| [1505] | 1 | /* | 
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|  | 2 | The zlib/libpng License | 
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|  | 3 |  | 
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|  | 4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) | 
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|  | 5 |  | 
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|  | 6 | This software is provided 'as-is', without any express or implied warranty. In no event will | 
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|  | 7 | the authors be held liable for any damages arising from the use of this software. | 
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|  | 8 |  | 
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|  | 9 | Permission is granted to anyone to use this software for any purpose, including commercial | 
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|  | 10 | applications, and to alter it and redistribute it freely, subject to the following | 
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|  | 11 | restrictions: | 
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|  | 12 |  | 
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|  | 13 | 1. The origin of this software must not be misrepresented; you must not claim that | 
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|  | 14 | you wrote the original software. If you use this software in a product, | 
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|  | 15 | an acknowledgment in the product documentation would be appreciated but is | 
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|  | 16 | not required. | 
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|  | 17 |  | 
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|  | 18 | 2. Altered source versions must be plainly marked as such, and must not be | 
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|  | 19 | misrepresented as being the original software. | 
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|  | 20 |  | 
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|  | 21 | 3. This notice may not be removed or altered from any source distribution. | 
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|  | 22 | */ | 
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|  | 23 | #ifndef OIS_ForceFeedBack_H | 
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|  | 24 | #define OIS_ForceFeedBack_H | 
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|  | 25 |  | 
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|  | 26 | #include "OISPrereqs.h" | 
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|  | 27 | #include "OISInterface.h" | 
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|  | 28 | #include "OISEffect.h" | 
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|  | 29 |  | 
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|  | 30 | namespace OIS | 
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|  | 31 | { | 
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|  | 32 | /** | 
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|  | 33 | Interface class for dealing with Force Feedback devices | 
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|  | 34 | */ | 
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|  | 35 | class _OISExport ForceFeedback : public Interface | 
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|  | 36 | { | 
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|  | 37 | public: | 
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|  | 38 | ForceFeedback() {} | 
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|  | 39 | virtual ~ForceFeedback() {} | 
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|  | 40 |  | 
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|  | 41 | /** | 
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|  | 42 | @remarks | 
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|  | 43 | This is like setting the master volume of an audio device. | 
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|  | 44 | Individual effects have gain levels; however, this affects all | 
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|  | 45 | effects at once. | 
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|  | 46 | @param level | 
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|  | 47 | A value between 0.0 and 1.0 represent the percentage of gain. 1.0 | 
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|  | 48 | being the highest possible force level (means no scaling). | 
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|  | 49 | */ | 
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|  | 50 | virtual void setMasterGain( float level ) = 0; | 
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|  | 51 |  | 
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|  | 52 | /** | 
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|  | 53 | @remarks | 
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|  | 54 | If using Force Feedback effects, this should be turned off | 
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|  | 55 | before uploading any effects. Auto centering is the motor moving | 
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|  | 56 | the joystick back to center. DirectInput only has an on/off setting, | 
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|  | 57 | whereas linux has levels.. Though, we go with DI's on/off mode only | 
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|  | 58 | @param auto_on | 
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|  | 59 | true to turn auto centering on, false to turn off. | 
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|  | 60 | */ | 
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|  | 61 | virtual void setAutoCenterMode( bool auto_on ) = 0; | 
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|  | 62 |  | 
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|  | 63 | /** | 
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|  | 64 | @remarks | 
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|  | 65 | Creates and Plays the effect immediately. If the device is full | 
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|  | 66 | of effects, it will fail to be uploaded. You will know this by | 
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|  | 67 | an invalid Effect Handle | 
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|  | 68 | */ | 
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|  | 69 | virtual void upload( const Effect* effect ) = 0; | 
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|  | 70 |  | 
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|  | 71 | /** | 
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|  | 72 | @remarks | 
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|  | 73 | Modifies an effect that is currently playing | 
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|  | 74 | */ | 
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|  | 75 | virtual void modify( const Effect* effect ) = 0; | 
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|  | 76 |  | 
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|  | 77 | /** | 
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|  | 78 | @remarks | 
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|  | 79 | Remove the effect from the device | 
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|  | 80 | */ | 
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|  | 81 | virtual void remove( const Effect* effect ) = 0; | 
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|  | 82 |  | 
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|  | 83 | /** | 
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|  | 84 | @remarks | 
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|  | 85 | Get the number of supported Axes for FF usage | 
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|  | 86 | */ | 
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|  | 87 | virtual short getFFAxesNumber() = 0; | 
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|  | 88 |  | 
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|  | 89 | typedef std::map<Effect::EForce, Effect::EType> SupportedEffectList; | 
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|  | 90 | /** | 
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|  | 91 | @remarks | 
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|  | 92 | Get a list of all supported effects | 
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|  | 93 | */ | 
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|  | 94 | const SupportedEffectList& getSupportedEffects() const; | 
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|  | 95 |  | 
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|  | 96 | void _addEffectTypes( Effect::EForce force, Effect::EType type ); | 
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|  | 97 |  | 
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|  | 98 | protected: | 
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|  | 99 | SupportedEffectList mSupportedEffects; | 
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|  | 100 | }; | 
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|  | 101 | } | 
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|  | 102 | #endif //OIS_ForceFeedBack_H | 
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