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source: code/trunk/src/modules/towerdefense/Tower.h @ 10580

Last change on this file since 10580 was 9667, checked in by landauf, 11 years ago

merged core6 back to trunk

  • Property svn:eol-style set to native
File size: 1.1 KB
RevLine 
[9135]1//
2//  Tower.h
3//  Orxonox
4//
5//  Created by Fabian Mentzer on 29.04.12.
6//  Copyright (c) 2012 __MyCompanyName__. All rights reserved.
7//
8
[9141]9/**
10@brief
11See TowerDefenseReadme.txt for Information.
[9272]12
[9141]13@ingroup TowerDefense
14*/
15
16
[9135]17#ifndef Orxonox_Tower_h
18#define Orxonox_Tower_h
19
20#include "towerdefense/TowerDefensePrereqs.h"
[9175]21#include "worldentities/pawns/SpaceShip.h"
[9135]22
[9272]23
[9135]24namespace orxonox
25{
[9250]26    class _TowerDefenseExport Tower : public Pawn
[9135]27    {
[9272]28    public:
[9667]29        Tower(Context* context);
[9272]30        virtual ~Tower() {};
31
32        // Maybe later override these to move towers with cursor keys
33        /*
34        virtual void moveFrontBack(const Vector2& value);
35        virtual void moveRightLeft(const Vector2& value);
36        */
37
38        // Overriding these to stop towers from spasing out
39        void setOrientation(const Quaternion& orientation);
[9245]40        virtual void rotateYaw(const Vector2& value);
41        virtual void rotatePitch(const Vector2& value);
42        virtual void rotateRoll(const Vector2& value);
[9272]43
44        void setGame(TowerDefense* towerdefense)
45        { assert(towerdefense); game_ = towerdefense; }
46    private:
47        TowerDefense* game_;
[9135]48    };
49}
50
51
52#endif
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