| [2099] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Fabian 'x3n' Landau | 
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|  | 24 | *   Co-authors: | 
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| [8706] | 25 | *      simonmie | 
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| [2099] | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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|  | 29 | #ifndef _Projectile_H__ | 
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|  | 30 | #define _Projectile_H__ | 
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|  | 31 |  | 
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| [5724] | 32 | #include "weapons/WeaponsPrereqs.h" | 
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| [2099] | 33 |  | 
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| [3196] | 34 | #include "tools/Timer.h" | 
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| [5735] | 35 | #include "worldentities/MovableEntity.h" | 
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| [2099] | 36 |  | 
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| [8706] | 37 | #include "BasicProjectile.h" | 
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|  | 38 |  | 
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| [2099] | 39 | namespace orxonox | 
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|  | 40 | { | 
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| [8706] | 41 | class _WeaponsExport Projectile : public MovableEntity, public BasicProjectile | 
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| [2099] | 42 | { | 
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|  | 43 | public: | 
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| [2662] | 44 | Projectile(BaseObject* creator); | 
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| [2099] | 45 | virtual ~Projectile(); | 
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| [2662] | 46 |  | 
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| [2099] | 47 | void setConfigValues(); | 
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|  | 48 | void destroyObject(); | 
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| [2662] | 49 |  | 
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| [2099] | 50 | virtual void tick(float dt); | 
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| [2662] | 51 | virtual bool collidesAgainst(WorldEntity* otherObject, btManifoldPoint& contactPoint); | 
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| [2099] | 52 |  | 
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| [5929] | 53 | void setOwner(Pawn* owner); | 
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| [2662] | 54 | inline Pawn* getOwner() const | 
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|  | 55 | { return this->owner_; } | 
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| [2099] | 56 |  | 
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| [8706] | 57 |  | 
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| [2099] | 58 | private: | 
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| [5929] | 59 | WeakPtr<Pawn> owner_; | 
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| [2099] | 60 | float lifetime_; | 
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| [5929] | 61 | Timer destroyTimer_; | 
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| [2099] | 62 | }; | 
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|  | 63 | } | 
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|  | 64 |  | 
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|  | 65 | #endif /* _Projectile_H__ */ | 
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