| 
                Last change
                  on this file since 12141 was
                  11071,
                  checked in by landauf, 10 years ago
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merged branch cpp11_v3 back to trunk 
 
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              - 
                  Property svn:eol-style set to
                  
native
               
             
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            File size:
            772 bytes
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  | Rev | Line |   | 
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| [10369] | 1 | /* | 
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 | 2 |  * GravityBombMunition.h | 
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 | 3 |  * | 
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 | 4 |  *  Created on: Apr 16, 2015 | 
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 | 5 |  *      Author: meggiman | 
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 | 6 |  */ | 
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 | 7 |  | 
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 | 8 | #ifndef GRAVITYBOMBMUNITION_H_ | 
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 | 9 | #define GRAVITYBOMBMUNITION_H_ | 
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 | 10 |  | 
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 | 11 | #include "weapons/WeaponsPrereqs.h" | 
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 | 12 | #include "weaponsystem/Munition.h" | 
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 | 13 |  | 
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 | 14 | namespace orxonox | 
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 | 15 | { | 
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| [10601] | 16 |     /** | 
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 | 17 |      * @class   GravityBombMunition | 
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 | 18 |      * | 
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 | 19 |      * @brief   This class is used to set the behaviour of various  | 
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 | 20 |      *          munition specific attributes of the GravityBomb like max count of munition per magazine. | 
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 | 21 |      * | 
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 | 22 |      * @author  Manuel | 
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 | 23 |      * @date    23.05.2015 | 
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 | 24 |      */ | 
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 | 25 |     class _WeaponsExport GravityBombMunition : public Munition | 
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| [10369] | 26 |     { | 
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 | 27 |         public: | 
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| [10601] | 28 |             GravityBombMunition(Context* context); | 
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| [11071] | 29 |             virtual ~GravityBombMunition() = default; | 
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| [10369] | 30 |     }; | 
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 | 31 |  | 
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 | 32 | } | 
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 | 33 |  | 
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 | 34 |  | 
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 | 35 | #endif /* GRAVITYBOMBMUNITION_H_ */ | 
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