| 1 | /* | 
|---|
| 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
| 3 | *                    > www.orxonox.net < | 
|---|
| 4 | * | 
|---|
| 5 | * | 
|---|
| 6 | *   License notice: | 
|---|
| 7 | * | 
|---|
| 8 | *   This program is free software; you can redistribute it and/or | 
|---|
| 9 | *   modify it under the terms of the GNU General Public License | 
|---|
| 10 | *   as published by the Free Software Foundation; either version 2 | 
|---|
| 11 | *   of the License, or (at your option) any later version. | 
|---|
| 12 | * | 
|---|
| 13 | *   This program is distributed in the hope that it will be useful, | 
|---|
| 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
| 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
| 16 | *   GNU General Public License for more details. | 
|---|
| 17 | * | 
|---|
| 18 | *   You should have received a copy of the GNU General Public License | 
|---|
| 19 | *   along with this program; if not, write to the Free Software | 
|---|
| 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
| 21 | * | 
|---|
| 22 | *   Author: | 
|---|
| 23 | *      Fabian 'x3n' Landau | 
|---|
| 24 | *   Co-authors: | 
|---|
| 25 | *      ... | 
|---|
| 26 | * | 
|---|
| 27 | */ | 
|---|
| 28 |  | 
|---|
| 29 | /** | 
|---|
| 30 | @file ParticleProjectile.h | 
|---|
| 31 | @brief Implementation of the ParticleProjectile class. | 
|---|
| 32 | */ | 
|---|
| 33 |  | 
|---|
| 34 | #include "ParticleProjectile.h" | 
|---|
| 35 |  | 
|---|
| 36 | #include <OgreParticleEmitter.h> | 
|---|
| 37 | #include "core/CoreIncludes.h" | 
|---|
| 38 | #include "tools/ParticleInterface.h" | 
|---|
| 39 | #include "Scene.h" | 
|---|
| 40 |  | 
|---|
| 41 | namespace orxonox | 
|---|
| 42 | { | 
|---|
| 43 | RegisterClass(ParticleProjectile); | 
|---|
| 44 |  | 
|---|
| 45 | ParticleProjectile::ParticleProjectile(Context* context) : Projectile(context) | 
|---|
| 46 | { | 
|---|
| 47 | RegisterObject(ParticleProjectile); | 
|---|
| 48 |  | 
|---|
| 49 | this->particles_ = nullptr; | 
|---|
| 50 |  | 
|---|
| 51 | //setEffect("Orxonox/sparks2"); | 
|---|
| 52 | } | 
|---|
| 53 |  | 
|---|
| 54 | ParticleProjectile::~ParticleProjectile() | 
|---|
| 55 | { | 
|---|
| 56 | if (this->isInitialized() && this->particles_) | 
|---|
| 57 | { | 
|---|
| 58 | this->detachOgreObject(this->particles_->getParticleSystem()); | 
|---|
| 59 | delete this->particles_; | 
|---|
| 60 | } | 
|---|
| 61 | } | 
|---|
| 62 |  | 
|---|
| 63 | /** | 
|---|
| 64 | @brief | 
|---|
| 65 | Is called when the visibility of the ParticleProjectile has changed. | 
|---|
| 66 | */ | 
|---|
| 67 | void ParticleProjectile::changedVisibility() | 
|---|
| 68 | { | 
|---|
| 69 | SUPER(ParticleProjectile, changedVisibility); | 
|---|
| 70 |  | 
|---|
| 71 | // Change the visibility of the particles. | 
|---|
| 72 | if (this->particles_) | 
|---|
| 73 | this->particles_->setEnabled(this->isVisible()); | 
|---|
| 74 | } | 
|---|
| 75 |  | 
|---|
| 76 | void ParticleProjectile::setEffect(const std::string& effect) | 
|---|
| 77 | { | 
|---|
| 78 | // If we already have a particle interface, delete it | 
|---|
| 79 | if (this->particles_) | 
|---|
| 80 | { | 
|---|
| 81 | this->detachOgreObject(this->particles_->getParticleSystem()); | 
|---|
| 82 | delete this->particles_; | 
|---|
| 83 | this->particles_ = nullptr; | 
|---|
| 84 | } | 
|---|
| 85 |  | 
|---|
| 86 | if (GameMode::showsGraphics()) | 
|---|
| 87 | { | 
|---|
| 88 | // Create the particles. | 
|---|
| 89 | this->particles_ = new ParticleInterface(this->getScene()->getSceneManager(), effect, LODParticle::Normal); | 
|---|
| 90 | this->attachOgreObject(this->particles_->getParticleSystem()); | 
|---|
| 91 | this->particles_->setKeepParticlesInLocalSpace(0); | 
|---|
| 92 |  | 
|---|
| 93 | for (unsigned int i = 0; i < this->particles_->getNumEmitters(); ++i) | 
|---|
| 94 | this->particles_->getEmitter(i)->setDirection(-WorldEntity::FRONT); | 
|---|
| 95 | } | 
|---|
| 96 | else | 
|---|
| 97 | { | 
|---|
| 98 | this->particles_ = nullptr; | 
|---|
| 99 | } | 
|---|
| 100 | } | 
|---|
| 101 | } | 
|---|