| [1505] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      ... | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | // | 
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|  | 30 | // C++ Interface: ClientInformation | 
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|  | 31 | // | 
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|  | 32 | // Description: | 
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|  | 33 | // | 
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|  | 34 | // | 
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|  | 35 | // Author:  <>, (C) 2007 | 
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|  | 36 | // | 
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|  | 37 | // Copyright: See COPYING file that comes with this distribution | 
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|  | 38 | // | 
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|  | 39 | // | 
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|  | 40 | #ifndef _ClientInformation_H__ | 
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|  | 41 | #define _ClientInformation_H__ | 
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|  | 42 |  | 
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|  | 43 | #include "NetworkPrereqs.h" | 
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|  | 44 |  | 
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|  | 45 | #include <enet/enet.h> | 
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|  | 46 | #include <boost/thread/recursive_mutex.hpp> | 
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|  | 47 |  | 
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|  | 48 | #define GAMESTATEID_INITIAL -1 | 
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|  | 49 | #define CLIENTID_UNKNOWN -2 | 
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|  | 50 |  | 
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|  | 51 | // WATCH OUT: THE CLIENTINFORMATION LIST IS NOT THREADSAFE ANYMORE | 
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|  | 52 |  | 
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|  | 53 | namespace network | 
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|  | 54 | { | 
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|  | 55 | /** | 
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|  | 56 | * This class implements a list for client informations | 
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|  | 57 | * @author Oliver Scheuss | 
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|  | 58 | */ | 
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|  | 59 | class ClientInformation{ | 
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|  | 60 | public: | 
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|  | 61 | ClientInformation(); | 
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|  | 62 | //   ClientInformation(ClientInformation *prev, ClientInformation *next); | 
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|  | 63 | //   ClientInformation(ClientInformation *prev); | 
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|  | 64 | ~ClientInformation(); | 
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|  | 65 | ClientInformation *next(); | 
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|  | 66 | ClientInformation *prev(); | 
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| [1735] | 67 | static ClientInformation *insertBack(ClientInformation *ins); | 
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| [1505] | 68 |  | 
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|  | 69 | // set functions | 
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|  | 70 | void setID(int clientID); | 
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|  | 71 | bool setPeer(ENetPeer *peer); | 
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| [1735] | 72 | bool setGamestateID(int id); | 
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| [1505] | 73 | bool setPartialGamestateID(int id); | 
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| [1735] | 74 | inline void setShipID(unsigned int id){ShipID_=id;} | 
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| [1505] | 75 |  | 
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|  | 76 | // get functions | 
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| [1735] | 77 | inline unsigned int getShipID(){return ShipID_;} | 
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| [1505] | 78 | int getID(); | 
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|  | 79 | int getGamestateID(); | 
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|  | 80 | int getPartialGamestateID(); | 
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|  | 81 | ENetPeer *getPeer(); | 
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|  | 82 |  | 
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|  | 83 | int getFailures(); | 
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|  | 84 | void addFailure(); | 
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|  | 85 | void resetFailures(); | 
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| [1534] | 86 | enet_uint32 getRTT(); | 
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|  | 87 | enet_uint32 getPacketLoss(); | 
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| [1505] | 88 |  | 
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| [1735] | 89 | static bool removeClient(int clientID); | 
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|  | 90 | static bool removeClient(ENetPeer *peer); | 
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|  | 91 | static ClientInformation *findClient(int clientID, bool look_backwards=false); | 
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|  | 92 | static ClientInformation *findClient(ENetAddress *address, bool look_backwards=false); | 
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|  | 93 | static ClientInformation *getBegin(){return head_;} | 
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| [1505] | 94 |  | 
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|  | 95 | bool setSynched(bool s); | 
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|  | 96 | bool getSynched(); | 
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|  | 97 |  | 
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|  | 98 |  | 
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| [1735] | 99 | private: | 
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|  | 100 | static ClientInformation *head_; | 
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|  | 101 |  | 
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|  | 102 | bool setNext(ClientInformation *next); | 
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|  | 103 | bool setPrev(ClientInformation *prev); | 
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| [1505] | 104 | ClientInformation *insertAfter(ClientInformation *ins); | 
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|  | 105 | ClientInformation *insertBefore(ClientInformation *ins); | 
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|  | 106 |  | 
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|  | 107 | ClientInformation *preve; | 
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|  | 108 | ClientInformation *nexte; | 
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|  | 109 | //actual information: | 
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|  | 110 | ENetPeer *peer_; | 
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|  | 111 | int clientID_; | 
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|  | 112 | int gamestateID_; | 
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|  | 113 | int partialGamestateID_; | 
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| [1735] | 114 | unsigned int ShipID_;   // this is the unique objectID | 
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| [1505] | 115 | bool synched_; | 
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|  | 116 | unsigned short failures_; | 
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|  | 117 |  | 
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|  | 118 | }; | 
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|  | 119 |  | 
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|  | 120 | } | 
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|  | 121 |  | 
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|  | 122 | #endif /* _ClientInformation_H__ */ | 
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