| [1505] | 1 | /* |
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| 2 | The zlib/libpng License |
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| 3 | |
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| 4 | Copyright (c) 2005-2007 Phillip Castaneda (pjcast -- www.wreckedgames.com) |
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| 5 | |
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| 6 | This software is provided 'as-is', without any express or implied warranty. In no event will |
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| 7 | the authors be held liable for any damages arising from the use of this software. |
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| 8 | |
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| 9 | Permission is granted to anyone to use this software for any purpose, including commercial |
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| 10 | applications, and to alter it and redistribute it freely, subject to the following |
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| 11 | restrictions: |
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| 12 | |
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| 13 | 1. The origin of this software must not be misrepresented; you must not claim that |
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| 14 | you wrote the original software. If you use this software in a product, |
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| 15 | an acknowledgment in the product documentation would be appreciated but is |
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| 16 | not required. |
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| 17 | |
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| 18 | 2. Altered source versions must be plainly marked as such, and must not be |
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| 19 | misrepresented as being the original software. |
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| 20 | |
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| 21 | 3. This notice may not be removed or altered from any source distribution. |
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| 22 | */ |
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| 23 | #include "OISEffect.h" |
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| 24 | #include "OISException.h" |
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| 25 | |
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| 26 | using namespace OIS; |
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| 27 | |
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| 28 | //VC7.1 had a problem with these not getting included.. |
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| 29 | //Perhaps a case of a crazy extreme optimizer :/ (moved to header) |
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| 30 | //const unsigned int Effect::OIS_INFINITE = 0xFFFFFFFF; |
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| 31 | |
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| 32 | //------------------------------------------------------------------------------// |
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| 33 | Effect::Effect() : |
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| 34 | force(UnknownForce), |
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| 35 | type(Unknown), |
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| 36 | effect(0), |
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| 37 | axes(1) |
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| 38 | { |
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| 39 | } |
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| 40 | |
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| 41 | //------------------------------------------------------------------------------// |
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| 42 | Effect::Effect(EForce ef, EType et) : |
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| 43 | force(ef), |
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| 44 | type(et), |
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| 45 | direction(North), |
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| 46 | trigger_button(-1), |
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| 47 | trigger_interval(0), |
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| 48 | replay_length(Effect::OIS_INFINITE), |
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| 49 | replay_delay(0), |
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| 50 | _handle(-1), |
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| 51 | axes(1) |
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| 52 | { |
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| 53 | effect = 0; |
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| 54 | |
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| 55 | switch( ef ) |
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| 56 | { |
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| 57 | case ConstantForce: effect = new ConstantEffect(); break; |
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| 58 | case RampForce: effect = new RampEffect(); break; |
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| 59 | case PeriodicForce: effect = new PeriodicEffect(); break; |
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| 60 | case ConditionalForce: effect = new ConditionalEffect(); break; |
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| 61 | default: break; |
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| 62 | } |
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| 63 | } |
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| 64 | |
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| 65 | //------------------------------------------------------------------------------// |
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| 66 | Effect::~Effect() |
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| 67 | { |
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| 68 | delete effect; |
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| 69 | } |
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| 70 | |
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| 71 | //------------------------------------------------------------------------------// |
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| 72 | ForceEffect* Effect::getForceEffect() const |
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| 73 | { |
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| 74 | //If no effect was created in constructor, then we raise an error here |
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| 75 | if( effect == 0 ) |
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| 76 | OIS_EXCEPT( E_NotSupported, "Requested ForceEffect is null!" ); |
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| 77 | |
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| 78 | return effect; |
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| 79 | } |
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| 80 | |
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| 81 | //------------------------------------------------------------------------------// |
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| 82 | void Effect::setNumAxes(short nAxes) |
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| 83 | { |
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| 84 | //Can only be set before a handle was assigned (effect created) |
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| 85 | if( _handle != -1 ) |
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| 86 | axes = nAxes; |
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| 87 | } |
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| 88 | |
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| 89 | //------------------------------------------------------------------------------// |
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| 90 | short Effect::getNumAxes() const |
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| 91 | { |
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| 92 | return axes; |
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| 93 | } |
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