| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | * | 
|---|
| 4 | * | 
|---|
| 5 | *   License notice: | 
|---|
| 6 | * | 
|---|
| 7 | *   This program is free software; you can redistribute it and/or | 
|---|
| 8 | *   modify it under the terms of the GNU General Public License | 
|---|
| 9 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 10 | *   of the License, or (at your option) any later version. | 
|---|
| 11 | * | 
|---|
| 12 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 13 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 14 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 15 | *   GNU General Public License for more details. | 
|---|
| 16 | * | 
|---|
| 17 | *   You should have received a copy of the GNU General Public License | 
|---|
| 18 | *   along with this program; if not, write to the Free Software | 
|---|
| 19 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 20 | * | 
|---|
| 21 | *   Author: | 
|---|
| 22 | *      Dumeni Manatschal, (C) 2007 | 
|---|
| 23 | *   Co-authors: | 
|---|
| 24 | *      ... | 
|---|
| 25 | * | 
|---|
| 26 | */ | 
|---|
| 27 |  | 
|---|
| 28 | /* | 
|---|
| 29 | * Class contains functions to determine and decode incomming packages | 
|---|
| 30 | * ->don't read this without the class PacketGenerator, since they belong together | 
|---|
| 31 | * | 
|---|
| 32 | * Autor: Dumeni Manatschal | 
|---|
| 33 | * | 
|---|
| 34 | */ | 
|---|
| 35 |  | 
|---|
| 36 | #include <iostream> | 
|---|
| 37 |  | 
|---|
| 38 | #include "PacketTypes.h" | 
|---|
| 39 | #include "PacketManager.h" | 
|---|
| 40 |  | 
|---|
| 41 | namespace network | 
|---|
| 42 | { | 
|---|
| 43 | using namespace std; | 
|---|
| 44 |  | 
|---|
| 45 | PacketDecoder::PacketDecoder(){} | 
|---|
| 46 |  | 
|---|
| 47 | PacketDecoder::~PacketDecoder(){} | 
|---|
| 48 |  | 
|---|
| 49 | //call this function out of an instance of PacketDecoder | 
|---|
| 50 | //it will determine the type id and call the right decode function | 
|---|
| 51 | bool PacketDecoder::elaborate( ENetPacket* packet, int clientId ) | 
|---|
| 52 | { | 
|---|
| 53 | int client = clientId; | 
|---|
| 54 | cout << "clientId: " << client << endl; //control cout, not important, just debugging info | 
|---|
| 55 | int id = (int)*packet->data; //the first 4 bytes are always the enet packet id | 
|---|
| 56 | std::cout << "packet id: " << id << std::endl; | 
|---|
| 57 | std::cout << "packet size inside packetdecoder: " << packet->dataLength << std::endl; | 
|---|
| 58 | switch( id ) { | 
|---|
| 59 | case ACK: | 
|---|
| 60 | acknowledgement( packet, clientId ); | 
|---|
| 61 | return true; | 
|---|
| 62 | break; | 
|---|
| 63 | case MOUSE: | 
|---|
| 64 | mousem( packet, clientId ); | 
|---|
| 65 | return true; | 
|---|
| 66 | break; | 
|---|
| 67 | case KEYBOARD: | 
|---|
| 68 | keystrike( packet, clientId ); | 
|---|
| 69 | return true; | 
|---|
| 70 | break; | 
|---|
| 71 | case CHAT: | 
|---|
| 72 | chatMessage( packet, clientId ); | 
|---|
| 73 | return true; | 
|---|
| 74 | break; | 
|---|
| 75 | case GAMESTATE: | 
|---|
| 76 | gstate( packet ); | 
|---|
| 77 | return true; | 
|---|
| 78 | break; | 
|---|
| 79 | case CLASSID: | 
|---|
| 80 | clid(packet); | 
|---|
| 81 | return true; | 
|---|
| 82 | break; | 
|---|
| 83 | } | 
|---|
| 84 | return false; | 
|---|
| 85 | } | 
|---|
| 86 |  | 
|---|
| 87 | //following are the decode functions for the data of the packets | 
|---|
| 88 |  | 
|---|
| 89 | void PacketDecoder::acknowledgement( ENetPacket* packet, int clientId ) | 
|---|
| 90 | { | 
|---|
| 91 | ack* a = new ack; | 
|---|
| 92 | *a = *(ack*)packet->data; //press pattern of ack on new data | 
|---|
| 93 |  | 
|---|
| 94 |  | 
|---|
| 95 | std::cout << "got ack id: " << a->id << std::endl; | 
|---|
| 96 | processAck( a, clientId ); //debug info | 
|---|
| 97 |  | 
|---|
| 98 | //clean memory | 
|---|
| 99 | enet_packet_destroy( packet ); | 
|---|
| 100 | } | 
|---|
| 101 |  | 
|---|
| 102 | void PacketDecoder::mousem( ENetPacket* packet, int clientId ) | 
|---|
| 103 | { | 
|---|
| 104 | mouse* mouseMove = new mouse; | 
|---|
| 105 | //copy data of packet->data to new struct | 
|---|
| 106 | *mouseMove = *(mouse*)packet->data; | 
|---|
| 107 |  | 
|---|
| 108 | //clean memory | 
|---|
| 109 | enet_packet_destroy( packet ); | 
|---|
| 110 |  | 
|---|
| 111 | printMouse( mouseMove ); //debug info | 
|---|
| 112 | } | 
|---|
| 113 |  | 
|---|
| 114 | void PacketDecoder::keystrike( ENetPacket* packet, int clientId ) | 
|---|
| 115 | { | 
|---|
| 116 | keyboard* key = new keyboard; | 
|---|
| 117 | *key = *(keyboard*)packet->data; //see above | 
|---|
| 118 |  | 
|---|
| 119 | //clean memory | 
|---|
| 120 | enet_packet_destroy( packet ); | 
|---|
| 121 |  | 
|---|
| 122 | printKey( key ); //debug info | 
|---|
| 123 |  | 
|---|
| 124 | } | 
|---|
| 125 |  | 
|---|
| 126 | void PacketDecoder::chatMessage( ENetPacket* packet, int clientId ) | 
|---|
| 127 | { | 
|---|
| 128 | chat* chatting = new chat; | 
|---|
| 129 | chatting->id = (int)*packet->data; //first copy id into new struct | 
|---|
| 130 | //since the chat message is a char*, allocate the memory needed | 
|---|
| 131 | char* reserve = new char[packet->dataLength-4]; | 
|---|
| 132 | //copy the transmitted bytestream into the new generated char*, | 
|---|
| 133 | //note the lenght of the message is represented as "packet->dataLength-sizeof( int )" | 
|---|
| 134 | memcpy( &reserve[0], packet->data+sizeof(int), packet->dataLength-sizeof(int) ); | 
|---|
| 135 | //put pointer of chatting struct to the begining of the new generated char* | 
|---|
| 136 | chatting->message = reserve; | 
|---|
| 137 |  | 
|---|
| 138 | //clean memory | 
|---|
| 139 | enet_packet_destroy( packet ); | 
|---|
| 140 |  | 
|---|
| 141 | processChat( chatting, clientId ); //debug info | 
|---|
| 142 | } | 
|---|
| 143 |  | 
|---|
| 144 | void PacketDecoder::gstate( ENetPacket* packet ) | 
|---|
| 145 | { | 
|---|
| 146 | GameStateCompressed* currentState = new GameStateCompressed; | 
|---|
| 147 | //since it's not alowed to use void* for pointer arithmetic | 
|---|
| 148 | unsigned char* data = (unsigned char*)packet->data; | 
|---|
| 149 | //copy the GameStateCompressed id into the struct, which is located at second place data+sizeof( int ) | 
|---|
| 150 | //memcpy( (void*)&(currentState->id), (const void*)(data+sizeof( int )), sizeof( int ) ); | 
|---|
| 151 | currentState->id = (int)*(data+sizeof(int)); | 
|---|
| 152 | std::cout << "id: " << currentState->id << std::endl; | 
|---|
| 153 | //copy the size of the GameStateCompressed compressed data into the new GameStateCompressed struct, located at 3th | 
|---|
| 154 | //position of the data stream, data+2*sizeof( int ) | 
|---|
| 155 | memcpy( (void*)&(currentState->compsize), (const void*)(data+2*sizeof( int )), sizeof( int) ); | 
|---|
| 156 | //currentState->compsize = (int)*(data+2*sizeof(int)); | 
|---|
| 157 | std::cout << "compsize: " << currentState->compsize << std::endl; | 
|---|
| 158 | //size of uncompressed data | 
|---|
| 159 | memcpy( (void*)&(currentState->normsize), (const void*)(data+3*sizeof( int )), sizeof( int ) ); | 
|---|
| 160 | //currentState->normsize = (int)*(data+3*sizeof(int)); | 
|---|
| 161 | std::cout << "normsize. " << currentState->normsize << std::endl; | 
|---|
| 162 | //since the packetgenerator was changed, due to a new parameter, change this function too | 
|---|
| 163 | memcpy( (void*)&(currentState->diffed), (const void*)(data+4*sizeof(int)), sizeof(bool)); | 
|---|
| 164 | //currentState->diffed = (bool)*(data+4*sizeof(int)); | 
|---|
| 165 | std::cout << "diffed: " << currentState->diffed << std::endl; | 
|---|
| 166 | //since data is not allocated, because it's just a pointer, allocate it with size of gamestatedatastream | 
|---|
| 167 | currentState->data = (unsigned char*)(malloc( currentState->compsize )); | 
|---|
| 168 | if(currentState->data==NULL) | 
|---|
| 169 | std::cout << "memory leak" << std::endl; | 
|---|
| 170 | //copy the GameStateCompressed data | 
|---|
| 171 | //std::cout << "packet size (enet): " << packet->dataLength << std::endl; | 
|---|
| 172 | //std::cout << "totallen: " << 4*sizeof(int)+sizeof(bool)+currentState->compsize << std::endl; | 
|---|
| 173 | memcpy( (void*)(currentState->data), (const void*)(data+4*sizeof( int ) + sizeof(bool)), currentState->compsize ); | 
|---|
| 174 |  | 
|---|
| 175 | //clean memory | 
|---|
| 176 | enet_packet_destroy( packet ); | 
|---|
| 177 | //run processGameStateCompressed | 
|---|
| 178 | //TODO: not yet implemented! | 
|---|
| 179 | processGamestate(currentState); | 
|---|
| 180 | } | 
|---|
| 181 |  | 
|---|
| 182 | void PacketDecoder::clid( ENetPacket *packet) | 
|---|
| 183 | { | 
|---|
| 184 | classid* cid = new classid; | 
|---|
| 185 | cid->length = ((classid*)(packet->data))->length; | 
|---|
| 186 | cid->id = ((classid *)(packet->data))->id; | 
|---|
| 187 | cid->clid = ((classid *)(packet->data))->clid; | 
|---|
| 188 | cid->message = (const char *)malloc(cid->length); | 
|---|
| 189 | void *data  = (void *)cid->message; | 
|---|
| 190 | memcpy(data, (const void*)(packet->data+3*sizeof(int)), cid->length); | 
|---|
| 191 | std::cout << "classid: " << cid->clid << ", name: " << cid->message << std::endl; | 
|---|
| 192 | enet_packet_destroy( packet ); | 
|---|
| 193 | processClassid(cid); | 
|---|
| 194 | } | 
|---|
| 195 |  | 
|---|
| 196 |  | 
|---|
| 197 | // now the data processing functions: | 
|---|
| 198 |  | 
|---|
| 199 | void PacketDecoder::processChat( chat *data, int clientId) | 
|---|
| 200 | { | 
|---|
| 201 | printChat(data, clientId); | 
|---|
| 202 | } | 
|---|
| 203 |  | 
|---|
| 204 | void PacketDecoder::processGamestate( GameStateCompressed *state ) | 
|---|
| 205 | { | 
|---|
| 206 | } | 
|---|
| 207 |  | 
|---|
| 208 | void PacketDecoder::processClassid( classid *cid) | 
|---|
| 209 | { | 
|---|
| 210 | printClassid(cid); | 
|---|
| 211 | return; | 
|---|
| 212 | } | 
|---|
| 213 |  | 
|---|
| 214 | void PacketDecoder::processAck( ack *data, int clientID) | 
|---|
| 215 | { | 
|---|
| 216 | printAck(data); | 
|---|
| 217 | return; | 
|---|
| 218 | } | 
|---|
| 219 |  | 
|---|
| 220 |  | 
|---|
| 221 | //these are some print functions for test stuff | 
|---|
| 222 |  | 
|---|
| 223 | void PacketDecoder::printAck( ack* data ) | 
|---|
| 224 | { | 
|---|
| 225 | cout << "data id: " << data->id << endl; | 
|---|
| 226 | cout << "data:    " << data->a << endl; | 
|---|
| 227 | } | 
|---|
| 228 |  | 
|---|
| 229 | void PacketDecoder::printMouse( mouse* data ) | 
|---|
| 230 | { | 
|---|
| 231 | cout << "data id: " << data->id << endl; | 
|---|
| 232 | cout << "data:    " << data->x << " " << data->y << endl; | 
|---|
| 233 | } | 
|---|
| 234 |  | 
|---|
| 235 | void PacketDecoder::printKey( keyboard* data ) | 
|---|
| 236 | { | 
|---|
| 237 | cout << "data id: " << data->id << endl; | 
|---|
| 238 | cout << "data:    " << (char)data->press << endl; | 
|---|
| 239 | } | 
|---|
| 240 |  | 
|---|
| 241 | void PacketDecoder::printChat( chat* data, int clientId ) | 
|---|
| 242 | { | 
|---|
| 243 | if(clientId!=CLIENTID_CLIENT) | 
|---|
| 244 | cout << "client: " << clientId << endl; | 
|---|
| 245 | cout << "data id: " << data->id << endl; | 
|---|
| 246 | cout << "data:    " << data->message << endl; | 
|---|
| 247 | } | 
|---|
| 248 |  | 
|---|
| 249 | void PacketDecoder::printGamestate( GameStateCompressed* data ) | 
|---|
| 250 | { | 
|---|
| 251 | cout << "id of GameStateCompressed:   " << data->id << endl; | 
|---|
| 252 | cout << "size of GameStateCompressed: " << data->compsize << endl; | 
|---|
| 253 | } | 
|---|
| 254 |  | 
|---|
| 255 | void PacketDecoder::printClassid( classid *cid) | 
|---|
| 256 | { | 
|---|
| 257 | cout << "id of classid:    " << cid->id << endl; | 
|---|
| 258 | cout << "size of classid:  " << cid->length << endl; | 
|---|
| 259 | cout << "ID of classid:    " << cid->clid <<endl; | 
|---|
| 260 | cout << "data of classid:  " << cid->message <<endl; | 
|---|
| 261 | } | 
|---|
| 262 |  | 
|---|
| 263 | } | 
|---|