| 
                Last change
                  on this file since 7014 was
                  6417,
                  checked in by rgrieder, 16 years ago
           | 
        
        
          | 
               
Merged presentation2 branch back to trunk. 
Major new features: 
 
- Actual GUI with settings, etc.
 - Improved space ship steering (human interaction)
 - Rocket fire and more particle effects
 - Advanced sound framework
  
           | 
        
        
          
            
              - 
                  Property svn:eol-style set to
                  
native
               
             
           | 
        
        | 
            File size:
            1.7 KB
           | 
      
      
        
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| [2901] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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| [2979] | 23 |  *      Hagen Seifert | 
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| [2901] | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #ifndef _HsW01_H__ | 
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 | 30 | #define _HsW01_H__ | 
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 | 31 |  | 
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| [5724] | 32 | #include "weapons/WeaponsPrereqs.h" | 
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| [3196] | 33 |  | 
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 | 34 | #include "tools/Timer.h" | 
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| [5735] | 35 | #include "weaponsystem/WeaponMode.h" | 
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| [2901] | 36 |  | 
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 | 37 | namespace orxonox | 
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 | 38 | { | 
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| [5724] | 39 |     class _WeaponsExport HsW01 : public WeaponMode | 
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| [2901] | 40 |     { | 
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 | 41 |         public: | 
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 | 42 |             HsW01(BaseObject* creator); | 
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| [6417] | 43 |             virtual ~HsW01(); | 
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| [2901] | 44 |  | 
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| [2979] | 45 |             virtual void fire(); | 
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 | 46 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode); | 
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| [2901] | 47 |  | 
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 | 48 |         private: | 
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| [2979] | 49 |             void setMaterial(const std::string& material); | 
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 | 50 |             std::string& getMaterial(); | 
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 | 51 |             void setDelay(float d); | 
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 | 52 |             float getDelay() const; | 
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 | 53 |             void shot(); | 
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 | 54 |             void muendungsfeuer(); | 
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 | 55 |  | 
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 | 56 |             std::string material_; | 
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| [2901] | 57 |             float speed_; | 
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| [2979] | 58 |             float delay_; | 
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| [5929] | 59 |             Timer delayTimer_; | 
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| [2901] | 60 |     }; | 
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 | 61 | } | 
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 | 62 |  | 
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 | 63 | #endif /* _HsW01_H__ */ | 
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