| [2311] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Oliver Scheuss, (C) 2008 | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |   | 
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 | 29 |  | 
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 | 30 | #include "NetworkCallbackManager.h" | 
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 | 31 | #include "NetworkCallback.h" | 
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 | 32 |  | 
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 | 33 | namespace orxonox{ | 
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 | 34 |  | 
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 | 35 |   std::set<NetworkCallbackBase*> NetworkCallbackManager::callbackSet_; | 
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 | 36 |   std::queue<NetworkCallbackBase*> NetworkCallbackManager::triggeredCallbacks_; | 
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 | 37 |    | 
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 | 38 |   void NetworkCallbackManager::registerCallback(NetworkCallbackBase *cb) | 
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 | 39 |   {  | 
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 | 40 |     callbackSet_.insert(cb);  | 
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 | 41 |   } | 
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 | 42 |   void NetworkCallbackManager::deleteCallback(NetworkCallbackBase *cb) | 
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 | 43 |   { | 
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 | 44 |     std::set<NetworkCallbackBase*>::iterator it = callbackSet_.find(cb); | 
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 | 45 |     if (it != callbackSet_.end()) | 
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 | 46 |     { | 
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 | 47 |       delete (*it); | 
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 | 48 |       callbackSet_.erase(it); | 
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 | 49 |     } | 
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 | 50 |   } | 
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 | 51 |    | 
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 | 52 |   void NetworkCallbackManager::triggerCallback(NetworkCallbackBase *cb) | 
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 | 53 |   { | 
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| [2459] | 54 |     if (triggeredCallbacks_.empty() || triggeredCallbacks_.front() != cb) | 
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| [2311] | 55 |       triggeredCallbacks_.push(cb); | 
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 | 56 |   } | 
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 | 57 |  | 
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 | 58 |   void NetworkCallbackManager::callCallbacks() | 
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 | 59 |   { | 
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 | 60 |     while( triggeredCallbacks_.empty()==false ) | 
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 | 61 |     { | 
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 | 62 |       triggeredCallbacks_.front()->call(); | 
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 | 63 |       triggeredCallbacks_.pop(); | 
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 | 64 |     } | 
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 | 65 |   } | 
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 | 66 | } | 
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