| [11370] | 1 | /* |
|---|
| 2 | * ORXONOX - the hottest 3D action shooter ever to exist |
|---|
| 3 | * > www.orxonox.net < |
|---|
| 4 | * |
|---|
| 5 | * |
|---|
| 6 | * License notice: |
|---|
| 7 | * |
|---|
| 8 | * This program is free software; you can redistribute it and/or |
|---|
| 9 | * modify it under the terms of the GNU General Public License |
|---|
| 10 | * as published by the Free Software Foundation; either version 2 |
|---|
| 11 | * of the License, or (at your option) any later version. |
|---|
| 12 | * |
|---|
| 13 | * This program is distributed in the hope that it will be useful, |
|---|
| 14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
|---|
| 15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
|---|
| 16 | * GNU General Public License for more details. |
|---|
| 17 | * |
|---|
| 18 | * You should have received a copy of the GNU General Public License |
|---|
| 19 | * along with this program; if not, write to the Free Software |
|---|
| 20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
|---|
| 21 | * |
|---|
| 22 | * Author: |
|---|
| [11416] | 23 | * Julien Kindle |
|---|
| [11370] | 24 | * Co-authors: |
|---|
| [11416] | 25 | * |
|---|
| [11370] | 26 | * |
|---|
| 27 | */ |
|---|
| 28 | |
|---|
| 29 | /** |
|---|
| [11416] | 30 | @file SOB.h |
|---|
| 31 | @brief Declaration of the SOB class. |
|---|
| [11370] | 32 | */ |
|---|
| 33 | |
|---|
| [11378] | 34 | #ifndef _SOB_H__ |
|---|
| 35 | #define _SOB_H__ |
|---|
| [11370] | 36 | |
|---|
| [11378] | 37 | #include "superorxobros/SOBPrereqs.h" |
|---|
| 38 | #include "gametypes/Deathmatch.h" |
|---|
| 39 | #include "SOBCenterpoint.h" |
|---|
| 40 | |
|---|
| [11370] | 41 | namespace orxonox |
|---|
| 42 | { |
|---|
| 43 | |
|---|
| [11378] | 44 | class _SOBExport SOB : public Deathmatch |
|---|
| [11370] | 45 | { |
|---|
| [11405] | 46 | public: |
|---|
| [11378] | 47 | SOB(Context* context); //!< Constructor. Registers and initializes the object. |
|---|
| 48 | virtual ~SOB(); //!< Destructor. Cleans up, if initialized. |
|---|
| [11402] | 49 | virtual void tick(float dt) override; |
|---|
| [11370] | 50 | |
|---|
| [11405] | 51 | |
|---|
| [11378] | 52 | void setCenterpoint(SOBCenterpoint* center) |
|---|
| [11405] | 53 | { this->center_ = center; } |
|---|
| 54 | virtual void start() override; |
|---|
| [11381] | 55 | virtual void end() override; |
|---|
| 56 | virtual void spawnPlayer(PlayerInfo* player) override; |
|---|
| [11405] | 57 | PlayerInfo* getPlayer() const; |
|---|
| [11381] | 58 | |
|---|
| [11412] | 59 | void restart(); |
|---|
| [11416] | 60 | |
|---|
| 61 | //Functions for points and coins |
|---|
| [11405] | 62 | int getPoints() { |
|---|
| 63 | return points_; |
|---|
| 64 | } |
|---|
| 65 | int getCoins() { |
|---|
| 66 | return coins_; |
|---|
| 67 | } |
|---|
| 68 | void addCoin() { |
|---|
| 69 | ++coins_; |
|---|
| 70 | points_+=200; |
|---|
| 71 | } |
|---|
| 72 | void addMushroom() { |
|---|
| 73 | points_+=1000; |
|---|
| 74 | } |
|---|
| [11412] | 75 | void addGumba() { |
|---|
| 76 | points_+=100; |
|---|
| 77 | } |
|---|
| [11783] | 78 | void addGumbaBoss() { |
|---|
| 79 | points_+=5000; |
|---|
| 80 | } |
|---|
| [11416] | 81 | void addPoints(int poi) { |
|---|
| 82 | points_+=poi; |
|---|
| 83 | } |
|---|
| [11405] | 84 | int getTimeLeft() { |
|---|
| [11783] | 85 | return (int) timeLeft_; |
|---|
| [11405] | 86 | } |
|---|
| [11412] | 87 | std::string getInfoText() { |
|---|
| 88 | return info_; |
|---|
| [11418] | 89 | } |
|---|
| 90 | void setDone(bool tr) { |
|---|
| 91 | done_ = tr; |
|---|
| [11412] | 92 | } |
|---|
| [11416] | 93 | |
|---|
| 94 | |
|---|
| 95 | //Not used yet - placed if somebody wants to develop lvl 1-2 etc |
|---|
| [11412] | 96 | void setLvl(int lvl) { |
|---|
| 97 | lvl_ = lvl; |
|---|
| 98 | } |
|---|
| 99 | int getLvl() { |
|---|
| 100 | return lvl_; |
|---|
| 101 | } |
|---|
| 102 | virtual void playerEntered(PlayerInfo* player) override |
|---|
| [11405] | 103 | { |
|---|
| 104 | Gametype::playerEntered(player); |
|---|
| 105 | } |
|---|
| 106 | |
|---|
| 107 | WeakPtr<SOBCenterpoint> center_; |
|---|
| [11783] | 108 | bool newHighscore; |
|---|
| [11405] | 109 | |
|---|
| [11378] | 110 | protected: |
|---|
| [11370] | 111 | |
|---|
| [11405] | 112 | |
|---|
| [11378] | 113 | WeakPtr<SOBFigure> figure_; |
|---|
| [11405] | 114 | int points_; |
|---|
| 115 | int coins_; |
|---|
| 116 | float timeLeft_; |
|---|
| [11418] | 117 | bool done_; |
|---|
| [11412] | 118 | int lvl_; |
|---|
| 119 | std::string info_; |
|---|
| [11370] | 120 | |
|---|
| [11405] | 121 | |
|---|
| 122 | }; |
|---|
| 123 | } |
|---|
| 124 | |
|---|
| [11416] | 125 | #endif /* _SOB_H__ */ |
|---|