| [1505] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      ... | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | // | 
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 | 30 | // C++ Interface: ClientInformation | 
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 | 31 | // | 
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 | 32 | // Description: | 
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 | 33 | // | 
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 | 34 | // | 
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 | 35 | // Author:  <>, (C) 2007 | 
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 | 36 | // | 
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 | 37 | // Copyright: See COPYING file that comes with this distribution | 
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 | 38 | // | 
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 | 39 | // | 
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 | 40 | #ifndef _ClientInformation_H__ | 
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 | 41 | #define _ClientInformation_H__ | 
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 | 42 |  | 
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 | 43 | #include "NetworkPrereqs.h" | 
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 | 44 |  | 
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 | 45 | #include <enet/enet.h> | 
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 | 46 | #include <boost/thread/recursive_mutex.hpp> | 
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 | 47 |  | 
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 | 48 | #define GAMESTATEID_INITIAL -1 | 
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 | 49 | #define CLIENTID_UNKNOWN -2 | 
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 | 50 |  | 
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 | 51 | // WATCH OUT: THE CLIENTINFORMATION LIST IS NOT THREADSAFE ANYMORE | 
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 | 52 |  | 
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 | 53 | namespace network | 
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 | 54 | { | 
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 | 55 |   /** | 
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 | 56 |   * This class implements a list for client informations | 
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 | 57 |   * @author Oliver Scheuss | 
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 | 58 |   */ | 
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 | 59 |   class ClientInformation{ | 
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 | 60 |   public: | 
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 | 61 |     ClientInformation(); | 
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 | 62 |     ClientInformation(bool head); | 
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 | 63 |     //   ClientInformation(ClientInformation *prev, ClientInformation *next); | 
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 | 64 |     //   ClientInformation(ClientInformation *prev); | 
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 | 65 |     ~ClientInformation(); | 
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 | 66 |     ClientInformation *next(); | 
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 | 67 |     ClientInformation *prev(); | 
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 | 68 |     ClientInformation *insertBack(ClientInformation *ins); | 
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 | 69 |      | 
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 | 70 |     // set functions | 
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 | 71 |     void setID(int clientID); | 
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 | 72 |     bool setPeer(ENetPeer *peer); | 
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 | 73 |     bool setGameStateID(int id); | 
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 | 74 |     bool setPartialGamestateID(int id); | 
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 | 75 |     inline void setShipID(int id){ShipID_=id;} | 
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 | 76 |      | 
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 | 77 |     // get functions | 
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 | 78 |     inline int getShipID(){return ShipID_;} | 
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 | 79 |     int getID(); | 
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 | 80 |     int getGamestateID(); | 
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 | 81 |     int getPartialGamestateID(); | 
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 | 82 |     ENetPeer *getPeer(); | 
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 | 83 |     bool getHead(); | 
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 | 84 |     void setHead(bool h); | 
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 | 85 |      | 
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 | 86 |     int getFailures(); | 
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 | 87 |     void addFailure(); | 
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 | 88 |     void resetFailures(); | 
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| [1534] | 89 |     enet_uint32 getRTT(); | 
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 | 90 |     enet_uint32 getPacketLoss(); | 
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| [1505] | 91 |      | 
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 | 92 |     bool removeClient(int clientID); | 
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 | 93 |     bool removeClient(ENetPeer *peer); | 
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 | 94 |     //## add bool mask-function eventually | 
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 | 95 |     ClientInformation *findClient(int clientID, bool look_backwards=false); | 
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 | 96 |     //## add bool mask-function eventually | 
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 | 97 |     ClientInformation *findClient(ENetAddress *address, bool look_backwards=false); | 
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 | 98 |  | 
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 | 99 |     bool setSynched(bool s); | 
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 | 100 |     bool getSynched(); | 
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 | 101 |  | 
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 | 102 |  | 
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 | 103 |     private: | 
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 | 104 |       bool setNext(ClientInformation *next); | 
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 | 105 |       bool setPrev(ClientInformation *prev); | 
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 | 106 |     ClientInformation *insertAfter(ClientInformation *ins); | 
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 | 107 |     ClientInformation *insertBefore(ClientInformation *ins); | 
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 | 108 |      | 
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 | 109 |     ClientInformation *preve; | 
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 | 110 |     ClientInformation *nexte; | 
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 | 111 |     //actual information: | 
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 | 112 |     ENetPeer *peer_; | 
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 | 113 |     int clientID_; | 
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 | 114 |     int gamestateID_; | 
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 | 115 |     int partialGamestateID_; | 
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 | 116 |     int ShipID_;   // this is the unique objectID | 
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 | 117 |     bool synched_; | 
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 | 118 |     bool head_; | 
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 | 119 |     unsigned short failures_; | 
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 | 120 |      | 
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 | 121 |   }; | 
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 | 122 |  | 
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 | 123 | } | 
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 | 124 |  | 
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 | 125 | #endif /* _ClientInformation_H__ */ | 
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