| [1282] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Oliver Scheuss, (C) 2007 | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | // | 
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|  | 30 | // C++ Interface: ConnectionManager | 
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|  | 31 | // | 
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|  | 32 | // Description: The Class ConnectionManager manages the servers conenctions to the clients. | 
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|  | 33 | // each connection is provided by a new process. communication between master process and | 
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|  | 34 | // connection processes is provided by ... | 
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|  | 35 | // | 
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|  | 36 | // | 
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|  | 37 | // Author:  Oliver Scheuss | 
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|  | 38 | // | 
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|  | 39 |  | 
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|  | 40 | #include <iostream> | 
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|  | 41 | // boost.thread library for multithreading support | 
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|  | 42 | #include <boost/bind.hpp> | 
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|  | 43 |  | 
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|  | 44 | #include "core/CoreIncludes.h" | 
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|  | 45 | #include "core/BaseObject.h" | 
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|  | 46 | #include "util/Math.h" | 
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|  | 47 | #include "objects/SpaceShip.h" | 
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|  | 48 | #include "ClientInformation.h" | 
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|  | 49 | #include "ConnectionManager.h" | 
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|  | 50 | #include "Synchronisable.h" | 
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|  | 51 |  | 
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|  | 52 | namespace std | 
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|  | 53 | { | 
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|  | 54 | bool operator< (ENetAddress a, ENetAddress b) { | 
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|  | 55 | if(a.host <= b.host) | 
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|  | 56 | return true; | 
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|  | 57 | else | 
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|  | 58 | return false; | 
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|  | 59 | } | 
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|  | 60 | } | 
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|  | 61 |  | 
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|  | 62 | namespace network | 
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|  | 63 | { | 
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|  | 64 | //boost::thread_group network_threads; | 
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|  | 65 |  | 
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|  | 66 | ConnectionManager::ConnectionManager():receiverThread_(0){} | 
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|  | 67 |  | 
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|  | 68 | ConnectionManager::ConnectionManager(ClientInformation *head) : receiverThread_(0) { | 
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|  | 69 | quit=false; | 
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|  | 70 | bindAddress.host = ENET_HOST_ANY; | 
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|  | 71 | bindAddress.port = NETWORK_PORT; | 
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|  | 72 | head_ = head; | 
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|  | 73 | } | 
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|  | 74 |  | 
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|  | 75 | ConnectionManager::ConnectionManager(int port, std::string address, ClientInformation *head) :receiverThread_(0) { | 
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|  | 76 | quit=false; | 
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|  | 77 | enet_address_set_host (& bindAddress, address.c_str()); | 
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|  | 78 | bindAddress.port = NETWORK_PORT; | 
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|  | 79 | head_ = head; | 
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|  | 80 | } | 
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|  | 81 |  | 
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|  | 82 | ConnectionManager::ConnectionManager(int port, const char *address, ClientInformation *head) : receiverThread_(0) { | 
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|  | 83 | quit=false; | 
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|  | 84 | enet_address_set_host (& bindAddress, address); | 
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|  | 85 | bindAddress.port = NETWORK_PORT; | 
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|  | 86 | head_ = head; | 
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|  | 87 | } | 
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|  | 88 |  | 
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|  | 89 | ENetPacket *ConnectionManager::getPacket(ENetAddress &address) { | 
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|  | 90 | if(!buffer.isEmpty()) | 
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|  | 91 | return buffer.pop(address); | 
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|  | 92 | else | 
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|  | 93 | return NULL; | 
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|  | 94 | } | 
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|  | 95 | /** | 
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|  | 96 | This function only pops the first element in PacketBuffer (first in first out) | 
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|  | 97 | used by processQueue in Server.cc | 
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|  | 98 | */ | 
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|  | 99 | ENetPacket *ConnectionManager::getPacket(int &clientID) { | 
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|  | 100 | ENetAddress address; | 
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|  | 101 | ENetPacket *packet=getPacket(address); | 
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|  | 102 | ClientInformation *temp =head_->findClient(&address); | 
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| [1360] | 103 | if(!temp) | 
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|  | 104 | return NULL; | 
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| [1282] | 105 | clientID=temp->getID(); | 
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|  | 106 | return packet; | 
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|  | 107 | } | 
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|  | 108 |  | 
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|  | 109 | bool ConnectionManager::queueEmpty() { | 
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|  | 110 | return buffer.isEmpty(); | 
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|  | 111 | } | 
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|  | 112 |  | 
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|  | 113 | void ConnectionManager::createListener() { | 
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|  | 114 | receiverThread_ = new boost::thread(boost::bind(&ConnectionManager::receiverThread, this)); | 
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|  | 115 | //network_threads.create_thread(boost::bind(boost::mem_fn(&ConnectionManager::receiverThread), this)); | 
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|  | 116 | //boost::thread thr(boost::bind(boost::mem_fn(&ConnectionManager::receiverThread), this)); | 
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|  | 117 | return; | 
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|  | 118 | } | 
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|  | 119 |  | 
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|  | 120 | bool ConnectionManager::quitListener() { | 
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|  | 121 | quit=true; | 
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|  | 122 | //network_threads.join_all(); | 
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|  | 123 | receiverThread_->join(); | 
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|  | 124 | return true; | 
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|  | 125 | } | 
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|  | 126 |  | 
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|  | 127 | bool ConnectionManager::addPacket(ENetPacket *packet, ENetPeer *peer) { | 
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| [1360] | 128 | ClientInformation *temp = head_->findClient(&(peer->address)); | 
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|  | 129 | if(!temp) | 
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| [1282] | 130 | return false; | 
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| [1360] | 131 | if(enet_peer_send(peer, (enet_uint8)temp->getID() , packet)!=0) | 
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|  | 132 | return false; | 
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| [1282] | 133 | return true; | 
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|  | 134 | } | 
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|  | 135 |  | 
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|  | 136 | bool ConnectionManager::addPacket(ENetPacket *packet, int clientID) { | 
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| [1360] | 137 | ClientInformation *temp = head_->findClient(clientID); | 
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|  | 138 | if(!temp) | 
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| [1282] | 139 | return false; | 
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| [1360] | 140 | if(enet_peer_send(temp->getPeer(), (enet_uint8)clientID, packet)!=0) | 
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|  | 141 | return false; | 
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| [1282] | 142 | return true; | 
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|  | 143 | } | 
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|  | 144 |  | 
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|  | 145 | bool ConnectionManager::addPacketAll(ENetPacket *packet) { | 
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|  | 146 | for(ClientInformation *i=head_->next(); i!=0; i=i->next()){ | 
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|  | 147 | if(enet_peer_send(i->getPeer(), (enet_uint8)i->getID(), packet)!=0) | 
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|  | 148 | return false; | 
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|  | 149 | } | 
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|  | 150 | return true; | 
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|  | 151 | } | 
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|  | 152 |  | 
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|  | 153 | bool ConnectionManager::sendPackets(ENetEvent *event) { | 
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|  | 154 | if(server==NULL) | 
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|  | 155 | return false; | 
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|  | 156 | if(enet_host_service(server, event, NETWORK_SEND_WAIT)>=0) | 
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|  | 157 | return true; | 
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|  | 158 | else | 
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|  | 159 | return false; | 
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|  | 160 | } | 
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|  | 161 |  | 
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|  | 162 | bool ConnectionManager::sendPackets() { | 
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|  | 163 | ENetEvent event; | 
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|  | 164 | if(server==NULL) | 
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|  | 165 | return false; | 
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|  | 166 | if(enet_host_service(server, &event, NETWORK_SEND_WAIT)>=0) | 
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|  | 167 | return true; | 
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|  | 168 | else | 
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|  | 169 | return false; | 
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|  | 170 | } | 
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|  | 171 |  | 
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|  | 172 | void ConnectionManager::receiverThread() { | 
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|  | 173 | // what about some error-handling here ? | 
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|  | 174 | enet_initialize(); | 
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|  | 175 | atexit(enet_deinitialize); | 
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|  | 176 | ENetEvent *event = new ENetEvent; | 
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|  | 177 | server = enet_host_create(&bindAddress, NETWORK_MAX_CONNECTIONS, 0, 0); | 
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|  | 178 | if(server==NULL){ | 
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|  | 179 | // add some error handling here ========================== | 
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|  | 180 | quit=true; | 
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|  | 181 | return; | 
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|  | 182 | } | 
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|  | 183 |  | 
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|  | 184 | while(!quit){ | 
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|  | 185 | if(enet_host_service(server, event, NETWORK_WAIT_TIMEOUT)<0){ | 
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|  | 186 | // we should never reach this point | 
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|  | 187 | quit=true; | 
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|  | 188 | // add some error handling here ======================== | 
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|  | 189 | } | 
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|  | 190 | switch(event->type){ | 
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|  | 191 | // log handling ================ | 
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|  | 192 | case ENET_EVENT_TYPE_CONNECT: | 
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|  | 193 | addClient(event); | 
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|  | 194 | //this is a workaround to ensure thread safety | 
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|  | 195 | COUT(5) << "Con.Man: connection event has occured" << std::endl; | 
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|  | 196 | break; | 
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|  | 197 | case ENET_EVENT_TYPE_RECEIVE: | 
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|  | 198 | //std::cout << "received data" << std::endl; | 
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|  | 199 | COUT(5) << "Con.Man: receive event has occured" << std::endl; | 
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|  | 200 | // only add, if client has connected yet and not been disconnected | 
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|  | 201 | if(head_->findClient(&event->peer->address)) | 
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|  | 202 | processData(event); | 
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| [1360] | 203 | else | 
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|  | 204 | COUT(3) << "received a packet from a client we don't know" << std::endl; | 
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| [1282] | 205 | break; | 
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|  | 206 | case ENET_EVENT_TYPE_DISCONNECT: | 
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|  | 207 | clientDisconnect(event->peer); | 
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|  | 208 | break; | 
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|  | 209 | case ENET_EVENT_TYPE_NONE: | 
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| [1360] | 210 | receiverThread_->yield(); | 
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| [1282] | 211 | break; | 
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|  | 212 | } | 
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|  | 213 | //       usleep(100); | 
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|  | 214 | receiverThread_->yield(); //TODO: find apropriate | 
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|  | 215 | } | 
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|  | 216 | disconnectClients(); | 
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|  | 217 | // if we're finishied, destroy server | 
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|  | 218 | enet_host_destroy(server); | 
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|  | 219 | } | 
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|  | 220 |  | 
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|  | 221 | //### added some bugfixes here, but we cannot test them because | 
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|  | 222 | //### the server crashes everytime because of some gamestates | 
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|  | 223 | //### (trying to resolve that now) | 
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|  | 224 | void ConnectionManager::disconnectClients() { | 
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|  | 225 | ENetEvent event; | 
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|  | 226 | ClientInformation *temp = head_->next(); | 
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|  | 227 | while(temp!=0){ | 
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|  | 228 | enet_peer_disconnect(temp->getPeer(), 0); | 
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|  | 229 | temp = temp->next(); | 
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|  | 230 | } | 
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|  | 231 | //bugfix: might be the reason why server crashes when clients disconnects | 
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|  | 232 | //temp = temp->next(); | 
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|  | 233 | temp = head_->next(); | 
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|  | 234 | while( temp!=0 && enet_host_service(server, &event, NETWORK_WAIT_TIMEOUT) > 0){ | 
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|  | 235 | switch (event.type) | 
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|  | 236 | { | 
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|  | 237 | case ENET_EVENT_TYPE_NONE: break; | 
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|  | 238 | case ENET_EVENT_TYPE_CONNECT: break; | 
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|  | 239 | case ENET_EVENT_TYPE_RECEIVE: | 
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|  | 240 | enet_packet_destroy(event.packet); | 
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|  | 241 | break; | 
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|  | 242 | case ENET_EVENT_TYPE_DISCONNECT: | 
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|  | 243 | COUT(4) << "disconnecting all clients" << std::endl; | 
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| [1360] | 244 | if(head_->findClient(&(event.peer->address))) | 
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|  | 245 | delete head_->findClient(&(event.peer->address)); | 
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| [1282] | 246 | //maybe needs bugfix: might also be a reason for the server to crash | 
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|  | 247 | temp = temp->next(); | 
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|  | 248 | break; | 
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|  | 249 | } | 
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|  | 250 | } | 
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|  | 251 | return; | 
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|  | 252 | } | 
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|  | 253 |  | 
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|  | 254 | bool ConnectionManager::processData(ENetEvent *event) { | 
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|  | 255 | // just add packet to the buffer | 
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|  | 256 | // this can be extended with some preprocessing | 
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|  | 257 | return buffer.push(event); | 
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|  | 258 | } | 
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|  | 259 |  | 
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|  | 260 | bool ConnectionManager::clientDisconnect(ENetPeer *peer) { | 
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|  | 261 | COUT(4) << "removing client from list" << std::endl; | 
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|  | 262 | return removeClient(head_->findClient(&(peer->address))->getID()); | 
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|  | 263 | } | 
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|  | 264 | /** | 
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|  | 265 | This function adds a client that connects to the clientlist of the server | 
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|  | 266 | NOTE: if you change this, don't forget to change the test function | 
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|  | 267 | addClientTest in diffTest.cc since addClient is not good for testing because of syncClassid | 
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|  | 268 | */ | 
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|  | 269 | bool ConnectionManager::addClient(ENetEvent *event) { | 
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|  | 270 | ClientInformation *temp = head_->insertBack(new ClientInformation); | 
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| [1360] | 271 | if(!temp){ | 
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|  | 272 | COUT(2) << "Conn.Man. could not add client" << std::endl; | 
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|  | 273 | return false; | 
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|  | 274 | } | 
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|  | 275 | if(temp->prev()->getHead()) { //not good if you use anything else than insertBack | 
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| [1282] | 276 | temp->prev()->setID(0); //bugfix: not necessary but usefull | 
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|  | 277 | temp->setID(1); | 
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|  | 278 | } | 
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|  | 279 | else | 
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|  | 280 | temp->setID(temp->prev()->getID()+1); | 
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|  | 281 | temp->setPeer(event->peer); | 
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| [1360] | 282 | COUT(3) << "Con.Man: added client id: " << temp->getID() << std::endl; | 
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| [1282] | 283 | return true; | 
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|  | 284 | } | 
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|  | 285 |  | 
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|  | 286 | int ConnectionManager::getClientID(ENetPeer peer) { | 
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|  | 287 | return getClientID(peer.address); | 
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|  | 288 | } | 
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|  | 289 |  | 
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|  | 290 | int ConnectionManager::getClientID(ENetAddress address) { | 
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|  | 291 | return head_->findClient(&address)->getID(); | 
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|  | 292 | } | 
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|  | 293 |  | 
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|  | 294 | ENetPeer *ConnectionManager::getClientPeer(int clientID) { | 
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|  | 295 | return head_->findClient(clientID)->getPeer(); | 
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|  | 296 | } | 
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|  | 297 |  | 
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|  | 298 | void ConnectionManager::syncClassid(int clientID) { | 
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| [1360] | 299 | unsigned int network_id=0, failures=0; | 
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| [1282] | 300 | std::string classname; | 
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|  | 301 | orxonox::Identifier *id; | 
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|  | 302 | std::map<std::string, orxonox::Identifier*>::const_iterator it = orxonox::Factory::getFactoryBegin(); | 
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|  | 303 | while(it != orxonox::Factory::getFactoryEnd()){ | 
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|  | 304 | id = (*it).second; | 
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|  | 305 | if(id == NULL) | 
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|  | 306 | continue; | 
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|  | 307 | classname = id->getName(); | 
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|  | 308 | network_id = id->getNetworkID(); | 
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| [1360] | 309 | if(network_id==0) | 
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|  | 310 | COUT(3) << "we got a null class id: " << id->getName() << std::endl; | 
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| [1282] | 311 | COUT(4) << "Con.Man:syncClassid:\tnetwork_id: " << network_id << ", classname: " << classname << std::endl; | 
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|  | 312 |  | 
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| [1360] | 313 | while(!addPacket(packet_gen.clid( (int)network_id, classname ), clientID) && failures < 10){ | 
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|  | 314 | failures++; | 
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|  | 315 | } | 
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| [1282] | 316 | ++it; | 
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|  | 317 | } | 
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|  | 318 | sendPackets(); | 
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|  | 319 | COUT(4) << "syncClassid:\tall synchClassID packets have been sent" << std::endl; | 
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|  | 320 | } | 
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|  | 321 |  | 
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|  | 322 | bool ConnectionManager::createClient(int clientID){ | 
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|  | 323 | ClientInformation *temp = head_->findClient(clientID); | 
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| [1360] | 324 | if(!temp){ | 
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|  | 325 | COUT(2) << "Conn.Man. could not create client with id: " << clientID << std::endl; | 
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|  | 326 | return false; | 
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|  | 327 | } | 
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| [1282] | 328 | COUT(4) << "Con.Man: creating client id: " << temp->getID() << std::endl; | 
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|  | 329 | syncClassid(temp->getID()); | 
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|  | 330 | COUT(4) << "creating spaceship for clientid: " << temp->getID() << std::endl; | 
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|  | 331 | // TODO: this is only a hack, untill we have a possibility to define default player-join actions | 
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| [1360] | 332 | if(!createShip(temp)) | 
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|  | 333 | COUT(2) << "Con.Man. could not create ship for clientid: " << clientID << std::endl; | 
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|  | 334 | else | 
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|  | 335 | COUT(3) << "created spaceship" << std::endl; | 
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| [1282] | 336 | temp->setSynched(true); | 
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| [1360] | 337 | COUT(3) << "sending welcome" << std::endl; | 
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| [1282] | 338 | sendWelcome(temp->getID(), temp->getShipID(), true); | 
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|  | 339 | return true; | 
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|  | 340 | } | 
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|  | 341 |  | 
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|  | 342 | bool ConnectionManager::removeClient(int clientID){ | 
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|  | 343 | orxonox::Iterator<orxonox::SpaceShip> it = orxonox::ObjectList<orxonox::SpaceShip>::start(); | 
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| [1360] | 344 | ClientInformation *client = head_->findClient(clientID); | 
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|  | 345 | if(!client) | 
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|  | 346 | return false; | 
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| [1282] | 347 | while(it){ | 
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| [1360] | 348 | if(it->objectID!=client->getShipID()){ | 
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| [1282] | 349 | ++it; | 
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|  | 350 | continue; | 
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|  | 351 | } | 
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|  | 352 | orxonox::Iterator<orxonox::SpaceShip> temp=it; | 
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|  | 353 | ++it; | 
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|  | 354 | delete  *temp; | 
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|  | 355 | return head_->removeClient(clientID); | 
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|  | 356 | } | 
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|  | 357 | return false; | 
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|  | 358 | } | 
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|  | 359 |  | 
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|  | 360 | bool ConnectionManager::createShip(ClientInformation *client){ | 
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| [1360] | 361 | if(!client) | 
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|  | 362 | return false; | 
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| [1282] | 363 | orxonox::Identifier* id = ID("SpaceShip"); | 
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|  | 364 | if(!id){ | 
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|  | 365 | COUT(4) << "We could not create the SpaceShip for client: " << client->getID() << std::endl; | 
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|  | 366 | return false; | 
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|  | 367 | } | 
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|  | 368 | orxonox::SpaceShip *no = dynamic_cast<orxonox::SpaceShip *>(id->fabricate()); | 
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|  | 369 | no->setPosition(orxonox::Vector3(0,80,0)); | 
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|  | 370 | no->setScale(10); | 
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|  | 371 | no->setYawPitchRoll(orxonox::Degree(-90),orxonox::Degree(-90),orxonox::Degree(0)); | 
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|  | 372 | no->setMesh("assff.mesh"); | 
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|  | 373 | no->setMaxSpeed(500); | 
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|  | 374 | no->setMaxSideAndBackSpeed(50); | 
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|  | 375 | no->setMaxRotation(1.0); | 
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|  | 376 | no->setTransAcc(200); | 
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|  | 377 | no->setRotAcc(3.0); | 
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|  | 378 | no->setTransDamp(75); | 
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|  | 379 | no->setRotDamp(1.0); | 
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|  | 380 | no->setCamera("cam_"+client->getID()); | 
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| [1360] | 381 | no->classID = id->getNetworkID(); | 
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| [1282] | 382 | no->create(); | 
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|  | 383 |  | 
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|  | 384 | client->setShipID(no->objectID); | 
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|  | 385 | return true; | 
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|  | 386 | } | 
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|  | 387 |  | 
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|  | 388 | bool ConnectionManager::removeShip(ClientInformation *client){ | 
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|  | 389 | int id=client->getShipID(); | 
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|  | 390 | orxonox::Iterator<orxonox::SpaceShip> it; | 
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|  | 391 | for(it = orxonox::ObjectList<orxonox::SpaceShip>::start(); it; ++it){ | 
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|  | 392 | if(it->objectID!=id) | 
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|  | 393 | continue; | 
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|  | 394 | delete *it; | 
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|  | 395 | } | 
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|  | 396 | return true; | 
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|  | 397 | } | 
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|  | 398 |  | 
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|  | 399 | bool ConnectionManager::sendWelcome(int clientID, int shipID, bool allowed){ | 
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| [1360] | 400 | if(addPacket(packet_gen.generateWelcome(clientID, shipID, allowed),clientID)){ | 
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|  | 401 | sendPackets(); | 
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|  | 402 | return true; | 
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|  | 403 | }else | 
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|  | 404 | return false; | 
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| [1282] | 405 | } | 
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|  | 406 |  | 
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|  | 407 | void ConnectionManager::disconnectClient(ClientInformation *client){ | 
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|  | 408 | enet_peer_disconnect(client->getPeer(), 0); | 
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|  | 409 | removeShip(client); | 
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|  | 410 | } | 
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|  | 411 |  | 
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|  | 412 | bool ConnectionManager::addFakeConnectRequest(ENetEvent *ev){ | 
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|  | 413 | ENetEvent event; | 
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|  | 414 | event.peer=ev->peer; | 
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|  | 415 | event.packet = packet_gen.generateConnectRequest(); | 
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|  | 416 | return buffer.push(&event); | 
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|  | 417 | } | 
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|  | 418 |  | 
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|  | 419 |  | 
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|  | 420 | //   int ConnectionManager::getNumberOfClients() { | 
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|  | 421 | // | 
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|  | 422 | //     return clientsShip.size(); | 
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|  | 423 | //   } | 
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|  | 424 |  | 
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|  | 425 | /*void ConnectionManager::addClientsObjectID( int clientID, int objectID ) { | 
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|  | 426 | COUT(4) << "ship of client: " << clientID << ": " << objectID << " mapped" << std::endl; | 
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|  | 427 | clientsShip.insert( std::make_pair( clientID, objectID ) ); | 
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|  | 428 | } | 
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|  | 429 |  | 
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|  | 430 | int ConnectionManager::getClientsShipID( int clientID ) { | 
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|  | 431 | return clientsShip[clientID]; | 
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|  | 432 | } | 
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|  | 433 |  | 
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|  | 434 | int ConnectionManager::getObjectsClientID( int objectID ) { | 
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|  | 435 | std::map<int, int>::iterator iter; | 
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|  | 436 | for( iter = clientsShip.begin(); iter != clientsShip.end(); iter++ ) { | 
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|  | 437 | if( iter->second == objectID ) return iter->first; | 
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|  | 438 | } | 
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|  | 439 | return -99; | 
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|  | 440 | } | 
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|  | 441 |  | 
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|  | 442 | void ConnectionManager::deleteClientIDReg( int clientID ) { | 
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|  | 443 | clientsShip.erase( clientID ); | 
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|  | 444 | } | 
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|  | 445 |  | 
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|  | 446 | void ConnectionManager::deleteObjectIDReg( int objectID ) { | 
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|  | 447 | std::map<int, int>::iterator iter = clientsShip.begin(); | 
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|  | 448 | for( iter = clientsShip.begin(); iter != clientsShip.end(); iter++ ) { | 
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|  | 449 | if( iter->second == objectID ) break; | 
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|  | 450 | } | 
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|  | 451 | clientsShip.erase( iter->first ); | 
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|  | 452 | }*/ | 
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|  | 453 | } | 
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