| [1505] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Oliver Scheuss, (C) 2007 | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #ifndef _Synchronisable_H__ | 
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|  | 30 | #define _Synchronisable_H__ | 
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|  | 31 |  | 
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|  | 32 | #include "NetworkPrereqs.h" | 
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|  | 33 |  | 
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|  | 34 | #include <list> | 
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|  | 35 | #include "core/OrxonoxClass.h" | 
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| [1534] | 36 | #include "NetworkCallback.h" | 
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| [1505] | 37 |  | 
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|  | 38 | namespace network | 
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|  | 39 | { | 
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|  | 40 | enum variableType{ | 
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|  | 41 | DATA, | 
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|  | 42 | STRING, | 
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|  | 43 | }; | 
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|  | 44 |  | 
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|  | 45 | struct syncData{ | 
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|  | 46 | int length; | 
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|  | 47 | int objectID; | 
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|  | 48 | int classID; | 
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|  | 49 | unsigned char *data; | 
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|  | 50 | }; | 
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|  | 51 |  | 
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|  | 52 | typedef struct synchronisableVariable{ | 
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|  | 53 | int size; | 
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|  | 54 | int mode; // this determines in which direction the variable gets synchronised | 
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|  | 55 | void *var; | 
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|  | 56 | variableType type; | 
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| [1534] | 57 | NetworkCallbackBase *callback; | 
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| [1505] | 58 | }SYNCVAR; | 
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|  | 59 |  | 
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|  | 60 |  | 
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|  | 61 | /** | 
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|  | 62 | * This class is the base class of all the Objects in the universe that need to be synchronised over the network | 
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|  | 63 | * Every class, t | 
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|  | 64 | int mode;hat inherits from this class has to link the DATA THAT NEEDS TO BE SYNCHRONISED into the linked list. Additionally it also has to provide a Constructor, that takes exactly the variables in this linked list. | 
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|  | 65 | * @author Oliver Scheuss | 
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|  | 66 | */ | 
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|  | 67 | class _NetworkExport Synchronisable : virtual public orxonox::OrxonoxClass{ | 
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|  | 68 | public: | 
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|  | 69 |  | 
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|  | 70 | virtual ~Synchronisable(); | 
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|  | 71 | int objectID; | 
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|  | 72 | int classID; | 
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|  | 73 |  | 
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| [1534] | 74 | void registerVar(void *var, int size, variableType t, int mode=1, NetworkCallbackBase *cb=0); | 
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| [1505] | 75 | //  syncData getData(); | 
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|  | 76 | syncData getData(unsigned char *mem, int mode=0x0); | 
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|  | 77 | int getSize(int mode=0x0); | 
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|  | 78 | bool updateData(syncData vars, int mode=0x0); | 
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|  | 79 | void setBacksync(bool sync); | 
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|  | 80 | bool getBacksync(); | 
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|  | 81 | virtual void registerAllVariables()=0; | 
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|  | 82 | virtual bool create(); | 
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|  | 83 | static void setClient(bool b); | 
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|  | 84 | protected: | 
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|  | 85 | Synchronisable(); | 
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|  | 86 | private: | 
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|  | 87 | /*  bool removeObject(Iterator<Synchronisable> it);*/ | 
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|  | 88 |  | 
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|  | 89 | std::list<synchronisableVariable *> *syncList; | 
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|  | 90 | int datasize; | 
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|  | 91 | static int state_; // detemines wheter we are server (default) or client | 
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|  | 92 | bool backsync_; // if true the variables with mode > 1 will be synchronised to server (client -> server) | 
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|  | 93 | }; | 
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|  | 94 | } | 
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|  | 95 |  | 
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|  | 96 | #endif /* _Synchronisable_H__ */ | 
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