| 1 | /* | 
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| 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 |  *                    > www.orxonox.net < | 
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| 4 |  * | 
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| 5 |  * | 
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| 6 |  *   License notice: | 
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| 7 |  * | 
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| 8 |  *   This program is free software; you can redistribute it and/or | 
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| 9 |  *   modify it under the terms of the GNU General Public License | 
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| 10 |  *   as published by the Free Software Foundation; either version 2 | 
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| 11 |  *   of the License, or (at your option) any later version. | 
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| 12 |  * | 
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| 13 |  *   This program is distributed in the hope that it will be useful, | 
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| 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 |  *   GNU General Public License for more details. | 
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| 17 |  * | 
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| 18 |  *   You should have received a copy of the GNU General Public License | 
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| 19 |  *   along with this program; if not, write to the Free Software | 
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| 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 |  * | 
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| 22 |  *   Author: | 
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| 23 |  *      Oliver Scheuss, (C) 2008 | 
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| 24 |  *   Co-authors: | 
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| 25 |  *      ... | 
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| 26 |  * | 
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| 27 |  */ | 
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| 28 |   | 
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| 29 | #include "NetworkCallbackManager.h" | 
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| 30 | #include "NetworkCallback.h" | 
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| 31 |  | 
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| 32 | namespace orxonox{ | 
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| 33 |    | 
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| 34 |   std::set<NetworkCallbackBase*> NetworkCallbackManager::callbackSet_; | 
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| 35 |   std::queue<NetworkCallbackBase*> NetworkCallbackManager::triggeredCallbacks_; | 
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| 36 |    | 
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| 37 |   void NetworkCallbackManager::registerCallback(NetworkCallbackBase *cb) | 
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| 38 |   {  | 
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| 39 |     callbackSet_.insert(cb);  | 
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| 40 |   } | 
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| 41 |   void NetworkCallbackManager::deleteCallback(NetworkCallbackBase *cb) | 
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| 42 |   { | 
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| 43 |     std::set<NetworkCallbackBase*>::iterator it = callbackSet_.find(cb); | 
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| 44 |     if (it != callbackSet_.end()) | 
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| 45 |     { | 
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| 46 |       callbackSet_.erase(it); | 
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| 47 |       delete cb; | 
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| 48 |     } | 
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| 49 |   } | 
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| 50 |    | 
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| 51 |   void NetworkCallbackManager::triggerCallback(NetworkCallbackBase *cb) | 
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| 52 |   { | 
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| 53 |     if (triggeredCallbacks_.empty() || triggeredCallbacks_.front() != cb) | 
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| 54 |       triggeredCallbacks_.push(cb); | 
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| 55 |   } | 
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| 56 |  | 
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| 57 |   void NetworkCallbackManager::callCallbacks() | 
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| 58 |   { | 
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| 59 |     while( triggeredCallbacks_.empty()==false ) | 
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| 60 |     { | 
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| 61 |       //make sure callback hasn't been deleted before | 
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| 62 |       if ( callbackSet_.find(triggeredCallbacks_.front()) != callbackSet_.end() ) | 
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| 63 |         triggeredCallbacks_.front()->call(); | 
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| 64 |       triggeredCallbacks_.pop(); | 
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| 65 |     } | 
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| 66 |   } | 
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| 67 | } | 
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