| 
                Last change
                  on this file since 876 was
                  790,
                  checked in by nicolasc, 18 years ago
           | 
        
        
          | 
               
merged FICN back into trunk 
awaiting release. 
 
           | 
        
        | 
            File size:
            483 bytes
           | 
      
      
        
  | Rev | Line |   | 
|---|
| [429] | 1 | TODO: | 
|---|
 | 2 |  | 
|---|
| [439] | 3 | - change ConnectionManager clientlist [done] | 
|---|
 | 4 | - change gamestatemanager clientlist [done] | 
|---|
| [436] | 5 | - put them together into ClientInformation [done] | 
|---|
| [429] | 6 |  | 
|---|
| [439] | 7 | - do better gamestate-update/snapshot-handling [partially done] | 
|---|
| [436] | 8 | - integrate ClientInformation into gamestatemanager [done] | 
|---|
| [429] | 9 |  | 
|---|
| [505] | 10 | - write dummyserver and dummyclient (chat system) [done] | 
|---|
 | 11 |  | 
|---|
 | 12 | - include GameStateClient into Client and write processGamestate (also packetdecoder (virtual)) | 
|---|
 | 13 | - create object with worldentity ..... | 
|---|
 | 14 |  | 
|---|
 | 15 | - try and error ;) | 
|---|
       
      
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