| [6119] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Oliver Scheuss | 
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|  | 24 | *   Co-authors: | 
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| [8706] | 25 | *      simonmie | 
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| [6119] | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [8855] | 29 | /** | 
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|  | 30 | @file Rocket.h | 
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|  | 31 | @brief Implementation of the Rocket class. | 
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|  | 32 | */ | 
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|  | 33 |  | 
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| [6119] | 34 | #include "Rocket.h" | 
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|  | 35 |  | 
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| [6378] | 36 | #include <BulletDynamics/Dynamics/btRigidBody.h> | 
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|  | 37 |  | 
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|  | 38 | #include "core/CoreIncludes.h" | 
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| [6119] | 39 | #include "core/XMLPort.h" | 
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| [8855] | 40 |  | 
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|  | 41 | #include "Scene.h" | 
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|  | 42 | #include "controllers/Controller.h" | 
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|  | 43 | #include "graphics/Model.h" | 
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| [6119] | 44 | #include "graphics/ParticleSpawner.h" | 
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| [8855] | 45 | #include "infos/PlayerInfo.h" | 
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| [6119] | 46 | #include "objects/collisionshapes/ConeCollisionShape.h" | 
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| [6247] | 47 | #include "sound/WorldSound.h" | 
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| [8855] | 48 | #include "worldentities/CameraPosition.h" | 
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|  | 49 | #include "worldentities/pawns/Pawn.h" | 
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| [10622] | 50 | //#include "particleuniverse/include/ParticleUniverseSystemManager.h" | 
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| [6247] | 51 |  | 
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| [6119] | 52 | namespace orxonox | 
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|  | 53 | { | 
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| [9667] | 54 | RegisterClass(Rocket); | 
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| [6119] | 55 |  | 
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|  | 56 | /** | 
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|  | 57 | @brief | 
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|  | 58 | Constructor. Registers the object and initializes some default values. | 
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|  | 59 | */ | 
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| [9667] | 60 | Rocket::Rocket(Context* context) | 
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|  | 61 | : ControllableEntity(context) | 
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| [8738] | 62 | , BasicProjectile() | 
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| [9667] | 63 | , RadarViewable(this, static_cast<WorldEntity*>(this)) | 
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| [6119] | 64 | { | 
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| [8855] | 65 | RegisterObject(Rocket);// Register the Rocket class to the core | 
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| [6119] | 66 |  | 
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| [6120] | 67 | this->localAngularVelocity_ = 0; | 
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| [11052] | 68 | this->lifetime_ = 20.0f; | 
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| [6387] | 69 |  | 
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| [6119] | 70 | if (GameMode::isMaster()) | 
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|  | 71 | { | 
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| [11071] | 72 | this->setCollisionType(WorldEntity::CollisionType::Kinematic); | 
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| [6119] | 73 | this->setVelocity(0,0,-100); | 
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| [6387] | 74 |  | 
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| [8855] | 75 | // Create rocket model | 
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| [9667] | 76 | Model* model = new Model(this->getContext()); | 
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| [6167] | 77 | model->setMeshSource("rocket.mesh"); | 
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| [11052] | 78 | model->scale(1.0f); | 
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| [6167] | 79 | this->attach(model); | 
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| [8855] | 80 |  | 
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|  | 81 | // Add effects. | 
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| [9667] | 82 | ParticleEmitter* fire = new ParticleEmitter(this->getContext()); | 
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| [6119] | 83 | this->attach(fire); | 
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|  | 84 | fire->setOrientation(this->getOrientation()); | 
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|  | 85 | fire->setSource("Orxonox/rocketfire"); | 
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| [10622] | 86 |  | 
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|  | 87 | // Add Particle Universe Effects | 
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|  | 88 | //ParticleUniverse::ParticleSystemManager* pManager = ParticleUniverse::ParticleSystemManager::getSingletonPtr(); | 
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|  | 89 | //ParticleUniverse::ParticleSystem* pSys1 = pManager->createParticleSystem("pSys1", "bubbles", this->getScene()->getSceneManager()); | 
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|  | 90 | //this->attachOgreObject(pSys1); | 
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| [6387] | 91 |  | 
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| [6119] | 92 | this->enableCollisionCallback(); | 
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|  | 93 | this->setCollisionResponse(false); | 
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| [11071] | 94 | this->setCollisionType(CollisionType::Kinematic); | 
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| [6119] | 95 |  | 
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| [8855] | 96 | // Add collision shape | 
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| [9667] | 97 | ConeCollisionShape* collisionShape = new ConeCollisionShape(this->getContext()); | 
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| [6167] | 98 | collisionShape->setRadius(3); | 
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|  | 99 | collisionShape->setHeight(500); | 
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|  | 100 | this->attachCollisionShape(collisionShape); | 
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| [6119] | 101 |  | 
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| [8855] | 102 | // Add sound | 
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| [9667] | 103 | this->defSndWpnEngine_ = new WorldSound(this->getContext()); | 
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| [6313] | 104 | this->defSndWpnEngine_->setLooping(true); | 
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|  | 105 | this->defSndWpnEngine_->setSource("sounds/Rocket_engine.ogg"); | 
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| [7848] | 106 | this->defSndWpnEngine_->setVolume(1.0f); | 
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| [6313] | 107 | this->attach(defSndWpnEngine_); | 
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| [6285] | 108 |  | 
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| [9667] | 109 | this->defSndWpnLaunch_ = new WorldSound(this->getContext()); | 
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| [6313] | 110 | this->defSndWpnLaunch_->setLooping(false); | 
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|  | 111 | this->defSndWpnLaunch_->setSource("sounds/Rocket_launch.ogg"); | 
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| [7848] | 112 | this->defSndWpnLaunch_->setVolume(1.0f); | 
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| [6313] | 113 | this->attach(defSndWpnLaunch_); | 
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| [11052] | 114 |  | 
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|  | 115 | this->setHudTemplate("rockethud"); | 
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| [6313] | 116 | } | 
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|  | 117 | else | 
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|  | 118 | { | 
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| [11071] | 119 | this->defSndWpnEngine_ = nullptr; | 
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|  | 120 | this->defSndWpnLaunch_ = nullptr; | 
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| [6313] | 121 | } | 
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| [6387] | 122 |  | 
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| [8855] | 123 | // Add camera | 
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| [9667] | 124 | CameraPosition* camPosition = new CameraPosition(this->getContext()); | 
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| [6315] | 125 | camPosition->setPosition(0,4,15); | 
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|  | 126 | camPosition->setAllowMouseLook(true); | 
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|  | 127 | this->addCameraPosition(camPosition); | 
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| [8738] | 128 |  | 
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|  | 129 | this->setRadarObjectColour(ColourValue(1.0, 0.5, 0.0)); // orange | 
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| [11071] | 130 | this->setRadarObjectShape(RadarViewable::Shape::Triangle); | 
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| [8738] | 131 | this->setRadarObjectScale(0.5f); | 
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| [6119] | 132 | } | 
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|  | 133 |  | 
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|  | 134 | /** | 
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|  | 135 | @brief | 
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| [6247] | 136 | Destructor. Destroys controller, if present and kills sounds, if playing. | 
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| [6119] | 137 | */ | 
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|  | 138 | Rocket::~Rocket() | 
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|  | 139 | { | 
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|  | 140 | if(this->isInitialized()) | 
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|  | 141 | { | 
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| [7163] | 142 | if (GameMode::isMaster()) | 
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|  | 143 | { | 
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|  | 144 | this->destructionEffect(); | 
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| [6383] | 145 |  | 
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| [7163] | 146 | if (this->getPlayer() && this->getController()) | 
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|  | 147 | this->player_->stopTemporaryControl(); | 
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|  | 148 | } | 
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|  | 149 |  | 
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| [6315] | 150 | if ( this->defSndWpnEngine_ ) | 
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| [6381] | 151 | this->defSndWpnEngine_->destroy(); | 
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| [6383] | 152 |  | 
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| [6315] | 153 | if ( this->defSndWpnLaunch_ ) | 
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| [6381] | 154 | this->defSndWpnLaunch_->destroy(); | 
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| [6119] | 155 | } | 
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|  | 156 | } | 
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|  | 157 |  | 
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|  | 158 | /** | 
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|  | 159 | @brief | 
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| [8855] | 160 | Sets the entity that fired the Rocket. | 
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|  | 161 | @param shooter | 
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|  | 162 | A pointer to the Pawn that fired the Rocket. | 
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| [6119] | 163 | */ | 
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| [8855] | 164 | void Rocket::setShooter(Pawn* shooter) | 
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| [6119] | 165 | { | 
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| [8855] | 166 | this->BasicProjectile::setShooter(shooter); | 
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|  | 167 |  | 
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|  | 168 | this->player_ = this->getShooter()->getPlayer(); | 
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| [9016] | 169 | if(this->player_) | 
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|  | 170 | this->player_->startTemporaryControl(this); | 
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| [6387] | 171 |  | 
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| [6315] | 172 | if( GameMode::isMaster() ) | 
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|  | 173 | { | 
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|  | 174 | this->defSndWpnEngine_->play(); | 
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|  | 175 | this->defSndWpnLaunch_->play(); | 
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|  | 176 | } | 
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| [6119] | 177 | } | 
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|  | 178 |  | 
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|  | 179 | /** | 
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|  | 180 | @brief | 
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|  | 181 | Defines which actions the Rocket has to take in each tick. | 
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|  | 182 | @param dt | 
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|  | 183 | The length of the tick. | 
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|  | 184 | */ | 
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|  | 185 | void Rocket::tick(float dt) | 
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|  | 186 | { | 
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|  | 187 | SUPER(Rocket, tick, dt); | 
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| [6387] | 188 |  | 
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| [6119] | 189 | if( this->hasLocalController() ) | 
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|  | 190 | { | 
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|  | 191 | this->setAngularVelocity(this->getOrientation() * this->localAngularVelocity_); | 
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|  | 192 | this->setVelocity( this->getOrientation()*WorldEntity::FRONT*this->getVelocity().length() ); | 
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|  | 193 | this->localAngularVelocity_ = 0; | 
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| [7163] | 194 | } | 
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| [6387] | 195 |  | 
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| [8855] | 196 | this->destroyCheck(); | 
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| [6119] | 197 | } | 
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| [6387] | 198 |  | 
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| [10216] | 199 | bool Rocket::collidesAgainst(WorldEntity* otherObject, const btCollisionShape* cs, btManifoldPoint& contactPoint) | 
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| [6119] | 200 | { | 
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| [10216] | 201 | return this->processCollision(otherObject, contactPoint, cs); | 
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| [6119] | 202 | } | 
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| [6387] | 203 |  | 
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| [8855] | 204 | /** | 
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|  | 205 | @brief | 
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|  | 206 | Destroys the Rocket and stops the sound, | 
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|  | 207 | */ | 
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|  | 208 | void Rocket::destroyObject(void) | 
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| [6119] | 209 | { | 
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| [8855] | 210 | if (GameMode::isMaster() && this->defSndWpnEngine_->isPlaying()) | 
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|  | 211 | this->defSndWpnEngine_->stop(); | 
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|  | 212 |  | 
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|  | 213 | this->BasicProjectile::destroyObject(); | 
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| [6119] | 214 | } | 
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| [6387] | 215 |  | 
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| [8855] | 216 | /** | 
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|  | 217 | @brief | 
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|  | 218 | Destroys the Rocket upon pressing "fire". | 
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|  | 219 | */ | 
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| [6119] | 220 | void Rocket::fired(unsigned int firemode) | 
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|  | 221 | { | 
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| [8855] | 222 | this->destroyObject(); | 
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| [7163] | 223 | } | 
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| [7848] | 224 |  | 
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| [8855] | 225 | /** | 
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|  | 226 | @brief | 
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|  | 227 | The effects that are displayed, when the Rocket is destroyed. | 
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|  | 228 | */ | 
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| [7163] | 229 | void Rocket::destructionEffect() | 
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|  | 230 | { | 
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| [10622] | 231 | ParticleSpawner *effect1, *effect2, *effect3, *effect4, *effect5; | 
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| [8855] | 232 | if(this->getShooter()) | 
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| [6119] | 233 | { | 
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| [9667] | 234 | effect1 = new ParticleSpawner(this->getShooter()->getContext()); | 
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|  | 235 | effect2 = new ParticleSpawner(this->getShooter()->getContext()); | 
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| [10622] | 236 | effect3 = new ParticleSpawner(this->getShooter()->getContext()); | 
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|  | 237 | effect4 = new ParticleSpawner(this->getShooter()->getContext()); | 
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|  | 238 | effect5 = new ParticleSpawner(this->getShooter()->getContext()); | 
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| [6119] | 239 | } | 
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| [7163] | 240 | else | 
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|  | 241 | { | 
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| [9667] | 242 | effect1 = new ParticleSpawner(this->getContext()); | 
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|  | 243 | effect2 = new ParticleSpawner(this->getContext()); | 
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| [10622] | 244 | effect3 = new ParticleSpawner(this->getContext()); | 
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|  | 245 | effect4 = new ParticleSpawner(this->getContext()); | 
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|  | 246 | effect5 = new ParticleSpawner(this->getContext()); | 
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| [7163] | 247 | } | 
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| [7848] | 248 |  | 
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| [7163] | 249 | effect1->setPosition(this->getPosition()); | 
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|  | 250 | effect1->setOrientation(this->getOrientation()); | 
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|  | 251 | effect1->setDestroyAfterLife(true); | 
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| [10622] | 252 | effect1->setSource("orxonox/explosion_flash"); | 
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| [7163] | 253 | effect1->setLifetime(2.0f); | 
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| [7848] | 254 |  | 
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| [7163] | 255 | effect2->setPosition(this->getPosition()); | 
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|  | 256 | effect2->setOrientation(this->getOrientation()); | 
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|  | 257 | effect2->setDestroyAfterLife(true); | 
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| [10622] | 258 | effect2->setSource("orxonox/explosion_flame"); | 
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| [7163] | 259 | effect2->setLifetime(3.0f); | 
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| [10622] | 260 |  | 
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|  | 261 | effect3->setPosition(this->getPosition()); | 
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|  | 262 | effect3->setOrientation(this->getOrientation()); | 
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|  | 263 | effect3->setDestroyAfterLife(true); | 
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|  | 264 | effect3->setSource("orxonox/explosion_shockwave"); | 
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|  | 265 | effect3->setLifetime(3.0f); | 
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|  | 266 |  | 
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|  | 267 | effect4->setPosition(this->getPosition()); | 
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|  | 268 | effect4->setOrientation(this->getOrientation()); | 
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|  | 269 | effect4->setDestroyAfterLife(true); | 
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|  | 270 | effect4->setSource("orxonox/explosion_sparks"); | 
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|  | 271 | effect4->setLifetime(3.0f); | 
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|  | 272 |  | 
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|  | 273 | effect5->setPosition(this->getPosition()); | 
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|  | 274 | effect5->setOrientation(this->getOrientation()); | 
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|  | 275 | effect5->setDestroyAfterLife(true); | 
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|  | 276 | effect5->setSource("orxonox/explosion_streak1"); | 
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|  | 277 | effect5->setLifetime(3.0f); | 
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| [6119] | 278 | } | 
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|  | 279 |  | 
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|  | 280 | /** | 
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|  | 281 | @brief | 
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|  | 282 | Rotates the Rocket around the y-axis by the amount specified by the first component of the input 2-dim vector. | 
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|  | 283 | @param value | 
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|  | 284 | The vector determining the amount of the angular movement. | 
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|  | 285 | */ | 
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|  | 286 | void Rocket::rotateYaw(const Vector2& value) | 
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|  | 287 | { | 
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|  | 288 | ControllableEntity::rotateYaw(value); | 
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| [6387] | 289 |  | 
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| [6119] | 290 | if( !this->isInMouseLook() ) | 
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|  | 291 | this->localAngularVelocity_.y += value.x; | 
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|  | 292 | } | 
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|  | 293 |  | 
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|  | 294 | /** | 
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|  | 295 | @brief | 
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|  | 296 | Rotates the Rocket around the x-axis by the amount specified by the first component of the input 2-dim vector. | 
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|  | 297 | @param value | 
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|  | 298 | The vector determining the amount of the angular movement. | 
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|  | 299 | */ | 
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|  | 300 | void Rocket::rotatePitch(const Vector2& value) | 
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|  | 301 | { | 
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|  | 302 | ControllableEntity::rotatePitch(value); | 
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| [6387] | 303 |  | 
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| [6119] | 304 | if( !this->isInMouseLook() ) | 
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|  | 305 | this->localAngularVelocity_.x += value.x; | 
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|  | 306 | } | 
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|  | 307 |  | 
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|  | 308 | /** | 
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|  | 309 | @brief | 
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|  | 310 | Rotates the Rocket around the z-axis by the amount specified by the first component of the input 2-dim vector. | 
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|  | 311 | @param value | 
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|  | 312 | The vector determining the amount of the angular movement. | 
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|  | 313 | */ | 
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|  | 314 | void Rocket::rotateRoll(const Vector2& value) | 
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|  | 315 | { | 
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|  | 316 | ControllableEntity::rotateRoll(value); | 
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| [6387] | 317 |  | 
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| [6119] | 318 | if( !this->isInMouseLook() ) | 
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|  | 319 | this->localAngularVelocity_.z += value.x; | 
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|  | 320 | } | 
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| [6387] | 321 |  | 
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| [11052] | 322 | float Rocket::getFuel() const | 
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|  | 323 | { | 
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|  | 324 | return this->destroyTimer_.getRemainingTime(); | 
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|  | 325 | } | 
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|  | 326 |  | 
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|  | 327 | void Rocket::setMaxFuel(float fuel) | 
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|  | 328 | { | 
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|  | 329 | this->lifetime_ = fuel; | 
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|  | 330 | this->destroyTimer_.setTimer(this->lifetime_, false, createExecutor(createFunctor(&BasicProjectile::destroyObject, this))); | 
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|  | 331 | } | 
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| [6119] | 332 | } | 
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