| [1666] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Oliver Scheuss <scheusso [at] ee.ethz.ch>, (C) 2008 | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 | #ifndef NETWORKHOST_H | 
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|  | 29 | #define NETWORKHOST_H | 
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|  | 30 |  | 
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|  | 31 | #include <string> | 
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|  | 32 |  | 
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| [1705] | 33 | #include "NetworkPrereqs.h" | 
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| [1666] | 34 | #include "packet/Chat.h" | 
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|  | 35 |  | 
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|  | 36 | namespace network { | 
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|  | 37 |  | 
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|  | 38 | /** | 
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| [1907] | 39 | *       @brief Base class of Server and Client | 
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|  | 40 | *       This is the Base class of the Server and Client classes | 
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|  | 41 | *       - Makes server and client a singleton | 
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|  | 42 | *       - defines static functions available on both server and client | 
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|  | 43 | *       - is the interface to be used when communicating with the network | 
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|  | 44 | *       @author Oliver Scheuss | 
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| [1666] | 45 | */ | 
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|  | 46 | class Host{ | 
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|  | 47 | private: | 
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|  | 48 | //TODO add theese functions or adequate | 
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| [1711] | 49 | //virtual bool processChat(packet::Chat *message, unsigned int clientID)=0; | 
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|  | 50 | //virtual bool sendChat(packet::Chat *chat)=0; | 
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| [1666] | 51 | virtual bool queuePacket(ENetPacket *packet, int clientID)=0; | 
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| [1907] | 52 | virtual bool chat(std::string message)=0; | 
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|  | 53 | virtual bool processChat(std::string message, unsigned int playerID)=0; | 
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|  | 54 | virtual bool isServer_()=0; | 
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| [1740] | 55 |  | 
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|  | 56 |  | 
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|  | 57 |  | 
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| [1666] | 58 | protected: | 
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|  | 59 | Host(); | 
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| [1740] | 60 | virtual ~Host(); | 
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| [1705] | 61 | static Host *instance_; | 
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| [1907] | 62 | unsigned int clientID_; | 
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|  | 63 | unsigned int shipID_; | 
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| [1740] | 64 |  | 
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| [1666] | 65 | public: | 
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|  | 66 | static bool running(){return instance_!=0;} | 
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|  | 67 | static bool addPacket(ENetPacket *packet, int clientID=0); | 
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| [1711] | 68 | //static bool chat(std::string& message); | 
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|  | 69 | //     static bool receiveChat(packet::Chat *message, unsigned int clientID); | 
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| [1907] | 70 | static unsigned int getPlayerID(); | 
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| [1732] | 71 | static unsigned int getShipID(){return instance_->shipID_;} | 
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| [1711] | 72 | static void setClientID(unsigned int id){ instance_->clientID_ = id; } | 
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|  | 73 | static void setShipID(unsigned int id){ instance_->shipID_ = id; } | 
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| [1907] | 74 | static bool isServer(){ return instance_->isServer_(); } | 
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|  | 75 | static bool Chat(std::string message); | 
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|  | 76 | static bool incomingChat(std::string message, unsigned int playerID); | 
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| [1711] | 77 | private: | 
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| [1666] | 78 | }; | 
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|  | 79 |  | 
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|  | 80 | } | 
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|  | 81 |  | 
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|  | 82 | #endif | 
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