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                Last change
                  on this file since 11207 was
                  11071,
                  checked in by landauf, 10 years ago
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merged branch cpp11_v3 back to trunk 
 
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                  Property svn:eol-style set to
                  
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            File size:
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| 1 | /* | 
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| 2 |  * GravityBombMunition.h | 
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| 3 |  * | 
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| 4 |  *  Created on: Apr 16, 2015 | 
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| 5 |  *      Author: meggiman | 
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| 6 |  */ | 
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| 7 |  | 
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| 8 | #ifndef GRAVITYBOMBMUNITION_H_ | 
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| 9 | #define GRAVITYBOMBMUNITION_H_ | 
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| 10 |  | 
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| 11 | #include "weapons/WeaponsPrereqs.h" | 
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| 12 | #include "weaponsystem/Munition.h" | 
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| 13 |  | 
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| 14 | namespace orxonox | 
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| 15 | { | 
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| 16 |     /** | 
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| 17 |      * @class   GravityBombMunition | 
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| 18 |      * | 
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| 19 |      * @brief   This class is used to set the behaviour of various  | 
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| 20 |      *          munition specific attributes of the GravityBomb like max count of munition per magazine. | 
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| 21 |      * | 
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| 22 |      * @author  Manuel | 
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| 23 |      * @date    23.05.2015 | 
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| 24 |      */ | 
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| 25 |     class _WeaponsExport GravityBombMunition : public Munition | 
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| 26 |     { | 
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| 27 |         public: | 
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| 28 |             GravityBombMunition(Context* context); | 
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| 29 |             virtual ~GravityBombMunition() = default; | 
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| 30 |     }; | 
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| 31 |  | 
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| 32 | } | 
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| 33 |  | 
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| 34 |  | 
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| 35 | #endif /* GRAVITYBOMBMUNITION_H_ */ | 
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