| [1168] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Oliver Scheuss, (C) 2007 | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #include "Server.h" | 
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|  | 30 |  | 
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|  | 31 | #include <iostream> | 
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|  | 32 |  | 
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|  | 33 | #include "util/Sleep.h" | 
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|  | 34 | #include "PacketManager.h" | 
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|  | 35 | #include "PacketTypes.h" | 
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|  | 36 |  | 
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|  | 37 | namespace network | 
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|  | 38 | { | 
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|  | 39 |  | 
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|  | 40 | class dummyserver3 : public Server | 
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|  | 41 | { | 
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|  | 42 | public: | 
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|  | 43 | dummyserver3(); | 
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|  | 44 | ~dummyserver3(); | 
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|  | 45 | void loop(); | 
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|  | 46 | private: | 
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|  | 47 | void tick(); | 
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|  | 48 | void processChat( chat *data, int clientId); | 
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|  | 49 |  | 
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|  | 50 |  | 
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|  | 51 | }; | 
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|  | 52 |  | 
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|  | 53 | dummyserver3::dummyserver3(){ | 
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|  | 54 | } | 
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|  | 55 | dummyserver3::~dummyserver3(){ | 
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|  | 56 | } | 
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|  | 57 |  | 
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|  | 58 | void dummyserver3::loop(){ | 
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|  | 59 | open(); | 
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|  | 60 | while(true){ | 
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|  | 61 | tick(); | 
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|  | 62 | usleep(100); | 
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|  | 63 | } | 
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|  | 64 | } | 
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|  | 65 |  | 
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|  | 66 | void dummyserver3::processChat( chat *data, int clientId){ | 
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|  | 67 | std::cout << "Client " << clientId << " sent: " << data->message << std::endl; | 
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|  | 68 | sendMSG(data->message); | 
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|  | 69 | } | 
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|  | 70 |  | 
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|  | 71 | void dummyserver3::tick(){ | 
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|  | 72 | processQueue(); | 
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|  | 73 | } | 
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|  | 74 |  | 
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|  | 75 | } | 
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|  | 76 |  | 
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|  | 77 | int main(int argc, char **argv[]){ | 
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|  | 78 | network::dummyserver3 server; | 
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|  | 79 | server.loop(); | 
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|  | 80 | return 0; | 
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|  | 81 | } | 
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