| [11556] | 1 | /* | 
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 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
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 | 3 |  *                    > www.orxonox.net < | 
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 | 4 |  * | 
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 | 5 |  * | 
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 | 6 |  *   License notice: | 
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 | 7 |  * | 
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 | 8 |  *   This program is free software; you can redistribute it and/or | 
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 | 9 |  *   modify it under the terms of the GNU General Public License | 
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 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
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 | 11 |  *   of the License, or (at your option) any later version. | 
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 | 12 |  * | 
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 | 13 |  *   This program is distributed in the hope that it will be useful, | 
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 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
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 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
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 | 16 |  *   GNU General Public License for more details. | 
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 | 17 |  * | 
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 | 18 |  *   You should have received a copy of the GNU General Public License | 
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 | 19 |  *   along with this program; if not, write to the Free Software | 
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 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
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 | 21 |  * | 
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 | 22 |  *   Author: | 
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 | 23 |  *      Theo von Arx | 
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 | 24 |         Noah Zarro | 
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 | 25 |  *   Co-authors: | 
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 | 26 |  *       | 
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 | 27 |  * | 
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 | 28 |  */ | 
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 | 29 |  | 
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 | 30 | /** | 
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 | 31 |     @file SOBFireball.h | 
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 | 32 |     @brief Declaration of the SOBFireball class. Fireballs are the Projectile of the Fireflower Powerup | 
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 | 33 |     @ingroup SOB | 
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 | 34 | */ | 
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 | 35 |  | 
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 | 36 | #ifndef _SOBFireball_H__ | 
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 | 37 | #define _SOBFireball_H__ | 
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 | 38 |  | 
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 | 39 | #include "superorxobros/SOBPrereqs.h" | 
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 | 40 | #include "worldentities/MovableEntity.h" | 
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 | 41 |  | 
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 | 42 |  | 
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 | 43 | namespace orxonox | 
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 | 44 | { | 
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 | 45 |     class _SOBExport SOBFireball : public MovableEntity | 
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 | 46 |     { | 
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 | 47 |         public: | 
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 | 48 |             SOBFireball(Context* context); | 
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 | 49 |             virtual ~SOBFireball() {} | 
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 | 50 |  | 
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 | 51 |             virtual void XMLPort(Element& xmlelement, XMLPort::Mode mode) override; | 
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 | 52 |             virtual bool collidesAgainst(WorldEntity* otherObject, const btCollisionShape* ownCollisionShape, btManifoldPoint& contactPoint) override; | 
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 | 53 |             virtual void tick(float dt) override; | 
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| [11577] | 54 |             void setDirection(const bool direction); | 
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| [11556] | 55 |            | 
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 | 56 |             void setSpeed(const float speed) | 
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 | 57 |                 { this->speed_ = speed; } | 
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 | 58 |             float getSpeed() const | 
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 | 59 |                 { return speed_; } | 
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 | 60 |  | 
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 | 61 |             bool hasCollided_; | 
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 | 62 |         protected: | 
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 | 63 |             float gravityAcceleration_; | 
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 | 64 |             float speed_; | 
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 | 65 |             bool goesRight_; | 
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 | 66 |             bool changeAllowed_; | 
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 | 67 |             float changedOn_; | 
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| [11570] | 68 |             int hitCounter_; | 
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| [11599] | 69 |             WorldEntity* particlespawner_; | 
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| [11556] | 70 |             | 
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 | 71 |     }; | 
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 | 72 | } | 
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 | 73 |  | 
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 | 74 | #endif /* _SOBFireball_H__ */ | 
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