenshot); } | 
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| 87 |             /** | 
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| 88 |             @brief Get the screenshot of the Level. | 
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| 89 |             @return Returns the screenshot of the Level. | 
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| 90 |             */ | 
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| 91 |             inline const std::string& getScreenshot() const { return this->screenshot_; } // tolua_export | 
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| 92 |  | 
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| 93 |             /** | 
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| 94 |             @brief Set the description of the Level. | 
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| 95 |             @param description The description to be set. | 
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| 96 |             */ | 
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| 97 |             inline void setDescription(const std::string& description) | 
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| 98 |                 { this->description_ = std::string(description); } | 
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| 99 |             /** | 
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| 100 |             @brief Get the description of the Level. | 
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| 101 |             @return Returns the description of the Level. | 
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| 102 |             */ | 
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| 103 |             inline const std::string& getDescription() const { return this->description_; } // tolua_export | 
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| 104 |  | 
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| 105 |             void setTags(const std::string& tags); //!< Set the tags the Level is tagged with. | 
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| 106 |             bool addTag(const std::string& tag, bool update = true); //!< Add a tag to the set of tags the Level is tagged with. | 
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| 107 |             /** | 
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| 108 |             @brief Get the lis of the tags the Level is tagged with. | 
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| 109 |             @return Returns a comma-seperated string of all the tags the Level is tagged with. | 
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| 110 |             */ | 
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| 111 |             inline const std::string& getTags(void) const | 
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| 112 |                 { return this->tagsString_; } | 
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| 113 |             /** | 
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| 114 |             @brief Get whether the Level has a specific tag. | 
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| 115 |             @param tag The tag for which is checked. | 
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| 116 |             @return Returns true if the Level is tagged with the input tag. | 
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| 117 |             */ | 
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| 118 |             inline bool hasTag(const std::string& tag) const { return this->tags_.find(tag) != this->tags_.end(); } // tolua_export | 
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| 119 |  | 
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| 120 |             bool addHighscore(const std::string& name,const int score); | 
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| 121 |  | 
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| 122 |             inline const std::string& getHighscores(void) const { return this->highscoresString_; } // tolua_export | 
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| 123 |  | 
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| 124 |             void setStartingShips(const std::string& ships); //!< Set the starting ship models of the level | 
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| 125 |             bool addStartingShip(const std::string& ship, bool update = true); //!< Add a model to shipselection | 
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| 126 |             /** | 
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| 127 |             @brief Get the set of starting ship models the Level allows | 
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| 128 |             @return Returns a comma-seperated string of all the allowed ship models for the shipselection. | 
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| 129 |             */ | 
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| 130 |             inline const std::string& getStartingShips(void) const | 
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| 131 |                 { return this->startingShipsString_; } | 
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| 132 |             /** | 
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| 133 |             @brief Get whether the Level allows a specific starting ship model | 
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| 134 |             @param ship The ship model for which is checked. | 
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| 135 |             @return Returns true if the Level allows the input ship model | 
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| 136 |             */ | 
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| 137 |             inline bool hasStartingShip(const std::string& ship) const { return this->startingShips_.find(ship) != this->startingShips_.end(); } // tolua_export | 
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| 138 |             inline void selectStartingShip(const std::string& ship) { this->changeStartingShip(ship); } // tolua_export | 
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| 139 |             /** | 
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| 140 |             @brief Get the XML-filename of the Level. | 
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| 141 |             @return Returns the XML-filename (including *.oxw extension) of the Level. | 
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| 142 |             */ | 
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| 143 |             inline const std::string& getXMLFilename(void) const { return this->xmlfilename_; } // tolua_export | 
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| 144 |  | 
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| 145 |  | 
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| 146 |         protected: | 
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| 147 |             /** | 
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| 148 |             @brief Set the XML-filename of the Level. | 
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| 149 |             @param filename The XML-filename to be set. | 
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| 150 |             */ | 
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| 151 |             inline void setXMLFilename(const std::string& filename) | 
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| 152 |                 { this->xmlfilename_ = std::string(filename); } | 
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| 153 |  | 
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| 154 |             std::string xmlfilename_; //!< The XML-filename of the Level. | 
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| 155 |  | 
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| 156 |         private: | 
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| 157 |             void changeStartingShip (const std::string& model); | 
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| 158 |             void startingshipsUpdated(void); //!< Updates the comma-seperated string of all possible starting ships. | 
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| 159 |             void tagsUpdated(void); //!< Updates the comma-seperated string of all tags, if the set of tags has changed. | 
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| 160 |             void highscoresUpdated(void); | 
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| 161 |             static void initializeTags(void); //!< Initialize the set of allowed tags. | 
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| 162 |             /** | 
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| 163 |             @brief Check whether an input tag is allowed. | 
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| 164 |             @param tag The tag to check. | 
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| 165 |             @return Returns true if the input tag is allowed, false if not. | 
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| 166 |             */ | 
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| 167 |             static bool validateTag(const std::string& tag) | 
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| 168 |                 { LevelInfoItem::initializeTags(); return LevelInfoItem::possibleTags_s.find(tag) != LevelInfoItem::possibleTags_s.end(); } | 
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| 169 |  | 
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| 170 |             static std::set<std::string> possibleTags_s; //!< The set of allowed tags. | 
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| 171 |             static const bool initialized_s = false; //!< Whether the set of allowed tags has been inizialized. | 
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| 172 |  | 
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| 173 |             std::string name_; //!< The name of the Level. | 
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| 174 |             std::string description_; //!< The description of the Level. | 
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| 175 |             std::string screenshot_; //!< The screenshot of the Level. | 
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| 176 |             std::set<std::string> tags_; //!< The set of tags the Level is tagged with. | 
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| 177 |  | 
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| 178 |             std::set<std::string> highscores_;  | 
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| 179 |             std::string highscoresString_; | 
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| 180 |  | 
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| 181 |             std::string tagsString_; //!< The comma-seperated string of all the tags the Level is tagged with. | 
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| 182 |             std::set<std::string> startingShips_; //!< The set of starting ship models the Level allows. | 
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| 183 |             std::string startingShipsString_; //!< The comma-seperated string of all the allowed ship models for the shipselection. | 
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| 184 |     }; // tolua_export | 
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| 185 |  | 
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| 186 |     /** | 
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| 187 |     @brief | 
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| 188 |         The LevelInfo class can be used to store information regarding a @ref orxonox::Level "Level" in its level file. | 
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| 189 |         The following parameters can be specified: | 
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| 190 |         - @b name The name of the level. | 
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| 191 |         - @b description The description of the level. | 
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| 192 |         - @b screenshot The screenshot of the level. | 
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| 193 |         - @b tags A comma-seperated string of tags. Allowed tags are: <em>test</em>, <em>singleplayer</em>, <em>multiplayer</em>, <em>showcase</em>, <em>tutorial</em>, <em>presentation</em>, <em>shipselection</em>. | 
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| 194 |         - @b (optional) startingships The comma-seperated string of starting ship models | 
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| 195 |         An example would be: | 
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| 196 |         @code | 
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| 197 |         <LevelInfo | 
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| 198 |             name = "Levelname"lhs->compare(rhs) < 0 | 
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| 199 |             description = "This is just some awesome level." | 
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| 200 |             screenshot = "Screenshot.png" | 
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| 201 |             tags = "test, awesome" | 
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| 202 |         /> | 
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| 203 |         @endcode | 
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| 204 |         The LevelInfo is best located at the top of the level file. | 
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| 205 |  | 
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| 206 |     @author | 
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| 207 |         Damian 'Mozork' Frick | 
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| 208 |         Matthias Hutter | 
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| 209 |     @ingroup Orxonox | 
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| 210 |     */ | 
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| 211 |     class _OrxonoxExport LevelInfo : public BaseObject, public LevelInfoItem | 
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| 212 |     { | 
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| 213 |         public: | 
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| 214 |             LevelInfo(Context* context); | 
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| 215 |             virtual ~LevelInfo(); | 
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| 216 |  | 
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| 217 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; //!< Creates a LevelInfo object through XML. | 
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| 218 |  | 
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| 219 |             /** | 
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| 220 |             @brief Set the screenshot of the Level. | 
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| 221 |             @param screenshot The screenshot to be set. | 
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| 222 |             */ | 
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| 223 |             inline void setScreenshot(const std::string& screenshot) { this->LevelInfoItem::setScreenshot(screenshot); } | 
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| 224 |             /** | 
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| 225 |             @brief Get the screenshot of the Level. | 
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| 226 |             @return Returns the screenshot of the Level. | 
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| 227 |             */ | 
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| 228 |             inline const std::string& getScreenshot() const { return this->LevelInfoItem::getScreenshot(); } | 
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| 229 |  | 
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| 230 |             /** | 
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| 231 |             @brief Set the description of the Level. | 
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| 232 |             @param description The description to be set. | 
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| 233 |             */ | 
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| 234 |             inline void setDescription(const std::string& description) | 
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| 235 |                 { this->LevelInfoItem::setDescription(description); } | 
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| 236 |             /** | 
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| 237 |             @brief Get the description of the Level. | 
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| 238 |             @return Returns the description of the Level. | 
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| 239 |             */ | 
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| 240 |             inline const std::string& getDescription() const | 
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| 241 |                 { return this->LevelInfoItem::getDescription(); } | 
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| 242 |  | 
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| 243 |             /** | 
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| 244 |             @brief Set the tags the Level is tagged with. | 
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| 245 |             @param tags A comma-seperated string of all the tags to be set. | 
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| 246 |             */ | 
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| 247 |             inline void setTags(const std::string& tags) | 
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| 248 |                 { this->LevelInfoItem::setTags(tags); } | 
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| 249 |             /** | 
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| 250 |             @brief Get the lis of the tags the Level is tagged with. | 
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| 251 |             @return Returns a comma-seperated string of all the tags the Level is tagged with. | 
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| 252 |             */ | 
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| 253 |             inline const std::string& getTags(void) const | 
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| 254 |                 { return this->LevelInfoItem::getTags(); } | 
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| 255 |  | 
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| 256 |             inline const std::string& getHighscores(void) const | 
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| 257 |                 { return this->LevelInfoItem::getHighscores(); } | 
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| 258 |             /** | 
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| 259 |             @brief Set the starting ship models of the level | 
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| 260 |             @param ships A comma-seperated string of all the allowed ship models for the shipselection. | 
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| 261 |             */ | 
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| 262 |             inline void setStartingShips(const std::string& ships) | 
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| 263 |                 { this->LevelInfoItem::setStartingShips(ships); } | 
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| 264 |             /** | 
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| 265 |             @brief Get the starting ship models of the level | 
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| 266 |             @return Returns a comma-seperated string of all the allowed ship models for the shipselection. | 
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| 267 |             */ | 
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| 268 |             inline const std::string& getStartingShips(void) const | 
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| 269 |                 { return this->LevelInfoItem::getStartingShips(); } | 
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| 270 |  | 
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| 271 |             LevelInfoItem* copy(void); //!< Copies the contents of this LevelInfo object to a new LevelInfoItem object. | 
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| 272 |     }; | 
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| 273 |  | 
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| 274 |     /** | 
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| 275 |     @brief | 
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| 276 |         Struct that overloads the compare operation between two @ref orxonox::LevelInfoItem "LevelInfoItem" pointers. | 
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| 277 |  | 
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| 278 |     @ingroup Orxonox | 
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| 279 |     */ | 
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| 280 |     struct LevelInfoCompare | 
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| 281 |     { | 
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| 282 |         bool operator() (const LevelInfoItem* lhs, const LevelInfoItem* rhs) const | 
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| 283 |             { | 
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| 284 |                 if(getLowercase(lhs->getName()).compare(getLowercase(rhs->getName())) == 0) | 
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| 285 |                     return getLowercase(lhs->getXMLFilename()).compare(getLowercase(rhs->getXMLFilename())) < 0; | 
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| 286 |                 return getLowercase(lhs->getName()).compare(getLowercase(rhs->getName())) < 0; | 
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| 287 |             } | 
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| 288 |     }; | 
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| 289 |  | 
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| 290 | } // tolua_export | 
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| 291 |  | 
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| 292 | #endif /* _LevelInfo_H__ */ | 
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