| [1666] | 1 | /* |
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| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
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| 3 | * > www.orxonox.net < |
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| 4 | * |
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| 5 | * |
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| 6 | * License notice: |
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| 7 | * |
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| 8 | * This program is free software; you can redistribute it and/or |
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| 9 | * modify it under the terms of the GNU General Public License |
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| 10 | * as published by the Free Software Foundation; either version 2 |
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| 11 | * of the License, or (at your option) any later version. |
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| 12 | * |
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| 13 | * This program is distributed in the hope that it will be useful, |
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| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
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| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
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| 16 | * GNU General Public License for more details. |
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| 17 | * |
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| 18 | * You should have received a copy of the GNU General Public License |
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| 19 | * along with this program; if not, write to the Free Software |
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| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
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| 21 | * |
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| 22 | * Author: |
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| 23 | * Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008 |
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| 24 | * Co-authors: |
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| 25 | * ... |
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| 26 | * |
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| 27 | */ |
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| 28 | #ifndef NETWORKHOST_H |
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| 29 | #define NETWORKHOST_H |
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| 30 | |
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| 31 | #include <string> |
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| 32 | |
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| [1705] | 33 | #include "NetworkPrereqs.h" |
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| [1666] | 34 | #include "packet/Chat.h" |
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| 35 | |
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| 36 | namespace network { |
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| 37 | |
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| 38 | /** |
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| [1907] | 39 | * @brief Base class of Server and Client |
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| 40 | * This is the Base class of the Server and Client classes |
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| 41 | * - Makes server and client a singleton |
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| 42 | * - defines static functions available on both server and client |
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| 43 | * - is the interface to be used when communicating with the network |
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| 44 | * @author Oliver Scheuss |
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| [1666] | 45 | */ |
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| 46 | class Host{ |
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| 47 | private: |
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| 48 | //TODO add theese functions or adequate |
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| [1711] | 49 | //virtual bool processChat(packet::Chat *message, unsigned int clientID)=0; |
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| 50 | //virtual bool sendChat(packet::Chat *chat)=0; |
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| [1666] | 51 | virtual bool queuePacket(ENetPacket *packet, int clientID)=0; |
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| [1907] | 52 | virtual bool chat(std::string message)=0; |
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| 53 | virtual bool processChat(std::string message, unsigned int playerID)=0; |
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| 54 | virtual bool isServer_()=0; |
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| [1740] | 55 | |
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| 56 | |
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| 57 | |
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| [1666] | 58 | protected: |
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| 59 | Host(); |
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| [1740] | 60 | virtual ~Host(); |
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| [1705] | 61 | static Host *instance_; |
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| [1907] | 62 | unsigned int clientID_; |
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| 63 | unsigned int shipID_; |
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| [1740] | 64 | |
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| [1666] | 65 | public: |
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| 66 | static bool running(){return instance_!=0;} |
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| 67 | static bool addPacket(ENetPacket *packet, int clientID=0); |
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| [1711] | 68 | //static bool chat(std::string& message); |
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| 69 | // static bool receiveChat(packet::Chat *message, unsigned int clientID); |
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| [1907] | 70 | static unsigned int getPlayerID(); |
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| [1732] | 71 | static unsigned int getShipID(){return instance_->shipID_;} |
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| [1711] | 72 | static void setClientID(unsigned int id){ instance_->clientID_ = id; } |
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| 73 | static void setShipID(unsigned int id){ instance_->shipID_ = id; } |
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| [1907] | 74 | static bool isServer(){ return instance_->isServer_(); } |
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| 75 | static bool Chat(std::string message); |
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| 76 | static bool incomingChat(std::string message, unsigned int playerID); |
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| [1711] | 77 | private: |
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| [1666] | 78 | }; |
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| 79 | |
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| 80 | } |
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| 81 | |
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| 82 | #endif |
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