| [6119] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Oliver Scheuss | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #include "Rocket.h" | 
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|  | 30 |  | 
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| [6378] | 31 | #include <BulletDynamics/Dynamics/btRigidBody.h> | 
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|  | 32 |  | 
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|  | 33 | #include "core/CoreIncludes.h" | 
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| [6119] | 34 | #include "core/XMLPort.h" | 
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| [6378] | 35 | #include "worldentities/CameraPosition.h" | 
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| [6119] | 36 | #include "worldentities/pawns/Pawn.h" | 
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|  | 37 | #include "graphics/ParticleSpawner.h" | 
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|  | 38 | #include "graphics/Model.h" | 
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|  | 39 | #include "objects/collisionshapes/ConeCollisionShape.h" | 
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|  | 40 | #include "infos/PlayerInfo.h" | 
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|  | 41 | #include "controllers/Controller.h" | 
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| [6247] | 42 | #include "sound/WorldSound.h" | 
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|  | 43 |  | 
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| [6119] | 44 | namespace orxonox | 
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|  | 45 | { | 
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| [6120] | 46 | CreateFactory(Rocket); | 
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| [6119] | 47 | // create the factory for the Rocket | 
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|  | 48 |  | 
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|  | 49 | /** | 
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|  | 50 | @brief | 
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|  | 51 | Constructor. Registers the object and initializes some default values. | 
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|  | 52 | */ | 
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|  | 53 | Rocket::Rocket(BaseObject* creator) : ControllableEntity(creator) | 
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|  | 54 | { | 
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|  | 55 | RegisterObject(Rocket);// - register the Rocket class to the core | 
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|  | 56 |  | 
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| [6120] | 57 | this->localAngularVelocity_ = 0; | 
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| [6315] | 58 | this->bDestroy_ = false; | 
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|  | 59 | this->lifetime_ = 100; | 
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| [6387] | 60 |  | 
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| [6119] | 61 | if (GameMode::isMaster()) | 
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|  | 62 | { | 
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|  | 63 | this->setCollisionType(WorldEntity::Kinematic); | 
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|  | 64 | this->setVelocity(0,0,-100); | 
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| [6387] | 65 |  | 
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| [6167] | 66 | Model* model = new Model(this); | 
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|  | 67 | model->setMeshSource("rocket.mesh"); | 
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| [6389] | 68 | model->scale(0.7); | 
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| [6167] | 69 | this->attach(model); | 
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|  | 70 | ParticleEmitter* fire = new ParticleEmitter(this); | 
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| [6119] | 71 | this->attach(fire); | 
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|  | 72 | fire->setOrientation(this->getOrientation()); | 
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|  | 73 | fire->setSource("Orxonox/rocketfire"); | 
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| [6387] | 74 |  | 
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| [6119] | 75 | this->enableCollisionCallback(); | 
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|  | 76 | this->setCollisionResponse(false); | 
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|  | 77 | this->setCollisionType(Kinematic); | 
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|  | 78 |  | 
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| [6167] | 79 | ConeCollisionShape* collisionShape = new ConeCollisionShape(this); | 
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|  | 80 | collisionShape->setRadius(3); | 
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|  | 81 | collisionShape->setHeight(500); | 
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|  | 82 | this->attachCollisionShape(collisionShape); | 
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| [6119] | 83 |  | 
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|  | 84 | this->destroyTimer_.setTimer(this->lifetime_, false, createExecutor(createFunctor(&Rocket::destroyObject, this))); | 
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| [6387] | 85 |  | 
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| [6313] | 86 | this->defSndWpnEngine_ = new WorldSound(this); | 
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|  | 87 | this->defSndWpnEngine_->setLooping(true); | 
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|  | 88 | this->defSndWpnEngine_->setSource("sounds/Rocket_engine.ogg"); | 
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|  | 89 | this->attach(defSndWpnEngine_); | 
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| [6285] | 90 |  | 
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| [6313] | 91 | this->defSndWpnLaunch_ = new WorldSound(this); | 
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|  | 92 | this->defSndWpnLaunch_->setLooping(false); | 
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|  | 93 | this->defSndWpnLaunch_->setSource("sounds/Rocket_launch.ogg"); | 
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|  | 94 | this->attach(defSndWpnLaunch_); | 
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|  | 95 | } | 
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|  | 96 | else | 
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|  | 97 | { | 
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|  | 98 | this->defSndWpnEngine_ = 0; | 
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|  | 99 | this->defSndWpnLaunch_ = 0; | 
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|  | 100 | } | 
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| [6387] | 101 |  | 
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| [6315] | 102 | CameraPosition* camPosition = new CameraPosition(this); | 
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|  | 103 | camPosition->setPosition(0,4,15); | 
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|  | 104 | camPosition->setAllowMouseLook(true); | 
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|  | 105 | this->addCameraPosition(camPosition); | 
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| [6119] | 106 | } | 
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|  | 107 |  | 
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|  | 108 | /** | 
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|  | 109 | @brief | 
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| [6247] | 110 | Destructor. Destroys controller, if present and kills sounds, if playing. | 
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| [6119] | 111 | */ | 
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|  | 112 | Rocket::~Rocket() | 
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|  | 113 | { | 
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|  | 114 | if(this->isInitialized()) | 
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|  | 115 | { | 
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| [6167] | 116 | if (GameMode::isMaster() && this->player_) | 
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| [6119] | 117 | this->player_->stopTemporaryControl(); | 
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| [6383] | 118 |  | 
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| [6315] | 119 | if ( this->defSndWpnEngine_ ) | 
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| [6381] | 120 | this->defSndWpnEngine_->destroy(); | 
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| [6383] | 121 |  | 
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| [6315] | 122 | if ( this->defSndWpnLaunch_ ) | 
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| [6381] | 123 | this->defSndWpnLaunch_->destroy(); | 
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| [6119] | 124 | } | 
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|  | 125 | } | 
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|  | 126 |  | 
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|  | 127 | /** | 
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|  | 128 | @brief | 
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|  | 129 | Method for creating a Rocket through XML. | 
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|  | 130 | */ | 
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|  | 131 | void Rocket::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
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|  | 132 | { | 
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|  | 133 | // this calls the XMLPort function of the parent class | 
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|  | 134 | SUPER(Rocket, XMLPort, xmlelement, mode); | 
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|  | 135 | } | 
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| [6387] | 136 |  | 
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| [6119] | 137 | void Rocket::setOwner(Pawn* owner) | 
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|  | 138 | { | 
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|  | 139 | this->owner_ = owner; | 
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|  | 140 | this->originalControllableEntity_ = this->owner_->getPlayer()->getControllableEntity(); | 
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|  | 141 | this->player_ = this->owner_->getPlayer(); | 
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|  | 142 | this->owner_->getPlayer()->startTemporaryControl(this); | 
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| [6247] | 143 |  | 
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| [6315] | 144 | if( GameMode::isMaster() ) | 
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|  | 145 | { | 
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|  | 146 | this->defSndWpnEngine_->play(); | 
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|  | 147 | this->defSndWpnLaunch_->play(); | 
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|  | 148 | } | 
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| [6119] | 149 | } | 
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|  | 150 |  | 
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|  | 151 | /** | 
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|  | 152 | @brief | 
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|  | 153 | Defines which actions the Rocket has to take in each tick. | 
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|  | 154 | @param dt | 
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|  | 155 | The length of the tick. | 
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|  | 156 | */ | 
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|  | 157 | void Rocket::tick(float dt) | 
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|  | 158 | { | 
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|  | 159 | SUPER(Rocket, tick, dt); | 
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| [6387] | 160 |  | 
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| [6119] | 161 | if( this->hasLocalController() ) | 
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|  | 162 | { | 
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|  | 163 | this->setAngularVelocity(this->getOrientation() * this->localAngularVelocity_); | 
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|  | 164 | this->setVelocity( this->getOrientation()*WorldEntity::FRONT*this->getVelocity().length() ); | 
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|  | 165 | this->localAngularVelocity_ = 0; | 
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| [6387] | 166 |  | 
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| [6119] | 167 | if( this->bDestroy_ ) | 
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|  | 168 | this->destroy(); | 
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|  | 169 | } | 
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|  | 170 | } | 
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| [6387] | 171 |  | 
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| [6119] | 172 | bool Rocket::collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint) | 
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|  | 173 | { | 
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|  | 174 | if (!this->bDestroy_ && GameMode::isMaster()) | 
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|  | 175 | { | 
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|  | 176 | if (otherObject == this->owner_) | 
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|  | 177 | return false; | 
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| [6387] | 178 |  | 
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| [6119] | 179 | this->bDestroy_ = true; | 
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|  | 180 |  | 
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|  | 181 | if (this->owner_) | 
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|  | 182 | { | 
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|  | 183 | { | 
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|  | 184 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); | 
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|  | 185 | effect->setPosition(this->getPosition()); | 
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|  | 186 | effect->setOrientation(this->getOrientation()); | 
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|  | 187 | effect->setDestroyAfterLife(true); | 
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|  | 188 | effect->setSource("Orxonox/explosion4"); | 
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|  | 189 | effect->setLifetime(2.0f); | 
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|  | 190 | } | 
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|  | 191 |  | 
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|  | 192 | { | 
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|  | 193 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); | 
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|  | 194 | effect->setPosition(this->getPosition()); | 
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|  | 195 | effect->setOrientation(this->getOrientation()); | 
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|  | 196 | effect->setDestroyAfterLife(true); | 
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|  | 197 | effect->setSource("Orxonox/smoke4"); | 
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|  | 198 | effect->setLifetime(3.0f); | 
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|  | 199 | } | 
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|  | 200 | } | 
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|  | 201 |  | 
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|  | 202 | float dmg = this->damage_; | 
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|  | 203 | if (this->owner_) | 
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|  | 204 | dmg = this->owner_->getPickups().processModifiers(ModifierType::Damage, dmg, false); | 
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|  | 205 |  | 
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|  | 206 | Pawn* victim = orxonox_cast<Pawn*>(otherObject); | 
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|  | 207 | if (victim) | 
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| [6295] | 208 | victim->hit(this->owner_, contactPoint, dmg); | 
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| [6119] | 209 | //             this->destroy(); | 
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|  | 210 | } | 
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|  | 211 | return false; | 
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|  | 212 | } | 
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| [6387] | 213 |  | 
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| [6119] | 214 | void Rocket::destroyObject() | 
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|  | 215 | { | 
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|  | 216 | if (GameMode::isMaster()) | 
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| [6247] | 217 | { | 
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|  | 218 | if(this->defSndWpnEngine_->isPlaying()) | 
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|  | 219 | { | 
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|  | 220 | this->defSndWpnEngine_->stop(); | 
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|  | 221 | } | 
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| [6119] | 222 | this->destroy(); | 
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| [6247] | 223 | } | 
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| [6119] | 224 | } | 
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| [6387] | 225 |  | 
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| [6119] | 226 | void Rocket::fired(unsigned int firemode) | 
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|  | 227 | { | 
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|  | 228 | if (this->owner_) | 
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|  | 229 | { | 
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|  | 230 | { | 
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|  | 231 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); | 
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|  | 232 | effect->setPosition(this->getPosition()); | 
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|  | 233 | effect->setOrientation(this->getOrientation()); | 
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|  | 234 | effect->setDestroyAfterLife(true); | 
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|  | 235 | effect->setSource("Orxonox/explosion4"); | 
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|  | 236 | effect->setLifetime(2.0f); | 
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|  | 237 | } | 
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|  | 238 |  | 
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|  | 239 | { | 
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|  | 240 | ParticleSpawner* effect = new ParticleSpawner(this->owner_->getCreator()); | 
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|  | 241 | effect->setPosition(this->getPosition()); | 
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|  | 242 | effect->setOrientation(this->getOrientation()); | 
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|  | 243 | effect->setDestroyAfterLife(true); | 
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|  | 244 | effect->setSource("Orxonox/smoke4"); | 
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|  | 245 | effect->setLifetime(3.0f); | 
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|  | 246 | } | 
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|  | 247 | this->destroy(); | 
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|  | 248 | } | 
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|  | 249 | } | 
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|  | 250 |  | 
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|  | 251 | /** | 
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|  | 252 | @brief | 
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|  | 253 | Rotates the Rocket around the y-axis by the amount specified by the first component of the input 2-dim vector. | 
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|  | 254 | @param value | 
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|  | 255 | The vector determining the amount of the angular movement. | 
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|  | 256 | */ | 
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|  | 257 | void Rocket::rotateYaw(const Vector2& value) | 
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|  | 258 | { | 
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|  | 259 | ControllableEntity::rotateYaw(value); | 
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| [6387] | 260 |  | 
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| [6119] | 261 | if( !this->isInMouseLook() ) | 
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|  | 262 | this->localAngularVelocity_.y += value.x; | 
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|  | 263 | } | 
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|  | 264 |  | 
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|  | 265 | /** | 
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|  | 266 | @brief | 
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|  | 267 | Rotates the Rocket around the x-axis by the amount specified by the first component of the input 2-dim vector. | 
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|  | 268 | @param value | 
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|  | 269 | The vector determining the amount of the angular movement. | 
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|  | 270 | */ | 
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|  | 271 | void Rocket::rotatePitch(const Vector2& value) | 
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|  | 272 | { | 
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|  | 273 | ControllableEntity::rotatePitch(value); | 
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| [6387] | 274 |  | 
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| [6119] | 275 | if( !this->isInMouseLook() ) | 
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|  | 276 | this->localAngularVelocity_.x += value.x; | 
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|  | 277 | } | 
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|  | 278 |  | 
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|  | 279 | /** | 
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|  | 280 | @brief | 
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|  | 281 | Rotates the Rocket around the z-axis by the amount specified by the first component of the input 2-dim vector. | 
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|  | 282 | @param value | 
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|  | 283 | The vector determining the amount of the angular movement. | 
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|  | 284 | */ | 
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|  | 285 | void Rocket::rotateRoll(const Vector2& value) | 
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|  | 286 | { | 
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|  | 287 | ControllableEntity::rotateRoll(value); | 
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| [6387] | 288 |  | 
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| [6119] | 289 | if( !this->isInMouseLook() ) | 
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|  | 290 | this->localAngularVelocity_.z += value.x; | 
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|  | 291 | } | 
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| [6387] | 292 |  | 
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| [6119] | 293 | } | 
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