| [6119] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Oliver Scheuss | 
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|  | 24 | *   Co-authors: | 
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| [8706] | 25 | *      simonmie | 
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| [6119] | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #include "Rocket.h" | 
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|  | 30 |  | 
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| [6378] | 31 | #include <BulletDynamics/Dynamics/btRigidBody.h> | 
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|  | 32 |  | 
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|  | 33 | #include "core/CoreIncludes.h" | 
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| [6119] | 34 | #include "core/XMLPort.h" | 
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| [6378] | 35 | #include "worldentities/CameraPosition.h" | 
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| [6119] | 36 | #include "worldentities/pawns/Pawn.h" | 
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|  | 37 | #include "graphics/ParticleSpawner.h" | 
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|  | 38 | #include "graphics/Model.h" | 
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|  | 39 | #include "objects/collisionshapes/ConeCollisionShape.h" | 
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|  | 40 | #include "infos/PlayerInfo.h" | 
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|  | 41 | #include "controllers/Controller.h" | 
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| [6247] | 42 | #include "sound/WorldSound.h" | 
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| [7163] | 43 | #include "Scene.h" | 
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| [6247] | 44 |  | 
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| [6119] | 45 | namespace orxonox | 
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|  | 46 | { | 
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| [6120] | 47 | CreateFactory(Rocket); | 
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| [6119] | 48 | // create the factory for the Rocket | 
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|  | 49 |  | 
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|  | 50 | /** | 
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|  | 51 | @brief | 
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|  | 52 | Constructor. Registers the object and initializes some default values. | 
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|  | 53 | */ | 
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| [8738] | 54 | Rocket::Rocket(BaseObject* creator) | 
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|  | 55 | : ControllableEntity(creator) | 
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|  | 56 | , BasicProjectile() | 
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|  | 57 | , RadarViewable(creator, static_cast<WorldEntity*>(this)) | 
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| [6119] | 58 | { | 
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|  | 59 | RegisterObject(Rocket);// - register the Rocket class to the core | 
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|  | 60 |  | 
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| [6120] | 61 | this->localAngularVelocity_ = 0; | 
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| [6315] | 62 | this->lifetime_ = 100; | 
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| [6387] | 63 |  | 
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| [6119] | 64 | if (GameMode::isMaster()) | 
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|  | 65 | { | 
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|  | 66 | this->setCollisionType(WorldEntity::Kinematic); | 
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|  | 67 | this->setVelocity(0,0,-100); | 
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| [6387] | 68 |  | 
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| [6167] | 69 | Model* model = new Model(this); | 
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|  | 70 | model->setMeshSource("rocket.mesh"); | 
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| [6502] | 71 | model->scale(0.7f); | 
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| [6167] | 72 | this->attach(model); | 
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|  | 73 | ParticleEmitter* fire = new ParticleEmitter(this); | 
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| [6119] | 74 | this->attach(fire); | 
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|  | 75 | fire->setOrientation(this->getOrientation()); | 
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|  | 76 | fire->setSource("Orxonox/rocketfire"); | 
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| [6387] | 77 |  | 
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| [6119] | 78 | this->enableCollisionCallback(); | 
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|  | 79 | this->setCollisionResponse(false); | 
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|  | 80 | this->setCollisionType(Kinematic); | 
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|  | 81 |  | 
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| [6167] | 82 | ConeCollisionShape* collisionShape = new ConeCollisionShape(this); | 
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|  | 83 | collisionShape->setRadius(3); | 
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|  | 84 | collisionShape->setHeight(500); | 
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|  | 85 | this->attachCollisionShape(collisionShape); | 
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| [6119] | 86 |  | 
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|  | 87 | this->destroyTimer_.setTimer(this->lifetime_, false, createExecutor(createFunctor(&Rocket::destroyObject, this))); | 
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| [6387] | 88 |  | 
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| [6313] | 89 | this->defSndWpnEngine_ = new WorldSound(this); | 
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|  | 90 | this->defSndWpnEngine_->setLooping(true); | 
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|  | 91 | this->defSndWpnEngine_->setSource("sounds/Rocket_engine.ogg"); | 
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| [7848] | 92 | this->defSndWpnEngine_->setVolume(1.0f); | 
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| [6313] | 93 | this->attach(defSndWpnEngine_); | 
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| [6285] | 94 |  | 
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| [6313] | 95 | this->defSndWpnLaunch_ = new WorldSound(this); | 
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|  | 96 | this->defSndWpnLaunch_->setLooping(false); | 
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|  | 97 | this->defSndWpnLaunch_->setSource("sounds/Rocket_launch.ogg"); | 
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| [7848] | 98 | this->defSndWpnLaunch_->setVolume(1.0f); | 
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| [6313] | 99 | this->attach(defSndWpnLaunch_); | 
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|  | 100 | } | 
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|  | 101 | else | 
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|  | 102 | { | 
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|  | 103 | this->defSndWpnEngine_ = 0; | 
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|  | 104 | this->defSndWpnLaunch_ = 0; | 
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|  | 105 | } | 
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| [6387] | 106 |  | 
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| [6315] | 107 | CameraPosition* camPosition = new CameraPosition(this); | 
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|  | 108 | camPosition->setPosition(0,4,15); | 
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|  | 109 | camPosition->setAllowMouseLook(true); | 
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|  | 110 | this->addCameraPosition(camPosition); | 
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| [8738] | 111 |  | 
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|  | 112 | this->setRadarObjectColour(ColourValue(1.0, 0.5, 0.0)); // orange | 
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|  | 113 | this->setRadarObjectShape(RadarViewable::Triangle); | 
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|  | 114 | this->setRadarObjectScale(0.5f); | 
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| [6119] | 115 | } | 
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|  | 116 |  | 
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|  | 117 | /** | 
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|  | 118 | @brief | 
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| [6247] | 119 | Destructor. Destroys controller, if present and kills sounds, if playing. | 
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| [6119] | 120 | */ | 
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|  | 121 | Rocket::~Rocket() | 
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|  | 122 | { | 
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|  | 123 | if(this->isInitialized()) | 
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|  | 124 | { | 
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| [7163] | 125 | if (GameMode::isMaster()) | 
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|  | 126 | { | 
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|  | 127 | this->destructionEffect(); | 
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| [6383] | 128 |  | 
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| [7163] | 129 | if (this->getPlayer() && this->getController()) | 
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|  | 130 | this->player_->stopTemporaryControl(); | 
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|  | 131 | } | 
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|  | 132 |  | 
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| [6315] | 133 | if ( this->defSndWpnEngine_ ) | 
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| [6381] | 134 | this->defSndWpnEngine_->destroy(); | 
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| [6383] | 135 |  | 
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| [6315] | 136 | if ( this->defSndWpnLaunch_ ) | 
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| [6381] | 137 | this->defSndWpnLaunch_->destroy(); | 
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| [6119] | 138 | } | 
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|  | 139 | } | 
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|  | 140 |  | 
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|  | 141 | /** | 
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|  | 142 | @brief | 
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|  | 143 | Method for creating a Rocket through XML. | 
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|  | 144 | */ | 
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|  | 145 | void Rocket::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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|  | 146 | { | 
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|  | 147 | // this calls the XMLPort function of the parent class | 
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|  | 148 | SUPER(Rocket, XMLPort, xmlelement, mode); | 
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|  | 149 | } | 
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| [6387] | 150 |  | 
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| [6119] | 151 | void Rocket::setOwner(Pawn* owner) | 
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|  | 152 | { | 
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|  | 153 | this->owner_ = owner; | 
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| [8706] | 154 | this->player_ = this->getOwner()->getPlayer(); | 
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|  | 155 | this->getOwner()->getPlayer()->startTemporaryControl(this); | 
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| [6247] | 156 |  | 
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| [6315] | 157 | if( GameMode::isMaster() ) | 
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|  | 158 | { | 
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|  | 159 | this->defSndWpnEngine_->play(); | 
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|  | 160 | this->defSndWpnLaunch_->play(); | 
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|  | 161 | } | 
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| [6119] | 162 | } | 
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|  | 163 |  | 
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|  | 164 | /** | 
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|  | 165 | @brief | 
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|  | 166 | Defines which actions the Rocket has to take in each tick. | 
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|  | 167 | @param dt | 
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|  | 168 | The length of the tick. | 
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|  | 169 | */ | 
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|  | 170 | void Rocket::tick(float dt) | 
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|  | 171 | { | 
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|  | 172 | SUPER(Rocket, tick, dt); | 
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| [6387] | 173 |  | 
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| [6119] | 174 | if( this->hasLocalController() ) | 
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|  | 175 | { | 
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|  | 176 | this->setAngularVelocity(this->getOrientation() * this->localAngularVelocity_); | 
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|  | 177 | this->setVelocity( this->getOrientation()*WorldEntity::FRONT*this->getVelocity().length() ); | 
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|  | 178 | this->localAngularVelocity_ = 0; | 
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| [7163] | 179 | } | 
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| [6387] | 180 |  | 
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| [7163] | 181 | if( GameMode::isMaster() ) | 
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|  | 182 | { | 
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| [8706] | 183 | if( this->getBDestroy() ) | 
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| [6119] | 184 | this->destroy(); | 
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| [7163] | 185 |  | 
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| [6119] | 186 | } | 
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|  | 187 | } | 
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| [6387] | 188 |  | 
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| [8706] | 189 | /* Calls the collidesAgainst function of BasicProjectile | 
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|  | 190 | */ | 
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| [6119] | 191 | bool Rocket::collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint) | 
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|  | 192 | { | 
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| [8706] | 193 | return BasicProjectile::basicCollidesAgainst(otherObject,contactPoint,this->getOwner(),this); | 
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| [6119] | 194 | } | 
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| [6387] | 195 |  | 
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| [6119] | 196 | void Rocket::destroyObject() | 
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|  | 197 | { | 
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|  | 198 | if (GameMode::isMaster()) | 
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| [6247] | 199 | { | 
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|  | 200 | if(this->defSndWpnEngine_->isPlaying()) | 
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|  | 201 | { | 
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|  | 202 | this->defSndWpnEngine_->stop(); | 
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|  | 203 | } | 
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| [6119] | 204 | this->destroy(); | 
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| [6247] | 205 | } | 
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| [6119] | 206 | } | 
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| [6387] | 207 |  | 
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| [6119] | 208 | void Rocket::fired(unsigned int firemode) | 
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|  | 209 | { | 
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| [8706] | 210 | this->destroy(); | 
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| [7163] | 211 | } | 
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| [7848] | 212 |  | 
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| [7163] | 213 | void Rocket::destructionEffect() | 
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|  | 214 | { | 
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|  | 215 | ParticleSpawner *effect1, *effect2; | 
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| [8706] | 216 | if( this->getOwner() ) | 
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| [6119] | 217 | { | 
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| [8706] | 218 | effect1 = new ParticleSpawner(this->getOwner()->getCreator()); | 
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|  | 219 | effect2 = new ParticleSpawner(this->getOwner()->getCreator()); | 
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| [6119] | 220 | } | 
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| [7163] | 221 | else | 
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|  | 222 | { | 
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|  | 223 | effect1 = new ParticleSpawner(static_cast<BaseObject*>(this->getScene().get())); | 
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|  | 224 | effect2 = new ParticleSpawner(static_cast<BaseObject*>(this->getScene().get())); | 
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|  | 225 | } | 
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| [7848] | 226 |  | 
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| [7163] | 227 | effect1->setPosition(this->getPosition()); | 
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|  | 228 | effect1->setOrientation(this->getOrientation()); | 
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|  | 229 | effect1->setDestroyAfterLife(true); | 
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|  | 230 | effect1->setSource("Orxonox/explosion4"); | 
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|  | 231 | effect1->setLifetime(2.0f); | 
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| [7848] | 232 |  | 
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| [7163] | 233 | effect2->setPosition(this->getPosition()); | 
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|  | 234 | effect2->setOrientation(this->getOrientation()); | 
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|  | 235 | effect2->setDestroyAfterLife(true); | 
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|  | 236 | effect2->setSource("Orxonox/smoke4"); | 
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|  | 237 | effect2->setLifetime(3.0f); | 
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| [6119] | 238 | } | 
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|  | 239 |  | 
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|  | 240 | /** | 
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|  | 241 | @brief | 
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|  | 242 | Rotates the Rocket around the y-axis by the amount specified by the first component of the input 2-dim vector. | 
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|  | 243 | @param value | 
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|  | 244 | The vector determining the amount of the angular movement. | 
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|  | 245 | */ | 
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|  | 246 | void Rocket::rotateYaw(const Vector2& value) | 
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|  | 247 | { | 
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|  | 248 | ControllableEntity::rotateYaw(value); | 
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| [6387] | 249 |  | 
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| [6119] | 250 | if( !this->isInMouseLook() ) | 
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|  | 251 | this->localAngularVelocity_.y += value.x; | 
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|  | 252 | } | 
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|  | 253 |  | 
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|  | 254 | /** | 
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|  | 255 | @brief | 
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|  | 256 | Rotates the Rocket around the x-axis by the amount specified by the first component of the input 2-dim vector. | 
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|  | 257 | @param value | 
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|  | 258 | The vector determining the amount of the angular movement. | 
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|  | 259 | */ | 
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|  | 260 | void Rocket::rotatePitch(const Vector2& value) | 
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|  | 261 | { | 
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|  | 262 | ControllableEntity::rotatePitch(value); | 
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| [6387] | 263 |  | 
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| [6119] | 264 | if( !this->isInMouseLook() ) | 
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|  | 265 | this->localAngularVelocity_.x += value.x; | 
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|  | 266 | } | 
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|  | 267 |  | 
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|  | 268 | /** | 
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|  | 269 | @brief | 
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|  | 270 | Rotates the Rocket around the z-axis by the amount specified by the first component of the input 2-dim vector. | 
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|  | 271 | @param value | 
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|  | 272 | The vector determining the amount of the angular movement. | 
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|  | 273 | */ | 
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|  | 274 | void Rocket::rotateRoll(const Vector2& value) | 
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|  | 275 | { | 
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|  | 276 | ControllableEntity::rotateRoll(value); | 
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| [6387] | 277 |  | 
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| [6119] | 278 | if( !this->isInMouseLook() ) | 
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|  | 279 | this->localAngularVelocity_.z += value.x; | 
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|  | 280 | } | 
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| [6387] | 281 |  | 
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| [6119] | 282 | } | 
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