| [11379] | 1 | /* | 
|---|
 | 2 |  *   ORXONOX - the hottest 3D action shooter ever to exist | 
|---|
 | 3 |  *                    > www.orxonox.net < | 
|---|
 | 4 |  * | 
|---|
 | 5 |  * | 
|---|
 | 6 |  *   License notice: | 
|---|
 | 7 |  * | 
|---|
 | 8 |  *   This program is free software; you can redistribute it and/or | 
|---|
 | 9 |  *   modify it under the terms of the GNU General Public License | 
|---|
 | 10 |  *   as published by the Free Software Foundation; either version 2 | 
|---|
 | 11 |  *   of the License, or (at your option) any later version. | 
|---|
 | 12 |  * | 
|---|
 | 13 |  *   This program is distributed in the hope that it will be useful, | 
|---|
 | 14 |  *   but WITHOUT ANY WARRANTY; without even the implied warranty of | 
|---|
 | 15 |  *   MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the | 
|---|
 | 16 |  *   GNU General Public License for more details. | 
|---|
 | 17 |  * | 
|---|
 | 18 |  *   You should have received a copy of the GNU General Public License | 
|---|
 | 19 |  *   along with this program; if not, write to the Free Software | 
|---|
 | 20 |  *   Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA. | 
|---|
 | 21 |  * | 
|---|
 | 22 |  *   Author: | 
|---|
| [11416] | 23 |  *      Julien Kindle | 
|---|
| [11379] | 24 |  *   Co-authors: | 
|---|
| [11416] | 25 |  *       | 
|---|
| [11379] | 26 |  * | 
|---|
 | 27 |  */ | 
|---|
 | 28 |  | 
|---|
 | 29 | /** | 
|---|
| [11381] | 30 |     @file SOBCenterpoint.cc | 
|---|
| [11416] | 31 |     @brief The SOBCenterpoint is a StaticEntity which represents the level of the minigame.  | 
|---|
| [11379] | 32 | */ | 
|---|
 | 33 |  | 
|---|
 | 34 | #include "SOBCenterpoint.h" | 
|---|
 | 35 |  | 
|---|
 | 36 | #include "core/CoreIncludes.h" | 
|---|
 | 37 | #include "core/XMLPort.h" | 
|---|
 | 38 | #include "SOB.h" | 
|---|
 | 39 |  | 
|---|
 | 40 | namespace orxonox | 
|---|
 | 41 | { | 
|---|
 | 42 |     RegisterClass(SOBCenterpoint); | 
|---|
 | 43 |  | 
|---|
 | 44 |     SOBCenterpoint::SOBCenterpoint(Context* context) : StaticEntity(context) | 
|---|
 | 45 |     { | 
|---|
 | 46 |         RegisterObject(SOBCenterpoint); | 
|---|
| [11381] | 47 |         checkGametype(); | 
|---|
| [11379] | 48 |     } | 
|---|
 | 49 |  | 
|---|
 | 50 |     void SOBCenterpoint::XMLPort(Element& xmlelement, XMLPort::Mode mode) | 
|---|
 | 51 |     { | 
|---|
 | 52 |         SUPER(SOBCenterpoint, XMLPort, xmlelement, mode); | 
|---|
 | 53 |  | 
|---|
| [11381] | 54 |        | 
|---|
| [11416] | 55 |          | 
|---|
| [11381] | 56 |         XMLPortParam(SOBCenterpoint, "cameraOffset", setCameraOffset, getCameraOffset, xmlelement, mode); | 
|---|
 | 57 |          | 
|---|
 | 58 |         XMLPortParam(SOBCenterpoint, "figureTemplate", setFigureTemplate, getFigureTemplate, xmlelement, mode); | 
|---|
 | 59 |          | 
|---|
| [11379] | 60 |     } | 
|---|
 | 61 |  | 
|---|
 | 62 |     void SOBCenterpoint::checkGametype() | 
|---|
 | 63 |     { | 
|---|
| [11381] | 64 |         if (getGametype() != nullptr && this->getGametype()->isA(Class(SOB))) | 
|---|
| [11379] | 65 |         { | 
|---|
 | 66 |             SOB* SOBGametype = orxonox_cast<SOB*>(this->getGametype()); | 
|---|
 | 67 |             SOBGametype->setCenterpoint(this); | 
|---|
 | 68 |         } | 
|---|
 | 69 |     } | 
|---|
 | 70 | } | 
|---|