| 
                Last change
                  on this file since 2653 was
                  2131,
                  checked in by rgrieder, 17 years ago
           | 
        
        
          | 
               
Added CMakeLists.txt to every subfolder and adjusted accordingly. 
The CMake script I have written can be used as follows: 
ADD_SOURCE_DIRECTORY(_source_list directory)  # Adds a new source subdirectory where _source_list is the name of the source list in CURRENT folder 
ADD_SOURCE_FILES(_source_list)  # Adds the source files in a subdirectory to the source list in the super directory (has to be called!) 
 
Note: When adding more subdirectories in a subdirectory, call ADD_SOURCE_FILES after ADD_SOURCE_DIRECTORY! 
 
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              - 
                  Property svn:eol-style set to
                  
native
               
             
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        | 
            File size:
            993 bytes
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  | Rev | Line |   | 
|---|
| [1505] | 1 | SET( NETWORK_SRC_FILES | 
|---|
| [2087] | 2 |   ChatListener.cc | 
|---|
| [1505] | 3 |   Client.cc | 
|---|
 | 4 |   ClientConnection.cc | 
|---|
 | 5 |   ClientInformation.cc | 
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| [2087] | 6 |   ClientConnectionListener.cc | 
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| [1505] | 7 |   ConnectionManager.cc | 
|---|
| [1735] | 8 |   GamestateManager.cc | 
|---|
 | 9 |   GamestateClient.cc | 
|---|
 | 10 |   GamestateHandler.cc | 
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| [1505] | 11 |   PacketBuffer.cc | 
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 | 12 |   Server.cc | 
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 | 13 |   Synchronisable.cc | 
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| [1735] | 14 |   Host.cc | 
|---|
| [1505] | 15 | ) | 
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 | 16 |  | 
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| [2131] | 17 | ADD_SOURCE_DIRECTORY(NETWORK_SRC_FILES packet) | 
|---|
 | 18 |  | 
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| [1505] | 19 | IF(WIN32) | 
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 | 20 |   ADD_LIBRARY( network ${NETWORK_SRC_FILES} ) | 
|---|
 | 21 | ELSE(WIN32) | 
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 | 22 |   ADD_LIBRARY( network SHARED ${NETWORK_SRC_FILES} ) | 
|---|
 | 23 | ENDIF(WIN32) | 
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 | 24 |  | 
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 | 25 | TARGET_LINK_LIBRARIES( network | 
|---|
 | 26 |   ${ZLIB_LIBRARY} | 
|---|
 | 27 |   ${ENet_LIBRARY} | 
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 | 28 |   ${Boost_thread_LIBRARIES} | 
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 | 29 |   core | 
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 | 30 | ) | 
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 | 31 |  | 
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 | 32 |  | 
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 | 33 | # build those parts only on request. | 
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 | 34 | IF(NETWORK_TESTING_ENABLED) | 
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 | 35 |   ##### test for gamestate stuff ##### | 
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 | 36 |   SET( TEST_SRC_FILES | 
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| [1735] | 37 |     ${NETWORK_SRC_FILES} | 
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| [1505] | 38 |   ) | 
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 | 39 |   ADD_EXECUTABLE(networktest ${TEST_SRC_FILES}) | 
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 | 40 |   TARGET_LINK_LIBRARIES( networktest | 
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 | 41 |     ${OGRE_LIBRARIES} | 
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 | 42 |     network | 
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 | 43 |     ${ENet_LIBRARY} | 
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 | 44 |     ${ZLIB_LIBRARY} | 
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 | 45 |     ${WINDOWS_ENET_DEPENDENCIES} | 
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 | 46 |   ) | 
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 | 47 |   ##### end test for gamestate stuff ##### | 
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 | 48 | ENDIF(NETWORK_TESTING_ENABLED) | 
|---|
       
      
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