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source: code/trunk/src/orxonox/GraphicsManager.cc @ 3280

Last change on this file since 3280 was 3280, checked in by rgrieder, 15 years ago

Merged most of the core4 revisions back to the trunk except for:

  • orxonox_cast
  • all the radical changes in the input library
  • Property svn:eol-style set to native
File size: 15.1 KB
Line 
1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Reto Grieder
24 *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007
25 *   Co-authors:
26 *      Felix Schulthess
27 *
28 */
29
30/**
31@file
32@brief
33    Implementation of an partial interface to Ogre.
34*/
35
36#include "GraphicsManager.h"
37
38#include <fstream>
39#include <boost/filesystem.hpp>
40#include <boost/shared_ptr.hpp>
41
42#include <OgreCompositorManager.h>
43#include <OgreConfigFile.h>
44#include <OgreFrameListener.h>
45#include <OgreRoot.h>
46#include <OgreLogManager.h>
47#include <OgreException.h>
48#include <OgreRenderWindow.h>
49#include <OgreRenderSystem.h>
50#include <OgreTextureManager.h>
51#include <OgreViewport.h>
52#include <OgreWindowEventUtilities.h>
53
54#include "SpecialConfig.h"
55#include "util/Exception.h"
56#include "util/StringUtils.h"
57#include "util/SubString.h"
58#include "core/Clock.h"
59#include "core/ConsoleCommand.h"
60#include "core/ConfigValueIncludes.h"
61#include "core/CoreIncludes.h"
62#include "core/Core.h"
63#include "core/Game.h"
64#include "core/GameMode.h"
65#include "tools/ParticleInterface.h"
66#include "interfaces/WindowEventListener.h"
67
68// HACK!
69#include "overlays/map/Map.h"
70
71namespace orxonox
72{
73    using boost::shared_ptr;
74
75    class _OrxonoxExport OgreWindowEventListener : public Ogre::WindowEventListener
76    {
77        void windowResized     (Ogre::RenderWindow* rw);
78        void windowFocusChange (Ogre::RenderWindow* rw);
79        void windowClosed      (Ogre::RenderWindow* rw);
80        //void windowMoved       (Ogre::RenderWindow* rw);
81    };
82
83    GraphicsManager* GraphicsManager::singletonRef_s = 0;
84
85    /**
86    @brief
87        Non-initialising constructor.
88    */
89    GraphicsManager::GraphicsManager()
90        : ogreRoot_(0)
91        , ogreLogger_(0)
92        , renderWindow_(0)
93        , viewport_(0)
94        , ogreWindowEventListener_(new OgreWindowEventListener())
95    {
96        RegisterObject(GraphicsManager);
97
98        assert(singletonRef_s == 0);
99        singletonRef_s = this;
100
101        this->setConfigValues();
102
103        // Ogre setup procedure
104        setupOgre();
105
106        try
107        {
108            // load all the required plugins for Ogre
109            loadOgrePlugins();
110            // read resource declaration file
111            this->declareResources();
112            // Reads ogre config and creates the render window
113            this->loadRenderer();
114
115            // TODO: Spread this
116            this->initialiseResources();
117
118            // add console commands
119            FunctorMember<GraphicsManager>* functor1 = createFunctor(&GraphicsManager::printScreen);
120            functor1->setObject(this);
121            ccPrintScreen_ = createConsoleCommand(functor1, "printScreen");
122            CommandExecutor::addConsoleCommandShortcut(ccPrintScreen_);
123        }
124        catch (...)
125        {
126            // clean up
127            delete this->ogreRoot_;
128            delete this->ogreLogger_;
129            delete this->ogreWindowEventListener_;
130            throw;
131        }
132    }
133
134    /**
135    @brief
136        Destroys all the Ogre related objects
137    */
138    GraphicsManager::~GraphicsManager()
139    {
140/*
141        delete this->ccPrintScreen_;
142*/
143
144        // HACK! This fixes an exit crash
145        Map::hackDestroyMap();
146        // unload all compositors (this is only necessary because we don't yet destroy all resources!)
147        Ogre::CompositorManager::getSingleton().removeAll();
148
149        // Delete OGRE main control organ
150        delete this->ogreRoot_;
151
152        // delete the logManager (since we have created it in the first place).
153        delete this->ogreLogger_;
154
155        delete this->ogreWindowEventListener_;
156
157        assert(singletonRef_s);
158        singletonRef_s = 0;
159    }
160
161    void GraphicsManager::setConfigValues()
162    {
163        SetConfigValue(resourceFile_,    "resources.cfg")
164            .description("Location of the resources file in the data path.");
165        SetConfigValue(ogreConfigFile_,  "ogre.cfg")
166            .description("Location of the Ogre config file");
167        SetConfigValue(ogrePluginsFolder_, ORXONOX_OGRE_PLUGINS_FOLDER)
168            .description("Folder where the Ogre plugins are located.");
169        SetConfigValue(ogrePlugins_, ORXONOX_OGRE_PLUGINS)
170            .description("Comma separated list of all plugins to load.");
171        SetConfigValue(ogreLogFile_,     "ogre.log")
172            .description("Logfile for messages from Ogre. Use \"\" to suppress log file creation.");
173        SetConfigValue(ogreLogLevelTrivial_ , 5)
174            .description("Corresponding orxonox debug level for ogre Trivial");
175        SetConfigValue(ogreLogLevelNormal_  , 4)
176            .description("Corresponding orxonox debug level for ogre Normal");
177        SetConfigValue(ogreLogLevelCritical_, 2)
178            .description("Corresponding orxonox debug level for ogre Critical");
179        SetConfigValue(detailLevelParticle_, 2)
180            .description("O: off, 1: low, 2: normal, 3: high").callback(this, &GraphicsManager::detailLevelParticleChanged);
181    }
182
183    void GraphicsManager::detailLevelParticleChanged()
184    {
185        for (ObjectList<ParticleInterface>::iterator it = ObjectList<ParticleInterface>::begin(); it; ++it)
186            it->detailLevelChanged(this->detailLevelParticle_);
187    }
188
189    void GraphicsManager::update(const Clock& time)
190    {
191        Ogre::FrameEvent evt;
192        evt.timeSinceLastFrame = time.getDeltaTime();
193        evt.timeSinceLastEvent = time.getDeltaTime(); // note: same time, but shouldn't matter anyway
194
195        // don't forget to call _fireFrameStarted to OGRE to make sure
196        // everything goes smoothly
197        ogreRoot_->_fireFrameStarted(evt);
198
199        // Pump messages in all registered RenderWindows
200        // This calls the WindowEventListener objects.
201        Ogre::WindowEventUtilities::messagePump();
202        // make sure the window stays active even when not focused
203        // (probably only necessary on windows)
204        this->renderWindow_->setActive(true);
205
206        // render
207        ogreRoot_->_updateAllRenderTargets();
208
209        // again, just to be sure OGRE works fine
210        ogreRoot_->_fireFrameEnded(evt); // note: uses the same time as _fireFrameStarted
211    }
212
213    void GraphicsManager::setCamera(Ogre::Camera* camera)
214    {
215        this->viewport_->setCamera(camera);
216    }
217
218    /**
219    @brief
220        Creates the Ogre Root object and sets up the ogre log.
221    */
222    void GraphicsManager::setupOgre()
223    {
224        COUT(3) << "Setting up Ogre..." << std::endl;
225
226        if (ogreConfigFile_ == "")
227        {
228            COUT(2) << "Warning: Ogre config file set to \"\". Defaulting to config.cfg" << std::endl;
229            ModifyConfigValue(ogreConfigFile_, tset, "config.cfg");
230        }
231        if (ogreLogFile_ == "")
232        {
233            COUT(2) << "Warning: Ogre log file set to \"\". Defaulting to ogre.log" << std::endl;
234            ModifyConfigValue(ogreLogFile_, tset, "ogre.log");
235        }
236
237        boost::filesystem::path ogreConfigFilepath(Core::getConfigPath() / this->ogreConfigFile_);
238        boost::filesystem::path ogreLogFilepath(Core::getLogPath() / this->ogreLogFile_);
239
240        // create a new logManager
241        // Ogre::Root will detect that we've already created a Log
242        std::auto_ptr<Ogre::LogManager> logger(new Ogre::LogManager());
243        COUT(4) << "Ogre LogManager created" << std::endl;
244
245        // create our own log that we can listen to
246        Ogre::Log *myLog;
247        myLog = logger->createLog(ogreLogFilepath.string(), true, false, false);
248        COUT(4) << "Ogre Log created" << std::endl;
249
250        myLog->setLogDetail(Ogre::LL_BOREME);
251        myLog->addListener(this);
252
253        COUT(4) << "Creating Ogre Root..." << std::endl;
254
255        // check for config file existence because Ogre displays (caught) exceptions if not
256        if (!boost::filesystem::exists(ogreConfigFilepath))
257        {
258            // create a zero sized file
259            std::ofstream creator;
260            creator.open(ogreConfigFilepath.string().c_str());
261            creator.close();
262        }
263
264        // Leave plugins file empty. We're going to do that part manually later
265        ogreRoot_ = new Ogre::Root("", ogreConfigFilepath.string(), ogreLogFilepath.string());
266        // In case that new Root failed the logger gets destroyed because of the std::auto_ptr
267        ogreLogger_ = logger.release();
268
269        COUT(3) << "Ogre set up done." << std::endl;
270    }
271
272    void GraphicsManager::loadOgrePlugins()
273    {
274        // just to make sure the next statement doesn't segfault
275        if (ogrePluginsFolder_ == "")
276            ogrePluginsFolder_ = ".";
277
278        boost::filesystem::path folder(ogrePluginsFolder_);
279        // Do some SubString magic to get the comma separated list of plugins
280        SubString plugins(ogrePlugins_, ",", " ", false, 92, false, 34, false, 40, 41, false, '\0');
281        // Use backslash paths on Windows! file_string() already does that though.
282        for (unsigned int i = 0; i < plugins.size(); ++i)
283            ogreRoot_->loadPlugin((folder / plugins[i]).file_string());
284    }
285
286    void GraphicsManager::declareResources()
287    {
288        CCOUT(4) << "Declaring Resources" << std::endl;
289        //TODO: Specify layout of data file and maybe use xml-loader
290        //TODO: Work with ressource groups (should be generated by a special loader)
291
292        if (resourceFile_ == "")
293        {
294            COUT(2) << "Warning: Ogre resource file set to \"\". Defaulting to resources.cfg" << std::endl;
295            ModifyConfigValue(resourceFile_, tset, "resources.cfg");
296        }
297
298        // Load resource paths from data file using configfile ressource type
299        Ogre::ConfigFile cf;
300        try
301        {
302            cf.load((Core::getMediaPath() / resourceFile_).string());
303        }
304        catch (...)
305        {
306            //COUT(1) << ex.getFullDescription() << std::endl;
307            COUT(0) << "Have you forgotten to set the data path in orxnox.ini?" << std::endl;
308            throw;
309        }
310
311        // Go through all sections & settings in the file
312        Ogre::ConfigFile::SectionIterator seci = cf.getSectionIterator();
313
314        std::string secName, typeName, archName;
315        while (seci.hasMoreElements())
316        {
317            try
318            {
319                secName = seci.peekNextKey();
320                Ogre::ConfigFile::SettingsMultiMap *settings = seci.getNext();
321                Ogre::ConfigFile::SettingsMultiMap::iterator i;
322                for (i = settings->begin(); i != settings->end(); ++i)
323                {
324                    typeName = i->first; // for instance "FileSystem" or "Zip"
325                    archName = i->second; // name (and location) of archive
326
327                    Ogre::ResourceGroupManager::getSingleton().addResourceLocation(
328                        (Core::getMediaPath() / archName).string(), typeName, secName);
329                }
330            }
331            catch (Ogre::Exception& ex)
332            {
333                COUT(1) << ex.getFullDescription() << std::endl;
334            }
335        }
336    }
337
338    void GraphicsManager::loadRenderer()
339    {
340        CCOUT(4) << "Configuring Renderer" << std::endl;
341
342        if (!ogreRoot_->restoreConfig())
343            if (!ogreRoot_->showConfigDialog())
344                ThrowException(InitialisationFailed, "OGRE graphics configuration dialogue failed.");
345
346        CCOUT(4) << "Creating render window" << std::endl;
347
348        this->renderWindow_ = ogreRoot_->initialise(true, "Orxonox");
349
350        Ogre::WindowEventUtilities::addWindowEventListener(this->renderWindow_, ogreWindowEventListener_);
351
352        Ogre::TextureManager::getSingleton().setDefaultNumMipmaps(0);
353
354        // create a full screen default viewport
355        this->viewport_ = this->renderWindow_->addViewport(0, 0);
356    }
357
358    void GraphicsManager::initialiseResources()
359    {
360        CCOUT(4) << "Initialising resources" << std::endl;
361        //TODO: Do NOT load all the groups, why are we doing that? And do we really do that? initialise != load...
362        //try
363        //{
364            Ogre::ResourceGroupManager::getSingleton().initialiseAllResourceGroups();
365            /*Ogre::StringVector str = Ogre::ResourceGroupManager::getSingleton().getResourceGroups();
366            for (unsigned int i = 0; i < str.size(); i++)
367            {
368            Ogre::ResourceGroupManager::getSingleton().loadResourceGroup(str[i]);
369            }*/
370        //}
371        //catch (...)
372        //{
373        //    CCOUT(2) << "Error: There was a serious error when initialising the resources." << std::endl;
374        //    throw;
375        //}
376    }
377
378    /**
379    @brief
380        Method called by the LogListener interface from Ogre.
381        We use it to capture Ogre log messages and handle it ourselves.
382    @param message
383        The message to be logged
384    @param lml
385        The message level the log is using
386    @param maskDebug
387        If we are printing to the console or not
388    @param logName
389        The name of this log (so you can have several listeners
390        for different logs, and identify them)
391    */
392    void GraphicsManager::messageLogged(const std::string& message,
393        Ogre::LogMessageLevel lml, bool maskDebug, const std::string& logName)
394    {
395        int orxonoxLevel;
396        switch (lml)
397        {
398        case Ogre::LML_TRIVIAL:
399            orxonoxLevel = this->ogreLogLevelTrivial_;
400            break;
401        case Ogre::LML_NORMAL:
402            orxonoxLevel = this->ogreLogLevelNormal_;
403            break;
404        case Ogre::LML_CRITICAL:
405            orxonoxLevel = this->ogreLogLevelCritical_;
406            break;
407        default:
408            orxonoxLevel = 0;
409        }
410        OutputHandler::getOutStream().setOutputLevel(orxonoxLevel)
411            << "Ogre: " << message << std::endl;
412    }
413
414    void GraphicsManager::printScreen()
415    {
416        assert(this->renderWindow_);
417       
418        this->renderWindow_->writeContentsToTimestampedFile(Core::getLogPathString() + "screenShot_", ".jpg");
419    }
420
421
422    /****** OgreWindowEventListener ******/
423
424    void OgreWindowEventListener::windowResized(Ogre::RenderWindow* rw)
425    {
426        for (ObjectList<orxonox::WindowEventListener>::iterator it
427            = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it)
428            it->windowResized(rw->getWidth(), rw->getHeight());
429    }
430    void OgreWindowEventListener::windowFocusChange(Ogre::RenderWindow* rw)
431    {
432        for (ObjectList<orxonox::WindowEventListener>::iterator it
433            = ObjectList<orxonox::WindowEventListener>::begin(); it; ++it)
434            it->windowFocusChanged();
435    }
436    void OgreWindowEventListener::windowClosed(Ogre::RenderWindow* rw)
437    {
438        Game::getInstance().stop();
439    }
440}
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