| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Oliver Scheuss, (C) 2007 | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | #ifndef _Synchronisable_H__ | 
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| 30 | #define _Synchronisable_H__ | 
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| 31 |  | 
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| 32 | #include "network/NetworkPrereqs.h" | 
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| 33 |  | 
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| 34 | #include <cassert> | 
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| 35 | #include <cstring> | 
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| 36 | #include <vector> | 
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| 37 | #include <map> | 
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| 38 | #include <queue> | 
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| 39 |  | 
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| 40 | #include "util/mbool.h" | 
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| 41 | #include "core/OrxonoxClass.h" | 
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| 42 | #include "SynchronisableVariable.h" | 
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| 43 | #include "NetworkCallback.h" | 
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| 44 |  | 
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| 45 | /*#define REGISTERDATA(varname, ...) \ | 
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| 46 | registerVariable((void*)&varname, sizeof(varname), DATA, __VA_ARGS__) | 
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| 47 | #define REGISTERSTRING(stringname, ...) \ | 
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| 48 | registerVariable(&stringname, stringname.length()+1, STRING, __VA_ARGS__)*/ | 
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| 49 |  | 
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| 50 | namespace orxonox | 
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| 51 | { | 
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| 52 |  | 
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| 53 | namespace objectDirection{ | 
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| 54 | enum objectdirection{ | 
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| 55 | toclient=0x1, | 
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| 56 | toserver=0x2, | 
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| 57 | bidirectional=0x3 | 
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| 58 | }; | 
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| 59 | } | 
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| 60 |  | 
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| 61 | namespace priority{ | 
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| 62 | enum prio{ | 
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| 63 | very_high   = -100, | 
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| 64 | high        = -15, | 
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| 65 | normal      = 0, | 
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| 66 | low         = 15, | 
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| 67 | very_low    = 100 | 
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| 68 | }; | 
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| 69 | } | 
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| 70 |  | 
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| 71 | /** | 
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| 72 | * @brief: stores information about a Synchronisable | 
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| 73 | * | 
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| 74 | * This class stores the information about a Synchronisable (objectID, classID, creatorID, dataSize) | 
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| 75 | * in an emulated bitset. | 
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| 76 | * Bit 1 to 31 store the size of the Data the synchronisable consumes in the stream | 
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| 77 | * Bit 32 is a bool and defines whether the data is actually stored or is just filled up with 0 | 
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| 78 | * Byte 5 to 8: objectID | 
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| 79 | * Byte 9 to 12: classID | 
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| 80 | * Byte 13 to 16: creatorID | 
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| 81 | */ | 
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| 82 | class _NetworkExport SynchronisableHeader{ | 
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| 83 | private: | 
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| 84 | uint8_t *data_; | 
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| 85 | public: | 
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| 86 | SynchronisableHeader(uint8_t* data) | 
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| 87 | { data_ = data; } | 
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| 88 | inline static uint32_t getSize() | 
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| 89 | { return 16; } | 
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| 90 | inline uint32_t getDataSize() const | 
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| 91 | { return (*(uint32_t*)data_) & 0x7FFFFFFF; } //only use the first 31 bits | 
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| 92 | inline void setDataSize(uint32_t size) | 
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| 93 | { *(uint32_t*)(data_) = (size & 0x7FFFFFFF) | (*(uint32_t*)(data_) & 0x80000000 ); } | 
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| 94 | inline bool isDataAvailable() const | 
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| 95 | { return ( (*(uint32_t*)data_) & 0x80000000 ) == 0x80000000; } | 
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| 96 | inline void setDataAvailable( bool b) | 
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| 97 | { *(uint32_t*)(data_) = (b << 31) | (*(uint32_t*)(data_) & 0x7FFFFFFF ); } | 
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| 98 | inline uint32_t getObjectID() const | 
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| 99 | { return *(uint32_t*)(data_+4); } | 
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| 100 | inline void setObjectID(uint32_t objectID) | 
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| 101 | { *(uint32_t*)(data_+4) = objectID; } | 
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| 102 | inline uint32_t getClassID() const | 
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| 103 | { return *(uint32_t*)(data_+8); } | 
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| 104 | inline void setClassID(uint32_t classID) | 
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| 105 | { *(uint32_t*)(data_+8) = classID; } | 
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| 106 | inline uint32_t getCreatorID() const | 
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| 107 | { return *(uint32_t*)(data_+12); } | 
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| 108 | inline void setCreatorID(uint32_t creatorID) | 
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| 109 | { *(uint32_t*)(data_+12) = creatorID; } | 
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| 110 | inline void operator=(SynchronisableHeader& h) | 
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| 111 | { memcpy(data_, h.data_, getSize()); } | 
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| 112 | }; | 
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| 113 |  | 
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| 114 |  | 
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| 115 | /** | 
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| 116 | * This class is the base class of all the Objects in the universe that need to be synchronised over the network | 
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| 117 | * Every class, that inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list. | 
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| 118 | * @author Oliver Scheuss | 
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| 119 | */ | 
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| 120 | class _NetworkExport Synchronisable : virtual public OrxonoxClass{ | 
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| 121 | public: | 
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| 122 | friend class packet::Gamestate; | 
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| 123 | virtual ~Synchronisable(); | 
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| 124 |  | 
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| 125 | static void setClient(bool b); | 
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| 126 |  | 
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| 127 | static Synchronisable *fabricate(uint8_t*& mem, uint8_t mode=0x0); | 
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| 128 | static bool deleteObject(uint32_t objectID); | 
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| 129 | static Synchronisable *getSynchronisable(uint32_t objectID); | 
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| 130 | static unsigned int getNumberOfDeletedObject(){ return deletedObjects_.size(); } | 
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| 131 | static uint32_t popDeletedObject(){ uint32_t i = deletedObjects_.front(); deletedObjects_.pop(); return i; } | 
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| 132 |  | 
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| 133 | inline uint32_t getObjectID() const {return objectID;} | 
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| 134 | inline unsigned int getCreatorID() const {return creatorID;} | 
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| 135 | inline uint32_t getClassID() const {return classID;} | 
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| 136 | inline unsigned int getPriority() const { return objectFrequency_;} | 
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| 137 |  | 
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| 138 | protected: | 
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| 139 | Synchronisable(BaseObject* creator); | 
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| 140 | template <class T> void registerVariable(T& variable, uint8_t mode=0x1, NetworkCallbackBase *cb=0, bool bidirectional=false); | 
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| 141 | //template <class T> void unregisterVariable(T& var); | 
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| 142 | void setObjectMode(uint8_t mode); | 
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| 143 | void setPriority(unsigned int freq){ objectFrequency_ = freq; } | 
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| 144 |  | 
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| 145 |  | 
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| 146 | private: | 
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| 147 | uint32_t getData(uint8_t*& men, int32_t id, uint8_t mode=0x0); | 
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| 148 | uint32_t getSize(int32_t id, uint8_t mode=0x0); | 
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| 149 | bool updateData(uint8_t*& mem, uint8_t mode=0x0, bool forceCallback=false); | 
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| 150 | bool isMyData(uint8_t* mem); | 
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| 151 | bool doSync(int32_t id, uint8_t mode=0x0); | 
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| 152 |  | 
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| 153 | uint32_t objectID; | 
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| 154 | uint32_t creatorID; | 
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| 155 | uint32_t classID; | 
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| 156 |  | 
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| 157 | std::vector<SynchronisableVariableBase*> syncList; | 
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| 158 | std::vector<SynchronisableVariableBase*> stringList; | 
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| 159 | uint32_t dataSize_; //size of all variables except strings | 
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| 160 | static uint8_t state_; // detemines wheter we are server (default) or client | 
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| 161 | bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server) | 
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| 162 | unsigned int objectFrequency_; | 
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| 163 | int objectMode_; | 
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| 164 | static std::map<uint32_t, Synchronisable *> objectMap_; | 
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| 165 | static std::queue<uint32_t> deletedObjects_; | 
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| 166 | }; | 
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| 167 |  | 
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| 168 | // ================= Specialisation declarations | 
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| 169 |  | 
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| 170 | //   template <> _NetworkExport void Synchronisable::registerVariable( const std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional); | 
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| 171 | template <> _NetworkExport void Synchronisable::registerVariable( std::string& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional); | 
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| 172 | template <> _NetworkExport void Synchronisable::registerVariable( const ColourValue& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 173 | template <> _NetworkExport void Synchronisable::registerVariable( ColourValue& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 174 | template <> _NetworkExport void Synchronisable::registerVariable( const Vector2& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 175 | template <> _NetworkExport void Synchronisable::registerVariable( Vector2& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 176 | template <> _NetworkExport void Synchronisable::registerVariable( const Vector3& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 177 | template <> _NetworkExport void Synchronisable::registerVariable( Vector3& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 178 | template <> _NetworkExport void Synchronisable::registerVariable( const Vector4& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 179 | template <> _NetworkExport void Synchronisable::registerVariable( Vector4& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 180 | template <> _NetworkExport void Synchronisable::registerVariable( mbool& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 181 | template <> _NetworkExport void Synchronisable::registerVariable( const Quaternion& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 182 | template <> _NetworkExport void Synchronisable::registerVariable( Quaternion& variable, uint8_t mode, NetworkCallbackBase* cb, bool bidirectional); | 
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| 183 |  | 
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| 184 | template <class T> void Synchronisable::registerVariable(T& variable, uint8_t mode, NetworkCallbackBase *cb, bool bidirectional) | 
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| 185 | { | 
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| 186 | if (bidirectional) | 
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| 187 | { | 
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| 188 | syncList.push_back(new SynchronisableVariableBidirectional<const T>(variable, mode, cb)); | 
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| 189 | this->dataSize_ += syncList.back()->getSize(state_); | 
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| 190 | } | 
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| 191 | else | 
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| 192 | { | 
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| 193 | syncList.push_back(new SynchronisableVariable<const T>(variable, mode, cb)); | 
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| 194 | if ( this->state_ == mode ) | 
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| 195 | this->dataSize_ += syncList.back()->getSize(state_); | 
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| 196 | } | 
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| 197 | } | 
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| 198 |  | 
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| 199 |  | 
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| 200 |  | 
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| 201 | //   template <class T> void Synchronisable::unregisterVariable(T& var){ | 
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| 202 | //     std::vector<SynchronisableVariableBase*>::iterator it = syncList.begin(); | 
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| 203 | //     while(it!=syncList.end()){ | 
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| 204 | //       if( ((*it)->getReference()) == &var ){ | 
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| 205 | //         delete (*it); | 
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| 206 | //         syncList.erase(it); | 
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| 207 | //         return; | 
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| 208 | //       } | 
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| 209 | //       else | 
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| 210 | //         it++; | 
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| 211 | //     } | 
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| 212 | //     bool unregistered_nonexistent_variable = false; | 
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| 213 | //     assert(unregistered_nonexistent_variable); //if we reach this point something went wrong: | 
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| 214 | //     // the variable has not been registered before | 
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| 215 | //   } | 
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| 216 |  | 
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| 217 |  | 
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| 218 | } | 
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| 219 |  | 
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| 220 | #endif /* _Synchronisable_H__ */ | 
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