| Last change
                  on this file since 7275 was
                  6417,
                  checked in by rgrieder, 16 years ago | 
        
          | 
Merged presentation2 branch back to trunk.Major new features:
 
 Actual GUI with settings, etc.
Improved space ship steering (human interaction)
Rocket fire and more particle effects
Advanced sound framework
 | 
        
          | 
              
                  Property svn:eol-style set to
                  native | 
        | File size:
            1.7 KB | 
      
      
        
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| [2901] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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| [2979] | 23 | *      Hagen Seifert | 
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| [2901] | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #ifndef _HsW01_H__ | 
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|  | 30 | #define _HsW01_H__ | 
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|  | 31 |  | 
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| [5724] | 32 | #include "weapons/WeaponsPrereqs.h" | 
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| [3196] | 33 |  | 
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|  | 34 | #include "tools/Timer.h" | 
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| [5735] | 35 | #include "weaponsystem/WeaponMode.h" | 
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| [2901] | 36 |  | 
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|  | 37 | namespace orxonox | 
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|  | 38 | { | 
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| [5724] | 39 | class _WeaponsExport HsW01 : public WeaponMode | 
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| [2901] | 40 | { | 
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|  | 41 | public: | 
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|  | 42 | HsW01(BaseObject* creator); | 
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| [6417] | 43 | virtual ~HsW01(); | 
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| [2901] | 44 |  | 
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| [2979] | 45 | virtual void fire(); | 
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|  | 46 | virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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| [2901] | 47 |  | 
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|  | 48 | private: | 
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| [2979] | 49 | void setMaterial(const std::string& material); | 
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|  | 50 | std::string& getMaterial(); | 
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|  | 51 | void setDelay(float d); | 
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|  | 52 | float getDelay() const; | 
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|  | 53 | void shot(); | 
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|  | 54 | void muendungsfeuer(); | 
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|  | 55 |  | 
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|  | 56 | std::string material_; | 
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| [2901] | 57 | float speed_; | 
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| [2979] | 58 | float delay_; | 
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| [5929] | 59 | Timer delayTimer_; | 
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| [2901] | 60 | }; | 
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|  | 61 | } | 
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|  | 62 |  | 
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|  | 63 | #endif /* _HsW01_H__ */ | 
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