| [1502] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Oliver Scheuss, (C) 2007 | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | // | 
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|  | 30 | // C++ Interface: ClientConnection | 
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|  | 31 | // | 
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|  | 32 | // Description: The Class ClientConnection manages the servers conenctions to the clients. | 
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|  | 33 | // each connection is provided by a new process. communication between master process and | 
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|  | 34 | // connection processes is provided by ... | 
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|  | 35 | // | 
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|  | 36 | // | 
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|  | 37 | // Author:  Oliver Scheuss | 
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|  | 38 | // | 
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|  | 39 |  | 
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|  | 40 | #include "ClientConnection.h" | 
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|  | 41 |  | 
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|  | 42 | #include <iostream> | 
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|  | 43 | // boost.thread library for multithreading support | 
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| [1755] | 44 | #include <boost/thread/thread.hpp> | 
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| [1502] | 45 | #include <boost/bind.hpp> | 
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|  | 46 |  | 
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|  | 47 | #include "util/Sleep.h" | 
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| [1747] | 48 | #include "util/Debug.h" | 
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| [1502] | 49 |  | 
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| [2171] | 50 | namespace orxonox | 
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| [1502] | 51 | { | 
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|  | 52 | //static boost::thread_group network_threads; | 
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|  | 53 |  | 
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|  | 54 | boost::recursive_mutex ClientConnection::enet_mutex_; | 
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|  | 55 |  | 
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| [2087] | 56 | ClientConnection::ClientConnection(int port, const std::string& address) { | 
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| [1502] | 57 | quit=false; | 
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|  | 58 | server=NULL; | 
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|  | 59 | enet_address_set_host(&serverAddress, address.c_str()); | 
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| [1534] | 60 | serverAddress.port = port; | 
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| [1502] | 61 | established=false; | 
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|  | 62 | } | 
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|  | 63 |  | 
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|  | 64 | ClientConnection::ClientConnection(int port, const char *address) { | 
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|  | 65 | quit=false; | 
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|  | 66 | server=NULL; | 
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|  | 67 | enet_address_set_host(&serverAddress, address); | 
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| [1534] | 68 | serverAddress.port = port; | 
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| [1502] | 69 | established=false; | 
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|  | 70 | } | 
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|  | 71 |  | 
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|  | 72 | bool ClientConnection::waitEstablished(int milisec) { | 
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|  | 73 | for(int i=0; i<=milisec && !established; i++) | 
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| [2087] | 74 | msleep(1); | 
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| [1502] | 75 |  | 
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|  | 76 | return established; | 
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|  | 77 | } | 
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|  | 78 |  | 
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| [1907] | 79 | ClientConnection::~ClientConnection(){ | 
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|  | 80 | if(established) | 
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|  | 81 | closeConnection(); | 
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| [1502] | 82 | } | 
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|  | 83 |  | 
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|  | 84 | ENetEvent *ClientConnection::getEvent(){ | 
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|  | 85 | if(!buffer.isEmpty()) | 
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|  | 86 | return buffer.pop(); | 
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|  | 87 | else | 
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|  | 88 | return NULL; | 
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|  | 89 | } | 
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|  | 90 |  | 
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|  | 91 | bool ClientConnection::queueEmpty() { | 
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|  | 92 | return buffer.isEmpty(); | 
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|  | 93 | } | 
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|  | 94 |  | 
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|  | 95 | bool ClientConnection::createConnection() { | 
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|  | 96 | receiverThread_ = new boost::thread(boost::bind(&ClientConnection::receiverThread, this)); | 
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|  | 97 | //network_threads.create_thread(boost::bind(boost::mem_fn(&ClientConnection::receiverThread), this)); | 
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|  | 98 | // wait 10 seconds for the connection to be established | 
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| [1534] | 99 | return waitEstablished(NETWORK_CLIENT_CONNECT_TIMEOUT); | 
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| [1502] | 100 | } | 
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|  | 101 |  | 
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|  | 102 | bool ClientConnection::closeConnection() { | 
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|  | 103 | quit=true; | 
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|  | 104 | //network_threads.join_all(); | 
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|  | 105 | receiverThread_->join(); | 
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|  | 106 | established=false; | 
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|  | 107 | return true; | 
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|  | 108 | } | 
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|  | 109 |  | 
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|  | 110 |  | 
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|  | 111 | bool ClientConnection::addPacket(ENetPacket *packet) { | 
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|  | 112 | if(server==NULL) | 
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|  | 113 | return false; | 
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|  | 114 | if(packet==NULL){ | 
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|  | 115 | COUT(3) << "Cl.con: addpacket: invalid packet" << std::endl; | 
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|  | 116 | return false; | 
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|  | 117 | } | 
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|  | 118 | boost::recursive_mutex::scoped_lock lock(enet_mutex_); | 
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|  | 119 | if(enet_peer_send(server, 0, packet)<0) | 
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|  | 120 | return false; | 
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|  | 121 | else | 
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|  | 122 | return true; | 
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|  | 123 | } | 
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|  | 124 |  | 
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|  | 125 | bool ClientConnection::sendPackets() { | 
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|  | 126 | if(server==NULL) | 
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|  | 127 | return false; | 
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|  | 128 | boost::recursive_mutex::scoped_lock lock(enet_mutex_); | 
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|  | 129 | enet_host_flush(client); | 
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|  | 130 | lock.unlock(); | 
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|  | 131 | return true; | 
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|  | 132 | } | 
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|  | 133 |  | 
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|  | 134 | void ClientConnection::receiverThread() { | 
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|  | 135 | // what about some error-handling here ? | 
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|  | 136 | atexit(enet_deinitialize); | 
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|  | 137 | ENetEvent *event; | 
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|  | 138 | { | 
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|  | 139 | boost::recursive_mutex::scoped_lock lock(enet_mutex_); | 
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|  | 140 | enet_initialize(); | 
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|  | 141 | client = enet_host_create(NULL, NETWORK_CLIENT_MAX_CONNECTIONS, 0, 0); | 
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|  | 142 | lock.unlock(); | 
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|  | 143 | } | 
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|  | 144 | if(client==NULL) { | 
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|  | 145 | COUT(2) << "ClientConnection: could not create client host" << std::endl; | 
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|  | 146 | // add some error handling here ========================== | 
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|  | 147 | quit=true; | 
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|  | 148 | } | 
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|  | 149 | //connect to the server | 
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|  | 150 | if(!establishConnection()){ | 
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|  | 151 | COUT(2) << "clientConn: receiver thread: could not establishConnection" << std::endl; | 
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|  | 152 | quit=true; | 
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|  | 153 | return; | 
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|  | 154 | } | 
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|  | 155 | event = new ENetEvent; | 
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|  | 156 | //main loop | 
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|  | 157 | while(!quit){ | 
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|  | 158 | //std::cout << "connection loop" << std::endl; | 
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|  | 159 | { | 
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|  | 160 | boost::recursive_mutex::scoped_lock lock(enet_mutex_); | 
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| [1534] | 161 | if(enet_host_service(client, event, NETWORK_CLIENT_WAIT_TIME)<0){ | 
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| [1502] | 162 | // we should never reach this point | 
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|  | 163 | quit=true; | 
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|  | 164 | continue; | 
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|  | 165 | // add some error handling here ======================== | 
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|  | 166 | } | 
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|  | 167 | lock.unlock(); | 
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|  | 168 | } | 
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|  | 169 | switch(event->type){ | 
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|  | 170 | // log handling ================ | 
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|  | 171 | case ENET_EVENT_TYPE_CONNECT: | 
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|  | 172 | break; | 
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|  | 173 | case ENET_EVENT_TYPE_RECEIVE: | 
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|  | 174 | COUT(5) << "Cl.Con: receiver-Thread while loop: got new packet" << std::endl; | 
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|  | 175 | if ( !processData(event) ) COUT(2) << "Current packet was not pushed to packetBuffer -> ev ongoing SegFault" << std::endl; | 
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|  | 176 | COUT(5) << "Cl.Con: processed Data in receiver-thread while loop" << std::endl; | 
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|  | 177 | event = new ENetEvent; | 
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|  | 178 | break; | 
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|  | 179 | case ENET_EVENT_TYPE_DISCONNECT: | 
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|  | 180 | quit=true; | 
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|  | 181 | // server closed the connection | 
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|  | 182 | return; | 
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|  | 183 | break; | 
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|  | 184 | case ENET_EVENT_TYPE_NONE: | 
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|  | 185 | //receiverThread_->yield(); | 
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| [2087] | 186 | msleep(1); | 
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| [1502] | 187 | break; | 
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|  | 188 | } | 
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|  | 189 | } | 
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|  | 190 | // now disconnect | 
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|  | 191 |  | 
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|  | 192 | if(!disconnectConnection()) | 
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|  | 193 | // if disconnecting failed destroy conn. | 
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|  | 194 | boost::recursive_mutex::scoped_lock lock(enet_mutex_); | 
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|  | 195 | enet_peer_reset(server); | 
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|  | 196 | return; | 
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|  | 197 | } | 
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|  | 198 |  | 
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|  | 199 | bool ClientConnection::disconnectConnection() { | 
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|  | 200 | ENetEvent event; | 
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|  | 201 | boost::recursive_mutex::scoped_lock lock(enet_mutex_); | 
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|  | 202 | enet_peer_disconnect(server, 0); | 
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| [1534] | 203 | while(enet_host_service(client, &event, NETWORK_CLIENT_WAIT_TIME) > 0){ | 
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| [1502] | 204 | switch (event.type) | 
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|  | 205 | { | 
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|  | 206 | case ENET_EVENT_TYPE_NONE: | 
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|  | 207 | case ENET_EVENT_TYPE_CONNECT: | 
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|  | 208 | case ENET_EVENT_TYPE_RECEIVE: | 
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|  | 209 | enet_packet_destroy(event.packet); | 
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|  | 210 | break; | 
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|  | 211 | case ENET_EVENT_TYPE_DISCONNECT: | 
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|  | 212 | return true; | 
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|  | 213 | } | 
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|  | 214 | } | 
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|  | 215 | enet_peer_reset(server); | 
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|  | 216 | return false; | 
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|  | 217 | } | 
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|  | 218 |  | 
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|  | 219 | bool ClientConnection::establishConnection() { | 
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|  | 220 | ENetEvent event; | 
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|  | 221 | // connect to peer (server is type ENetPeer*) | 
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|  | 222 | boost::recursive_mutex::scoped_lock lock(enet_mutex_); | 
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|  | 223 | server = enet_host_connect(client, &serverAddress, NETWORK_CLIENT_CHANNELS); | 
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|  | 224 | if(server==NULL) { | 
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|  | 225 | COUT(2) << "ClientConnection: server == NULL" << std::endl; | 
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|  | 226 | // error handling | 
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|  | 227 | return false; | 
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|  | 228 | } | 
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|  | 229 | // handshake | 
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| [1534] | 230 | while(enet_host_service(client, &event, NETWORK_CLIENT_WAIT_TIME)>=0 && !quit){ | 
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|  | 231 | if( event.type == ENET_EVENT_TYPE_CONNECT ){ | 
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|  | 232 | established=true; | 
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|  | 233 | return true; | 
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|  | 234 | } | 
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| [1502] | 235 | } | 
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| [1534] | 236 | COUT(2) << "ClientConnection: enet_host_service < 0 or event.type != ENET_EVENT_TYPE_CONNECT # EVENT:" << event.type << std::endl; | 
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|  | 237 | return false; | 
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| [1502] | 238 | } | 
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|  | 239 |  | 
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|  | 240 | bool ClientConnection::processData(ENetEvent *event) { | 
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|  | 241 | COUT(5) << "Cl.Con: got packet, pushing to queue" << std::endl; | 
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|  | 242 | // just add packet to the buffer | 
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|  | 243 | // this can be extended with some preprocessing | 
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|  | 244 | return buffer.push(event); | 
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|  | 245 | } | 
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|  | 246 |  | 
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|  | 247 | } | 
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