| 
                Last change
                  on this file since 1485 was
                  1293,
                  checked in by scheusso, 17 years ago
           | 
        
        
          | 
               
merged changes from input & camera & network branch into trunk 
 
           | 
        
        | 
            File size:
            483 bytes
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  | Rev | Line |   | 
|---|
| [1168] | 1 | TODO: | 
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 | 2 |  | 
|---|
 | 3 | - change ConnectionManager clientlist [done] | 
|---|
 | 4 | - change gamestatemanager clientlist [done] | 
|---|
 | 5 | - put them together into ClientInformation [done] | 
|---|
 | 6 |  | 
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 | 7 | - do better gamestate-update/snapshot-handling [partially done] | 
|---|
 | 8 | - integrate ClientInformation into gamestatemanager [done] | 
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 | 9 |  | 
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 | 10 | - write dummyserver and dummyclient (chat system) [done] | 
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 | 11 |  | 
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 | 12 | - include GameStateClient into Client and write processGamestate (also packetdecoder (virtual)) | 
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 | 13 | - create object with worldentity ..... | 
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 | 14 |  | 
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 | 15 | - try and error ;) | 
|---|
       
      
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