| 1 | /* | 
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| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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| 3 | *                    > www.orxonox.net < | 
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| 4 | * | 
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| 5 | * | 
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| 6 | *   License notice: | 
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| 7 | * | 
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| 8 | *   This program is free software; you can redistribute it and/or | 
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| 9 | *   modify it under the terms of the GNU General Public License | 
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| 10 | *   as published by the Free Software Foundation; either version 2 | 
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| 11 | *   of the License, or (at your option) any later version. | 
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| 12 | * | 
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| 13 | *   This program is distributed in the hope that it will be useful, | 
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| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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| 16 | *   GNU General Public License for more details. | 
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| 17 | * | 
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| 18 | *   You should have received a copy of the GNU General Public License | 
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| 19 | *   along with this program; if not, write to the Free Software | 
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| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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| 21 | * | 
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| 22 | *   Author: | 
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| 23 | *      Oliver Scheuss, (C) 2007 | 
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| 24 | *   Co-authors: | 
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| 25 | *      ... | 
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| 26 | * | 
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| 27 | */ | 
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| 28 |  | 
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| 29 | // | 
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| 30 | // C++ Interface: ConnectionManager | 
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| 31 | // | 
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| 32 | // Description: The Class ConnectionManager manages the servers conenctions to the clients. | 
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| 33 | // each connection is provided by a new process. communication between master process and | 
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| 34 | // connection processes is provided by ... | 
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| 35 | // | 
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| 36 | // | 
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| 37 | // Author:  Oliver Scheuss | 
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| 38 | // | 
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| 39 |  | 
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| 40 | #include <iostream> | 
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| 41 | // boost.thread library for multithreading support | 
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| 42 | #include <boost/bind.hpp> | 
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| 43 |  | 
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| 44 | #include "core/CoreIncludes.h" | 
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| 45 | #include "core/BaseObject.h" | 
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| 46 | #include "util/Math.h" | 
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| 47 | #include "objects/SpaceShip.h" | 
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| 48 | #include "ClientInformation.h" | 
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| 49 | #include "ConnectionManager.h" | 
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| 50 | #include "Synchronisable.h" | 
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| 51 |  | 
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| 52 | namespace std | 
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| 53 | { | 
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| 54 | bool operator< (ENetAddress a, ENetAddress b) { | 
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| 55 | if(a.host <= b.host) | 
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| 56 | return true; | 
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| 57 | else | 
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| 58 | return false; | 
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| 59 | } | 
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| 60 | } | 
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| 61 |  | 
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| 62 | namespace network | 
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| 63 | { | 
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| 64 | //boost::thread_group network_threads; | 
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| 65 |  | 
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| 66 | ConnectionManager::ConnectionManager():receiverThread_(0){} | 
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| 67 |  | 
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| 68 | ConnectionManager::ConnectionManager(ClientInformation *head) : receiverThread_(0) { | 
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| 69 | quit=false; | 
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| 70 | bindAddress.host = ENET_HOST_ANY; | 
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| 71 | bindAddress.port = NETWORK_PORT; | 
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| 72 | head_ = head; | 
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| 73 | } | 
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| 74 |  | 
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| 75 | ConnectionManager::ConnectionManager(int port, std::string address, ClientInformation *head) :receiverThread_(0) { | 
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| 76 | quit=false; | 
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| 77 | enet_address_set_host (& bindAddress, address.c_str()); | 
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| 78 | bindAddress.port = NETWORK_PORT; | 
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| 79 | head_ = head; | 
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| 80 | } | 
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| 81 |  | 
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| 82 | ConnectionManager::ConnectionManager(int port, const char *address, ClientInformation *head) : receiverThread_(0) { | 
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| 83 | quit=false; | 
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| 84 | enet_address_set_host (& bindAddress, address); | 
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| 85 | bindAddress.port = NETWORK_PORT; | 
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| 86 | head_ = head; | 
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| 87 | } | 
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| 88 |  | 
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| 89 | ENetPacket *ConnectionManager::getPacket(ENetAddress &address) { | 
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| 90 | if(!buffer.isEmpty()) | 
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| 91 | return buffer.pop(address); | 
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| 92 | else | 
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| 93 | return NULL; | 
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| 94 | } | 
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| 95 | /** | 
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| 96 | This function only pops the first element in PacketBuffer (first in first out) | 
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| 97 | used by processQueue in Server.cc | 
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| 98 | */ | 
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| 99 | ENetPacket *ConnectionManager::getPacket(int &clientID) { | 
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| 100 | ENetAddress address; | 
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| 101 | ENetPacket *packet=getPacket(address); | 
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| 102 | ClientInformation *temp =head_->findClient(&address); | 
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| 103 | if(!temp) | 
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| 104 | return NULL; | 
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| 105 | clientID=temp->getID(); | 
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| 106 | return packet; | 
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| 107 | } | 
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| 108 |  | 
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| 109 | bool ConnectionManager::queueEmpty() { | 
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| 110 | return buffer.isEmpty(); | 
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| 111 | } | 
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| 112 |  | 
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| 113 | void ConnectionManager::createListener() { | 
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| 114 | receiverThread_ = new boost::thread(boost::bind(&ConnectionManager::receiverThread, this)); | 
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| 115 | //network_threads.create_thread(boost::bind(boost::mem_fn(&ConnectionManager::receiverThread), this)); | 
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| 116 | //boost::thread thr(boost::bind(boost::mem_fn(&ConnectionManager::receiverThread), this)); | 
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| 117 | return; | 
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| 118 | } | 
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| 119 |  | 
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| 120 | bool ConnectionManager::quitListener() { | 
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| 121 | quit=true; | 
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| 122 | //network_threads.join_all(); | 
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| 123 | receiverThread_->join(); | 
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| 124 | return true; | 
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| 125 | } | 
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| 126 |  | 
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| 127 | bool ConnectionManager::addPacket(ENetPacket *packet, ENetPeer *peer) { | 
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| 128 | ClientInformation *temp = head_->findClient(&(peer->address)); | 
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| 129 | if(!temp) | 
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| 130 | return false; | 
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| 131 | if(enet_peer_send(peer, (enet_uint8)temp->getID() , packet)!=0) | 
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| 132 | return false; | 
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| 133 | return true; | 
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| 134 | } | 
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| 135 |  | 
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| 136 | bool ConnectionManager::addPacket(ENetPacket *packet, int clientID) { | 
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| 137 | ClientInformation *temp = head_->findClient(clientID); | 
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| 138 | if(!temp) | 
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| 139 | return false; | 
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| 140 | if(enet_peer_send(temp->getPeer(), (enet_uint8)clientID, packet)!=0) | 
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| 141 | return false; | 
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| 142 | return true; | 
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| 143 | } | 
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| 144 |  | 
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| 145 | bool ConnectionManager::addPacketAll(ENetPacket *packet) { | 
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| 146 | for(ClientInformation *i=head_->next(); i!=0; i=i->next()){ | 
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| 147 | if(enet_peer_send(i->getPeer(), (enet_uint8)i->getID(), packet)!=0) | 
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| 148 | return false; | 
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| 149 | } | 
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| 150 | return true; | 
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| 151 | } | 
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| 152 |  | 
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| 153 | bool ConnectionManager::sendPackets(ENetEvent *event) { | 
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| 154 | if(server==NULL) | 
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| 155 | return false; | 
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| 156 | if(enet_host_service(server, event, NETWORK_SEND_WAIT)>=0) | 
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| 157 | return true; | 
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| 158 | else | 
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| 159 | return false; | 
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| 160 | } | 
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| 161 |  | 
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| 162 | bool ConnectionManager::sendPackets() { | 
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| 163 | ENetEvent event; | 
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| 164 | if(server==NULL) | 
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| 165 | return false; | 
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| 166 | if(enet_host_service(server, &event, NETWORK_SEND_WAIT)>=0) | 
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| 167 | return true; | 
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| 168 | else | 
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| 169 | return false; | 
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| 170 | } | 
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| 171 |  | 
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| 172 | void ConnectionManager::receiverThread() { | 
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| 173 | // what about some error-handling here ? | 
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| 174 | enet_initialize(); | 
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| 175 | atexit(enet_deinitialize); | 
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| 176 | ENetEvent *event = new ENetEvent; | 
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| 177 | server = enet_host_create(&bindAddress, NETWORK_MAX_CONNECTIONS, 0, 0); | 
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| 178 | if(server==NULL){ | 
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| 179 | // add some error handling here ========================== | 
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| 180 | quit=true; | 
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| 181 | return; | 
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| 182 | } | 
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| 183 |  | 
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| 184 | while(!quit){ | 
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| 185 | if(enet_host_service(server, event, NETWORK_WAIT_TIMEOUT)<0){ | 
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| 186 | // we should never reach this point | 
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| 187 | quit=true; | 
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| 188 | // add some error handling here ======================== | 
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| 189 | } | 
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| 190 | switch(event->type){ | 
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| 191 | // log handling ================ | 
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| 192 | case ENET_EVENT_TYPE_CONNECT: | 
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| 193 | addClient(event); | 
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| 194 | //this is a workaround to ensure thread safety | 
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| 195 | COUT(5) << "Con.Man: connection event has occured" << std::endl; | 
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| 196 | break; | 
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| 197 | case ENET_EVENT_TYPE_RECEIVE: | 
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| 198 | //std::cout << "received data" << std::endl; | 
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| 199 | COUT(5) << "Con.Man: receive event has occured" << std::endl; | 
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| 200 | // only add, if client has connected yet and not been disconnected | 
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| 201 | if(head_->findClient(&event->peer->address)) | 
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| 202 | processData(event); | 
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| 203 | else | 
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| 204 | COUT(3) << "received a packet from a client we don't know" << std::endl; | 
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| 205 | break; | 
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| 206 | case ENET_EVENT_TYPE_DISCONNECT: | 
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| 207 | clientDisconnect(event->peer); | 
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| 208 | break; | 
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| 209 | case ENET_EVENT_TYPE_NONE: | 
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| 210 | receiverThread_->yield(); | 
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| 211 | break; | 
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| 212 | } | 
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| 213 | //       usleep(100); | 
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| 214 | receiverThread_->yield(); //TODO: find apropriate | 
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| 215 | } | 
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| 216 | disconnectClients(); | 
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| 217 | // if we're finishied, destroy server | 
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| 218 | enet_host_destroy(server); | 
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| 219 | } | 
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| 220 |  | 
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| 221 | //### added some bugfixes here, but we cannot test them because | 
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| 222 | //### the server crashes everytime because of some gamestates | 
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| 223 | //### (trying to resolve that now) | 
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| 224 | void ConnectionManager::disconnectClients() { | 
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| 225 | ENetEvent event; | 
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| 226 | ClientInformation *temp = head_->next(); | 
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| 227 | while(temp!=0){ | 
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| 228 | enet_peer_disconnect(temp->getPeer(), 0); | 
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| 229 | temp = temp->next(); | 
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| 230 | } | 
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| 231 | //bugfix: might be the reason why server crashes when clients disconnects | 
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| 232 | //temp = temp->next(); | 
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| 233 | temp = head_->next(); | 
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| 234 | while( temp!=0 && enet_host_service(server, &event, NETWORK_WAIT_TIMEOUT) > 0){ | 
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| 235 | switch (event.type) | 
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| 236 | { | 
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| 237 | case ENET_EVENT_TYPE_NONE: break; | 
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| 238 | case ENET_EVENT_TYPE_CONNECT: break; | 
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| 239 | case ENET_EVENT_TYPE_RECEIVE: | 
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| 240 | enet_packet_destroy(event.packet); | 
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| 241 | break; | 
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| 242 | case ENET_EVENT_TYPE_DISCONNECT: | 
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| 243 | COUT(4) << "disconnecting all clients" << std::endl; | 
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| 244 | if(head_->findClient(&(event.peer->address))) | 
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| 245 | delete head_->findClient(&(event.peer->address)); | 
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| 246 | //maybe needs bugfix: might also be a reason for the server to crash | 
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| 247 | temp = temp->next(); | 
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| 248 | break; | 
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| 249 | } | 
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| 250 | } | 
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| 251 | return; | 
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| 252 | } | 
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| 253 |  | 
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| 254 | bool ConnectionManager::processData(ENetEvent *event) { | 
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| 255 | // just add packet to the buffer | 
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| 256 | // this can be extended with some preprocessing | 
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| 257 | return buffer.push(event); | 
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| 258 | } | 
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| 259 |  | 
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| 260 | bool ConnectionManager::clientDisconnect(ENetPeer *peer) { | 
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| 261 | COUT(4) << "removing client from list" << std::endl; | 
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| 262 | return removeClient(head_->findClient(&(peer->address))->getID()); | 
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| 263 | } | 
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| 264 | /** | 
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| 265 | This function adds a client that connects to the clientlist of the server | 
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| 266 | NOTE: if you change this, don't forget to change the test function | 
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| 267 | addClientTest in diffTest.cc since addClient is not good for testing because of syncClassid | 
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| 268 | */ | 
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| 269 | bool ConnectionManager::addClient(ENetEvent *event) { | 
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| 270 | ClientInformation *temp = head_->insertBack(new ClientInformation); | 
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| 271 | if(!temp){ | 
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| 272 | COUT(2) << "Conn.Man. could not add client" << std::endl; | 
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| 273 | return false; | 
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| 274 | } | 
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| 275 | if(temp->prev()->getHead()) { //not good if you use anything else than insertBack | 
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| 276 | temp->prev()->setID(0); //bugfix: not necessary but usefull | 
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| 277 | temp->setID(1); | 
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| 278 | } | 
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| 279 | else | 
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| 280 | temp->setID(temp->prev()->getID()+1); | 
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| 281 | temp->setPeer(event->peer); | 
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| 282 | COUT(3) << "Con.Man: added client id: " << temp->getID() << std::endl; | 
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| 283 | return true; | 
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| 284 | } | 
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| 285 |  | 
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| 286 | int ConnectionManager::getClientID(ENetPeer peer) { | 
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| 287 | return getClientID(peer.address); | 
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| 288 | } | 
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| 289 |  | 
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| 290 | int ConnectionManager::getClientID(ENetAddress address) { | 
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| 291 | return head_->findClient(&address)->getID(); | 
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| 292 | } | 
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| 293 |  | 
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| 294 | ENetPeer *ConnectionManager::getClientPeer(int clientID) { | 
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| 295 | return head_->findClient(clientID)->getPeer(); | 
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| 296 | } | 
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| 297 |  | 
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| 298 | void ConnectionManager::syncClassid(int clientID) { | 
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| 299 | unsigned int network_id=0, failures=0; | 
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| 300 | std::string classname; | 
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| 301 | orxonox::Identifier *id; | 
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| 302 | std::map<std::string, orxonox::Identifier*>::const_iterator it = orxonox::Factory::getFactoryBegin(); | 
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| 303 | while(it != orxonox::Factory::getFactoryEnd()){ | 
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| 304 | id = (*it).second; | 
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| 305 | if(id == NULL) | 
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| 306 | continue; | 
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| 307 | classname = id->getName(); | 
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| 308 | network_id = id->getNetworkID(); | 
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| 309 | if(network_id==0) | 
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| 310 | COUT(3) << "we got a null class id: " << id->getName() << std::endl; | 
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| 311 | COUT(4) << "Con.Man:syncClassid:\tnetwork_id: " << network_id << ", classname: " << classname << std::endl; | 
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| 312 |  | 
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| 313 | while(!addPacket(packet_gen.clid( (int)network_id, classname ), clientID) && failures < 10){ | 
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| 314 | failures++; | 
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| 315 | } | 
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| 316 | ++it; | 
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| 317 | } | 
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| 318 | sendPackets(); | 
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| 319 | COUT(4) << "syncClassid:\tall synchClassID packets have been sent" << std::endl; | 
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| 320 | } | 
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| 321 |  | 
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| 322 | bool ConnectionManager::createClient(int clientID){ | 
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| 323 | ClientInformation *temp = head_->findClient(clientID); | 
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| 324 | if(!temp){ | 
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| 325 | COUT(2) << "Conn.Man. could not create client with id: " << clientID << std::endl; | 
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| 326 | return false; | 
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| 327 | } | 
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| 328 | COUT(4) << "Con.Man: creating client id: " << temp->getID() << std::endl; | 
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| 329 | syncClassid(temp->getID()); | 
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| 330 | COUT(4) << "creating spaceship for clientid: " << temp->getID() << std::endl; | 
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| 331 | // TODO: this is only a hack, untill we have a possibility to define default player-join actions | 
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| 332 | if(!createShip(temp)) | 
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| 333 | COUT(2) << "Con.Man. could not create ship for clientid: " << clientID << std::endl; | 
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| 334 | else | 
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| 335 | COUT(3) << "created spaceship" << std::endl; | 
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| 336 | temp->setSynched(true); | 
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| 337 | COUT(3) << "sending welcome" << std::endl; | 
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| 338 | sendWelcome(temp->getID(), temp->getShipID(), true); | 
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| 339 | return true; | 
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| 340 | } | 
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| 341 |  | 
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| 342 | bool ConnectionManager::removeClient(int clientID){ | 
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| 343 | orxonox::Iterator<orxonox::SpaceShip> it = orxonox::ObjectList<orxonox::SpaceShip>::start(); | 
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| 344 | ClientInformation *client = head_->findClient(clientID); | 
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| 345 | if(!client) | 
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| 346 | return false; | 
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| 347 | while(it){ | 
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| 348 | if(it->objectID!=client->getShipID()){ | 
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| 349 | ++it; | 
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| 350 | continue; | 
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| 351 | } | 
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| 352 | orxonox::Iterator<orxonox::SpaceShip> temp=it; | 
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| 353 | ++it; | 
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| 354 | delete  *temp; | 
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| 355 | return head_->removeClient(clientID); | 
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| 356 | } | 
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| 357 | return false; | 
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| 358 | } | 
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| 359 |  | 
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| 360 | bool ConnectionManager::createShip(ClientInformation *client){ | 
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| 361 | if(!client) | 
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| 362 | return false; | 
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| 363 | orxonox::Identifier* id = ID("SpaceShip"); | 
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| 364 | if(!id){ | 
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| 365 | COUT(4) << "We could not create the SpaceShip for client: " << client->getID() << std::endl; | 
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| 366 | return false; | 
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| 367 | } | 
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| 368 | orxonox::SpaceShip *no = dynamic_cast<orxonox::SpaceShip *>(id->fabricate()); | 
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| 369 | no->setPosition(orxonox::Vector3(0,80,0)); | 
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| 370 | no->setScale(10); | 
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| 371 | no->setYawPitchRoll(orxonox::Degree(-90),orxonox::Degree(-90),orxonox::Degree(0)); | 
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| 372 | no->setMesh("assff.mesh"); | 
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| 373 | no->setMaxSpeed(500); | 
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| 374 | no->setMaxSideAndBackSpeed(50); | 
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| 375 | no->setMaxRotation(1.0); | 
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| 376 | no->setTransAcc(200); | 
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| 377 | no->setRotAcc(3.0); | 
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| 378 | no->setTransDamp(75); | 
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| 379 | no->setRotDamp(1.0); | 
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| 380 | no->setCamera("cam_"+client->getID()); | 
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| 381 | no->classID = id->getNetworkID(); | 
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| 382 | no->create(); | 
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| 383 |  | 
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| 384 | client->setShipID(no->objectID); | 
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| 385 | return true; | 
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| 386 | } | 
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| 387 |  | 
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| 388 | bool ConnectionManager::removeShip(ClientInformation *client){ | 
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| 389 | int id=client->getShipID(); | 
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| 390 | orxonox::Iterator<orxonox::SpaceShip> it; | 
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| 391 | for(it = orxonox::ObjectList<orxonox::SpaceShip>::start(); it; ++it){ | 
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| 392 | if(it->objectID!=id) | 
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| 393 | continue; | 
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| 394 | delete *it; | 
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| 395 | } | 
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| 396 | return true; | 
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| 397 | } | 
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| 398 |  | 
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| 399 | bool ConnectionManager::sendWelcome(int clientID, int shipID, bool allowed){ | 
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| 400 | if(addPacket(packet_gen.generateWelcome(clientID, shipID, allowed),clientID)){ | 
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| 401 | sendPackets(); | 
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| 402 | return true; | 
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| 403 | }else | 
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| 404 | return false; | 
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| 405 | } | 
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| 406 |  | 
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| 407 | void ConnectionManager::disconnectClient(ClientInformation *client){ | 
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| 408 | enet_peer_disconnect(client->getPeer(), 0); | 
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| 409 | removeShip(client); | 
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| 410 | } | 
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| 411 |  | 
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| 412 | bool ConnectionManager::addFakeConnectRequest(ENetEvent *ev){ | 
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| 413 | ENetEvent event; | 
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| 414 | event.peer=ev->peer; | 
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| 415 | event.packet = packet_gen.generateConnectRequest(); | 
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| 416 | return buffer.push(&event); | 
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| 417 | } | 
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| 418 |  | 
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| 419 |  | 
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| 420 | //   int ConnectionManager::getNumberOfClients() { | 
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| 421 | // | 
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| 422 | //     return clientsShip.size(); | 
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| 423 | //   } | 
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| 424 |  | 
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| 425 | /*void ConnectionManager::addClientsObjectID( int clientID, int objectID ) { | 
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| 426 | COUT(4) << "ship of client: " << clientID << ": " << objectID << " mapped" << std::endl; | 
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| 427 | clientsShip.insert( std::make_pair( clientID, objectID ) ); | 
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| 428 | } | 
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| 429 |  | 
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| 430 | int ConnectionManager::getClientsShipID( int clientID ) { | 
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| 431 | return clientsShip[clientID]; | 
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| 432 | } | 
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| 433 |  | 
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| 434 | int ConnectionManager::getObjectsClientID( int objectID ) { | 
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| 435 | std::map<int, int>::iterator iter; | 
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| 436 | for( iter = clientsShip.begin(); iter != clientsShip.end(); iter++ ) { | 
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| 437 | if( iter->second == objectID ) return iter->first; | 
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| 438 | } | 
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| 439 | return -99; | 
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| 440 | } | 
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| 441 |  | 
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| 442 | void ConnectionManager::deleteClientIDReg( int clientID ) { | 
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| 443 | clientsShip.erase( clientID ); | 
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| 444 | } | 
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| 445 |  | 
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| 446 | void ConnectionManager::deleteObjectIDReg( int objectID ) { | 
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| 447 | std::map<int, int>::iterator iter = clientsShip.begin(); | 
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| 448 | for( iter = clientsShip.begin(); iter != clientsShip.end(); iter++ ) { | 
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| 449 | if( iter->second == objectID ) break; | 
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| 450 | } | 
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| 451 | clientsShip.erase( iter->first ); | 
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| 452 | }*/ | 
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| 453 | } | 
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