| [2049] | 1 | /* | 
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|  | 2 | *   ORXONOX - the hottest 3D action shooter ever to exist | 
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|  | 3 | *                    > www.orxonox.net < | 
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|  | 4 | * | 
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|  | 5 | * | 
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|  | 6 | *   License notice: | 
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|  | 7 | * | 
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|  | 8 | *   This program is free software; you can redistribute it and/or | 
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|  | 9 | *   modify it under the terms of the GNU General Public License | 
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|  | 10 | *   as published by the Free Software Foundation; either version 2 | 
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|  | 11 | *   of the License, or (at your option) any later version. | 
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|  | 12 | * | 
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|  | 13 | *   This program is distributed in the hope that it will be useful, | 
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|  | 14 | *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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|  | 15 | *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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|  | 16 | *   GNU General Public License for more details. | 
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|  | 17 | * | 
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|  | 18 | *   You should have received a copy of the GNU General Public License | 
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|  | 19 | *   along with this program; if not, write to the Free Software | 
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|  | 20 | *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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|  | 21 | * | 
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|  | 22 | *   Author: | 
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|  | 23 | *      Martin Polak | 
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|  | 24 | *   Co-authors: | 
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|  | 25 | *      ... | 
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|  | 26 | * | 
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|  | 27 | */ | 
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|  | 28 |  | 
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| [8855] | 29 | /** | 
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|  | 30 | @file LaserMunition.h | 
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|  | 31 | @brief Implementation of the LaserMunition class. | 
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|  | 32 | */ | 
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|  | 33 |  | 
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| [2920] | 34 | #include "LaserMunition.h" | 
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| [2049] | 35 | #include "core/CoreIncludes.h" | 
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|  | 36 |  | 
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|  | 37 | namespace orxonox | 
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|  | 38 | { | 
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| [2920] | 39 | CreateFactory(LaserMunition); | 
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| [2662] | 40 |  | 
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| [2920] | 41 | LaserMunition::LaserMunition(BaseObject* creator) : ReplenishingMunition(creator) | 
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| [2049] | 42 | { | 
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| [2920] | 43 | RegisterObject(LaserMunition); | 
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| [2662] | 44 |  | 
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| [2918] | 45 | this->maxMunitionPerMagazine_ = 20; | 
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|  | 46 | this->maxMagazines_ = 1; | 
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|  | 47 | this->magazines_ = 1; | 
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| [2049] | 48 |  | 
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| [2918] | 49 | this->bUseSeparateMagazines_ = false; | 
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|  | 50 | this->bStackMunition_ = true; | 
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| [2049] | 51 |  | 
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| [2918] | 52 | this->bAllowMunitionRefilling_ = true; | 
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|  | 53 | this->bAllowMultiMunitionRemovementUnderflow_ = true; | 
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| [2096] | 54 |  | 
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| [8855] | 55 | this->replenishInterval_ = 0.5f; | 
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| [2918] | 56 | this->replenishMunitionAmount_ = 1; | 
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| [2096] | 57 | } | 
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|  | 58 | } | 
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