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source: code/trunk/src/network/Client.h @ 1070

Last change on this file since 1070 was 1062, checked in by rgrieder, 16 years ago
  • changed header file inclusion order
File size: 2.4 KB
RevLine 
[1056]1/*
2 *   ORXONOX - the hottest 3D action shooter ever to exist
3 *                    > www.orxonox.net <
4 *
5 *
6 *   License notice:
7 *
8 *   This program is free software; you can redistribute it and/or
9 *   modify it under the terms of the GNU General Public License
10 *   as published by the Free Software Foundation; either version 2
11 *   of the License, or (at your option) any later version.
12 *
13 *   This program is distributed in the hope that it will be useful,
14 *   but WITHOUT ANY WARRANTY; without even the implied warranty of
15 *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
16 *   GNU General Public License for more details.
17 *
18 *   You should have received a copy of the GNU General Public License
19 *   along with this program; if not, write to the Free Software
20 *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
21 *
22 *   Author:
23 *      Oliver Scheuss, (C) 2007
24 *   Co-authors:
25 *      ...
26 *
27 */
28
[229]29//
30// C++ Interface: Client
31//
[285]32// Description:
[229]33//
34//
[230]35// Author:  Oliver Scheuss, (C) 2007
[229]36//
37// Copyright: See COPYING file that comes with this distribution
38//
39//
40
[673]41#ifndef _Client_H__
42#define _Client_H__
[229]43
[1062]44#include "NetworkPrereqs.h"
45
[229]46#include <string>
47
[1021]48#include "core/Tickable.h"
[285]49#include "ClientConnection.h"
50#include "PacketManager.h"
[413]51#include "GameStateClient.h"
[459]52//#include "NetworkFrameListener.h"
[229]53
54
[1021]55
[777]56namespace network
57{
58  /**
[459]59  network::Client *client;
[777]60  * The network/Client class
61  * This class implements all necessary function for the network communication
62  * It is the root class of the network module
63  *
64  */
[1021]65  class _NetworkExport Client : PacketDecoder, public orxonox::Tickable{
[229]66  public:
[777]67    Client();
68    Client(std::string address, int port);
69    Client(const char *address, int port);
[285]70
[777]71    bool establishConnection();
72    bool closeConnection();
[285]73
[777]74    bool sendMouse(double x, double y);
75    bool sendKeyboard(char key_code);
76    bool sendChat( std::string message );
[285]77
[777]78    bool addMouse(double x, double y);
79    bool addKeyboard(char key_code);
[285]80
[777]81    bool sendPackets();
[285]82
[777]83    void tick(float time);
84
[229]85  private:
[777]86    ClientConnection client_connection;
87    PacketGenerator pck_gen;
88    GameStateClient gamestate;
89    bool isConnected;
[229]90
[777]91    // implement data processing functions of PacketDecoder
92    void processGamestate( GameStateCompressed *data);
93    void processClassid(classid *clid);
94    void processChat( chat *data);
95  };
[459]96
[777]97
[229]98}
99
[673]100#endif /* _Client_H__ */
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