| [6119] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Oliver Scheuss | 
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 | 24 |  *   Co-authors: | 
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 | 25 |  *      ... | 
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 | 26 |  * | 
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 | 27 |  */ | 
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 | 28 |  | 
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 | 29 | #include "Rocket.h" | 
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 | 30 |  | 
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| [6378] | 31 | #include <BulletDynamics/Dynamics/btRigidBody.h> | 
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 | 32 |  | 
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 | 33 | #include "core/CoreIncludes.h" | 
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| [6119] | 34 | #include "core/XMLPort.h" | 
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| [6378] | 35 | #include "worldentities/CameraPosition.h" | 
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| [6119] | 36 | #include "worldentities/pawns/Pawn.h" | 
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 | 37 | #include "graphics/ParticleSpawner.h" | 
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 | 38 | #include "graphics/Model.h" | 
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 | 39 | #include "objects/collisionshapes/ConeCollisionShape.h" | 
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 | 40 | #include "infos/PlayerInfo.h" | 
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 | 41 | #include "controllers/Controller.h" | 
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| [6247] | 42 | #include "sound/WorldSound.h" | 
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| [7163] | 43 | #include "Scene.h" | 
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| [6247] | 44 |  | 
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| [6119] | 45 | namespace orxonox | 
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 | 46 | { | 
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| [6120] | 47 |     CreateFactory(Rocket); | 
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| [6119] | 48 |     // create the factory for the Rocket | 
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 | 49 |  | 
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 | 50 |     /** | 
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 | 51 |     @brief | 
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 | 52 |         Constructor. Registers the object and initializes some default values. | 
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 | 53 |     */ | 
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 | 54 |     Rocket::Rocket(BaseObject* creator) : ControllableEntity(creator) | 
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 | 55 |     { | 
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 | 56 |         RegisterObject(Rocket);// - register the Rocket class to the core | 
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 | 57 |  | 
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| [6120] | 58 |         this->localAngularVelocity_ = 0; | 
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| [6315] | 59 |         this->bDestroy_ = false; | 
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 | 60 |         this->lifetime_ = 100; | 
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| [6387] | 61 |  | 
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| [6119] | 62 |         if (GameMode::isMaster()) | 
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 | 63 |         { | 
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 | 64 |             this->setCollisionType(WorldEntity::Kinematic); | 
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 | 65 |             this->setVelocity(0,0,-100); | 
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| [6387] | 66 |  | 
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| [6167] | 67 |             Model* model = new Model(this); | 
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 | 68 |             model->setMeshSource("rocket.mesh"); | 
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| [6502] | 69 |             model->scale(0.7f); | 
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| [6167] | 70 |             this->attach(model); | 
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 | 71 |             ParticleEmitter* fire = new ParticleEmitter(this); | 
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| [6119] | 72 |             this->attach(fire); | 
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 | 73 |             fire->setOrientation(this->getOrientation()); | 
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 | 74 |             fire->setSource("Orxonox/rocketfire"); | 
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| [6387] | 75 |  | 
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| [6119] | 76 |             this->enableCollisionCallback(); | 
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 | 77 |             this->setCollisionResponse(false); | 
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 | 78 |             this->setCollisionType(Kinematic); | 
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 | 79 |  | 
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| [6167] | 80 |             ConeCollisionShape* collisionShape = new ConeCollisionShape(this); | 
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 | 81 |             collisionShape->setRadius(3); | 
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 | 82 |             collisionShape->setHeight(500); | 
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 | 83 |             this->attachCollisionShape(collisionShape); | 
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| [6119] | 84 |  | 
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 | 85 |             this->destroyTimer_.setTimer(this->lifetime_, false, createExecutor(createFunctor(&Rocket::destroyObject, this))); | 
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| [6387] | 86 |  | 
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| [6313] | 87 |             this->defSndWpnEngine_ = new WorldSound(this); | 
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 | 88 |             this->defSndWpnEngine_->setLooping(true); | 
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 | 89 |             this->defSndWpnEngine_->setSource("sounds/Rocket_engine.ogg"); | 
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| [7848] | 90 |             this->defSndWpnEngine_->setVolume(1.0f); | 
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| [6313] | 91 |             this->attach(defSndWpnEngine_); | 
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| [6285] | 92 |  | 
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| [6313] | 93 |             this->defSndWpnLaunch_ = new WorldSound(this); | 
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 | 94 |             this->defSndWpnLaunch_->setLooping(false); | 
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 | 95 |             this->defSndWpnLaunch_->setSource("sounds/Rocket_launch.ogg"); | 
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| [7848] | 96 |             this->defSndWpnLaunch_->setVolume(1.0f); | 
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| [6313] | 97 |             this->attach(defSndWpnLaunch_); | 
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 | 98 |         } | 
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 | 99 |         else | 
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 | 100 |         { | 
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 | 101 |             this->defSndWpnEngine_ = 0; | 
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 | 102 |             this->defSndWpnLaunch_ = 0; | 
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 | 103 |         } | 
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| [6387] | 104 |  | 
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| [6315] | 105 |         CameraPosition* camPosition = new CameraPosition(this); | 
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 | 106 |         camPosition->setPosition(0,4,15); | 
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 | 107 |         camPosition->setAllowMouseLook(true); | 
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 | 108 |         this->addCameraPosition(camPosition); | 
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| [6119] | 109 |     } | 
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 | 110 |  | 
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 | 111 |     /** | 
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 | 112 |     @brief | 
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| [6247] | 113 |         Destructor. Destroys controller, if present and kills sounds, if playing. | 
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| [6119] | 114 |     */ | 
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 | 115 |     Rocket::~Rocket() | 
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 | 116 |     { | 
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 | 117 |         if(this->isInitialized()) | 
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 | 118 |         { | 
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| [7163] | 119 |             if (GameMode::isMaster()) | 
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 | 120 |             { | 
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 | 121 |                 this->destructionEffect(); | 
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| [6383] | 122 |  | 
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| [7163] | 123 |                 if (this->getPlayer() && this->getController()) | 
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 | 124 |                     this->player_->stopTemporaryControl(); | 
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 | 125 |             } | 
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 | 126 |  | 
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| [6315] | 127 |             if ( this->defSndWpnEngine_ ) | 
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| [6381] | 128 |                 this->defSndWpnEngine_->destroy(); | 
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| [6383] | 129 |  | 
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| [6315] | 130 |             if ( this->defSndWpnLaunch_ ) | 
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| [6381] | 131 |                 this->defSndWpnLaunch_->destroy(); | 
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| [6119] | 132 |         } | 
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 | 133 |     } | 
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 | 134 |  | 
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 | 135 |     /** | 
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 | 136 |     @brief | 
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 | 137 |         Method for creating a Rocket through XML. | 
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 | 138 |     */ | 
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 | 139 |     void Rocket::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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 | 140 |     { | 
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 | 141 |         // this calls the XMLPort function of the parent class | 
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 | 142 |         SUPER(Rocket, XMLPort, xmlelement, mode); | 
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 | 143 |     } | 
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| [6387] | 144 |  | 
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| [6119] | 145 |     void Rocket::setOwner(Pawn* owner) | 
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 | 146 |     { | 
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 | 147 |         this->owner_ = owner; | 
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 | 148 |         this->player_ = this->owner_->getPlayer(); | 
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 | 149 |         this->owner_->getPlayer()->startTemporaryControl(this); | 
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| [6247] | 150 |  | 
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| [6315] | 151 |         if( GameMode::isMaster() ) | 
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 | 152 |         { | 
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 | 153 |             this->defSndWpnEngine_->play(); | 
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 | 154 |             this->defSndWpnLaunch_->play(); | 
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 | 155 |         } | 
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| [6119] | 156 |     } | 
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 | 157 |  | 
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 | 158 |     /** | 
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 | 159 |     @brief | 
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 | 160 |         Defines which actions the Rocket has to take in each tick. | 
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 | 161 |     @param dt | 
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 | 162 |         The length of the tick. | 
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 | 163 |     */ | 
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 | 164 |     void Rocket::tick(float dt) | 
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 | 165 |     { | 
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 | 166 |         SUPER(Rocket, tick, dt); | 
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| [6387] | 167 |  | 
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| [6119] | 168 |         if( this->hasLocalController() ) | 
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 | 169 |         { | 
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 | 170 |             this->setAngularVelocity(this->getOrientation() * this->localAngularVelocity_); | 
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 | 171 |             this->setVelocity( this->getOrientation()*WorldEntity::FRONT*this->getVelocity().length() ); | 
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 | 172 |             this->localAngularVelocity_ = 0; | 
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| [7163] | 173 |         } | 
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| [6387] | 174 |  | 
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| [7163] | 175 |         if( GameMode::isMaster() ) | 
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 | 176 |         { | 
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| [6119] | 177 |             if( this->bDestroy_ ) | 
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 | 178 |                 this->destroy(); | 
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| [7163] | 179 |  | 
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| [6119] | 180 |         } | 
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 | 181 |     } | 
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| [6387] | 182 |  | 
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| [6119] | 183 |     bool Rocket::collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint) | 
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 | 184 |     { | 
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 | 185 |         if (!this->bDestroy_ && GameMode::isMaster()) | 
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 | 186 |         { | 
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 | 187 |             if (otherObject == this->owner_) | 
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 | 188 |                 return false; | 
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| [6387] | 189 |  | 
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| [6119] | 190 |             this->bDestroy_ = true; | 
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 | 191 |  | 
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 | 192 |             if (this->owner_) | 
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 | 193 |             { | 
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 | 194 |                 { | 
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 | 195 |                     ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); | 
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 | 196 |                     effect->setPosition(this->getPosition()); | 
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 | 197 |                     effect->setOrientation(this->getOrientation()); | 
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 | 198 |                     effect->setDestroyAfterLife(true); | 
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 | 199 |                     effect->setSource("Orxonox/explosion4"); | 
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 | 200 |                     effect->setLifetime(2.0f); | 
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 | 201 |                 } | 
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 | 202 |  | 
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 | 203 |                 { | 
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 | 204 |                     ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); | 
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 | 205 |                     effect->setPosition(this->getPosition()); | 
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 | 206 |                     effect->setOrientation(this->getOrientation()); | 
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 | 207 |                     effect->setDestroyAfterLife(true); | 
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 | 208 |                     effect->setSource("Orxonox/smoke4"); | 
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 | 209 |                     effect->setLifetime(3.0f); | 
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 | 210 |                 } | 
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 | 211 |             } | 
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 | 212 |  | 
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 | 213 |             Pawn* victim = orxonox_cast<Pawn*>(otherObject); | 
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 | 214 |             if (victim) | 
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| [6540] | 215 |                 victim->hit(this->owner_, contactPoint, this->damage_); | 
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| [6119] | 216 | //             this->destroy(); | 
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 | 217 |         } | 
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 | 218 |         return false; | 
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 | 219 |     } | 
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| [6387] | 220 |  | 
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| [6119] | 221 |     void Rocket::destroyObject() | 
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 | 222 |     { | 
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 | 223 |         if (GameMode::isMaster()) | 
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| [6247] | 224 |         { | 
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 | 225 |             if(this->defSndWpnEngine_->isPlaying()) | 
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 | 226 |             { | 
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 | 227 |                 this->defSndWpnEngine_->stop(); | 
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 | 228 |             } | 
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| [6119] | 229 |             this->destroy(); | 
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| [6247] | 230 |         } | 
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| [6119] | 231 |     } | 
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| [6387] | 232 |  | 
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| [6119] | 233 |     void Rocket::fired(unsigned int firemode) | 
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 | 234 |     { | 
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| [7163] | 235 | //         if (this->owner_) | 
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 | 236 | //         { | 
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 | 237 |             this->destroy(); | 
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 | 238 | //         } | 
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 | 239 |     } | 
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| [7848] | 240 |  | 
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| [7163] | 241 |     void Rocket::destructionEffect() | 
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 | 242 |     { | 
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 | 243 |         ParticleSpawner *effect1, *effect2; | 
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 | 244 |         if( this->owner_ ) | 
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| [6119] | 245 |         { | 
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| [7163] | 246 |             effect1 = new ParticleSpawner(this->owner_->getCreator()); | 
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 | 247 |             effect2 = new ParticleSpawner(this->owner_->getCreator()); | 
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| [6119] | 248 |         } | 
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| [7163] | 249 |         else | 
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 | 250 |         { | 
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 | 251 |             effect1 = new ParticleSpawner(static_cast<BaseObject*>(this->getScene().get())); | 
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 | 252 |             effect2 = new ParticleSpawner(static_cast<BaseObject*>(this->getScene().get())); | 
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 | 253 |         } | 
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| [7848] | 254 |  | 
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| [7163] | 255 |         effect1->setPosition(this->getPosition()); | 
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 | 256 |         effect1->setOrientation(this->getOrientation()); | 
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 | 257 |         effect1->setDestroyAfterLife(true); | 
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 | 258 |         effect1->setSource("Orxonox/explosion4"); | 
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 | 259 |         effect1->setLifetime(2.0f); | 
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| [7848] | 260 |  | 
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| [7163] | 261 |         effect2->setPosition(this->getPosition()); | 
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 | 262 |         effect2->setOrientation(this->getOrientation()); | 
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 | 263 |         effect2->setDestroyAfterLife(true); | 
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 | 264 |         effect2->setSource("Orxonox/smoke4"); | 
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 | 265 |         effect2->setLifetime(3.0f); | 
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| [6119] | 266 |     } | 
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 | 267 |  | 
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 | 268 |     /** | 
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 | 269 |     @brief | 
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 | 270 |         Rotates the Rocket around the y-axis by the amount specified by the first component of the input 2-dim vector. | 
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 | 271 |     @param value | 
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 | 272 |         The vector determining the amount of the angular movement. | 
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 | 273 |     */ | 
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 | 274 |     void Rocket::rotateYaw(const Vector2& value) | 
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 | 275 |     { | 
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 | 276 |         ControllableEntity::rotateYaw(value); | 
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| [6387] | 277 |  | 
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| [6119] | 278 |         if( !this->isInMouseLook() ) | 
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 | 279 |             this->localAngularVelocity_.y += value.x; | 
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 | 280 |     } | 
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 | 281 |  | 
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 | 282 |     /** | 
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 | 283 |     @brief | 
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 | 284 |         Rotates the Rocket around the x-axis by the amount specified by the first component of the input 2-dim vector. | 
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 | 285 |     @param value | 
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 | 286 |         The vector determining the amount of the angular movement. | 
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 | 287 |     */ | 
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 | 288 |     void Rocket::rotatePitch(const Vector2& value) | 
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 | 289 |     { | 
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 | 290 |         ControllableEntity::rotatePitch(value); | 
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| [6387] | 291 |  | 
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| [6119] | 292 |         if( !this->isInMouseLook() ) | 
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 | 293 |             this->localAngularVelocity_.x += value.x; | 
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 | 294 |     } | 
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 | 295 |  | 
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 | 296 |     /** | 
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 | 297 |     @brief | 
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 | 298 |         Rotates the Rocket around the z-axis by the amount specified by the first component of the input 2-dim vector. | 
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 | 299 |     @param value | 
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 | 300 |         The vector determining the amount of the angular movement. | 
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 | 301 |     */ | 
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 | 302 |     void Rocket::rotateRoll(const Vector2& value) | 
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 | 303 |     { | 
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 | 304 |         ControllableEntity::rotateRoll(value); | 
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| [6387] | 305 |  | 
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| [6119] | 306 |         if( !this->isInMouseLook() ) | 
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 | 307 |             this->localAngularVelocity_.z += value.x; | 
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 | 308 |     } | 
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| [6387] | 309 |  | 
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| [6119] | 310 | } | 
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