| [1035] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| [1505] | 3 |  *                    > www.orxonox.net < | 
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| [1035] | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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| [1535] | 23 |  *      Reto Grieder | 
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| [1035] | 24 |  *   Co-authors: | 
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| [1535] | 25 |  *      Benjamin Knecht <beni_at_orxonox.net>, (C) 2007, Felix Schulthess | 
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| [1035] | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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| [612] | 29 | /** | 
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| [1035] | 30 |   @file | 
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 | 31 |   @brief Declaration of GraphicsEngine Singleton. | 
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| [612] | 32 |   @author Benjamin Knecht <beni_at_orxonox.net> | 
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 | 33 |  */ | 
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 | 34 |  | 
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| [673] | 35 | #ifndef _GraphicsEngine_H__ | 
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 | 36 | #define _GraphicsEngine_H__ | 
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| [612] | 37 |  | 
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| [1039] | 38 | #include "OrxonoxPrereqs.h" | 
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 | 39 |  | 
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| [715] | 40 | #include <string> | 
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 | 41 |  | 
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| [1021] | 42 | #include <OgrePrerequisites.h> | 
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| [1024] | 43 | #include <OgreLog.h> | 
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| [1214] | 44 | #include <OgreRenderWindow.h> | 
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 | 45 | #include <OgreWindowEventUtilities.h> | 
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| [1021] | 46 | #include "core/OrxonoxClass.h" | 
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| [612] | 47 |  | 
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| [729] | 48 |  | 
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| [1625] | 49 | namespace orxonox | 
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 | 50 | { | 
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| [1214] | 51 |     /** | 
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| [1032] | 52 |     @brief Graphics engine manager class | 
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| [1214] | 53 |     */ | 
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| [1293] | 54 |     class _OrxonoxExport GraphicsEngine : public Ogre::WindowEventListener, public Ogre::LogListener, public OrxonoxClass | 
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| [1214] | 55 |     { | 
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 | 56 |         public: | 
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 | 57 |             void setConfigValues(); | 
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| [1535] | 58 |             bool setup(); | 
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 | 59 |             bool declareRessourceLocations(); | 
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| [1293] | 60 |             bool loadRenderer(); | 
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 | 61 |             bool initialiseResources(); | 
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 | 62 |             bool createNewScene(); | 
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 | 63 |  | 
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| [1214] | 64 |             void destroy(); | 
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| [612] | 65 |  | 
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| [1293] | 66 |             Ogre::SceneManager* getSceneManager() { return scene_; } | 
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 | 67 |  | 
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| [1214] | 68 |             // several window properties | 
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 | 69 |             Ogre::RenderWindow* getRenderWindow() { return this->renderWindow_; } | 
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 | 70 |             size_t getWindowHandle(); | 
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 | 71 |             int getWindowWidth() const; | 
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| [1505] | 72 |             int getWindowHeight() const; | 
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| [1502] | 73 |             float getWindowAspectRatio() const; | 
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| [1625] | 74 |             float getAverageFramesPerSecond() const { return this->avgFramesPerSecond_; } | 
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 | 75 |             float getAverageTickTime() const { return this->avgTickTime_; } | 
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 | 76 |             void setAverageTickTime(float tickTime) { this->avgTickTime_ = tickTime; } | 
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 | 77 |             void setAverageFramesPerSecond(float fps) { this->avgFramesPerSecond_ = fps; } | 
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| [1021] | 78 |  | 
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| [1625] | 79 |             void setWindowActivity(bool activity) | 
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 | 80 |             { if (this->renderWindow_) this->renderWindow_->setActive(activity); } | 
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 | 81 |  | 
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| [1293] | 82 |             void windowMoved       (Ogre::RenderWindow* rw); | 
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 | 83 |             void windowResized     (Ogre::RenderWindow* rw); | 
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 | 84 |             void windowFocusChanged(Ogre::RenderWindow* rw); | 
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 | 85 |             void windowClosed      (Ogre::RenderWindow* rw); | 
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 | 86 |  | 
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| [1563] | 87 |             inline unsigned int getDetailLevelParticle() const | 
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 | 88 |               { return this->detailLevelParticle_; } | 
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 | 89 |  | 
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| [1214] | 90 |             static GraphicsEngine& getSingleton(); | 
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 | 91 |             static GraphicsEngine* getSingletonPtr() { return &getSingleton(); } | 
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| [1021] | 92 |  | 
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| [1502] | 93 |  | 
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| [1214] | 94 |         private: | 
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 | 95 |             // don't mess with singletons | 
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 | 96 |             GraphicsEngine(); | 
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 | 97 |             ~GraphicsEngine(); | 
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 | 98 |             GraphicsEngine(GraphicsEngine&) { } | 
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| [1024] | 99 |  | 
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| [1214] | 100 |             //! Method called by the LogListener from Ogre | 
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 | 101 |             void messageLogged(const std::string&, Ogre::LogMessageLevel, | 
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 | 102 |                              bool, const std::string&); | 
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| [612] | 103 |  | 
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| [1563] | 104 |             Ogre::Root*         root_;                  //!< Ogre's root | 
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 | 105 |             Ogre::SceneManager* scene_;                 //!< scene manager of the game | 
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 | 106 |             Ogre::RenderWindow* renderWindow_;          //!< the current render window | 
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 | 107 |             std::string         resourceFile_;          //!< resources file name | 
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 | 108 |             std::string         ogreConfigFile_;        //!< ogre config file name | 
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 | 109 |             std::string         ogrePluginsFile_;       //!< ogre plugins file name | 
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 | 110 |             std::string         ogreLogFile_;           //!< log file name for Ogre log messages | 
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 | 111 |             int                 ogreLogLevelTrivial_;   //!< Corresponding Orxonx debug level for LL_TRIVIAL | 
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 | 112 |             int                 ogreLogLevelNormal_;    //!< Corresponding Orxonx debug level for LL_NORMAL | 
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 | 113 |             int                 ogreLogLevelCritical_;  //!< Corresponding Orxonx debug level for LL_CRITICAL | 
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 | 114 |             unsigned int        detailLevelParticle_;   //!< Detail level of particle effects (0: off, 1: low, 2: normal, 3: high) | 
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| [1625] | 115 |             float               avgTickTime_;           //!< time in ms to tick() one frame | 
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 | 116 |             float               avgFramesPerSecond_;    //!< number of frames processed in one second | 
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| [1214] | 117 |     }; | 
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| [612] | 118 | } | 
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 | 119 |  | 
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| [673] | 120 | #endif /* _GraphicsEngine_H__ */ | 
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