1 | /* |
---|
2 | * ORXONOX - the hottest 3D action shooter ever to exist |
---|
3 | * > www.orxonox.net < |
---|
4 | * |
---|
5 | * |
---|
6 | * License notice: |
---|
7 | * |
---|
8 | * This program is free software; you can redistribute it and/or |
---|
9 | * modify it under the terms of the GNU General Public License |
---|
10 | * as published by the Free Software Foundation; either version 2 |
---|
11 | * of the License, or (at your option) any later version. |
---|
12 | * |
---|
13 | * This program is distributed in the hope that it will be useful, |
---|
14 | * but WITHOUT ANY WARRANTY; without even the implied warranty of |
---|
15 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the |
---|
16 | * GNU General Public License for more details. |
---|
17 | * |
---|
18 | * You should have received a copy of the GNU General Public License |
---|
19 | * along with this program; if not, write to the Free Software |
---|
20 | * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. |
---|
21 | * |
---|
22 | * Author: |
---|
23 | * Damian 'Mozork' Frick |
---|
24 | * Co-authors: |
---|
25 | * ... |
---|
26 | * |
---|
27 | */ |
---|
28 | |
---|
29 | /** |
---|
30 | @file QuestManager.h |
---|
31 | @brief Definition of the QuestManager class. |
---|
32 | @ingroup Questsystem |
---|
33 | */ |
---|
34 | |
---|
35 | #ifndef _QuestManager_H__ |
---|
36 | #define _QuestManager_H__ |
---|
37 | |
---|
38 | #include "questsystem/QuestsystemPrereqs.h" |
---|
39 | |
---|
40 | #include <list> |
---|
41 | #include <map> |
---|
42 | #include <string> |
---|
43 | |
---|
44 | #include "util/Singleton.h" |
---|
45 | #include "core/OrxonoxClass.h" |
---|
46 | |
---|
47 | namespace orxonox // tolua_export |
---|
48 | { // tolua_export |
---|
49 | /** |
---|
50 | @brief |
---|
51 | Is a Singleton and manages @ref orxonox::Quest "Quests", by registering every @ref orxonox::Quest "Quest" / @ref orxonox::QuestHint "QuestHint" (through registerX()) and making them globally accessible (through findX()). |
---|
52 | @ref orxonox::Quest "Quests" (and @ref orxonox::QuestHint "QuestHints") are registered in the QuestManager with their id, and can be accessed in the same way. |
---|
53 | @author |
---|
54 | Damian 'Mozork' Frick |
---|
55 | */ |
---|
56 | class _QuestsystemExport QuestManager // tolua_export |
---|
57 | : public Singleton<QuestManager>, public orxonox::OrxonoxClass |
---|
58 | { // tolua_export |
---|
59 | |
---|
60 | friend class Singleton<QuestManager>; |
---|
61 | |
---|
62 | public: |
---|
63 | QuestManager(); |
---|
64 | virtual ~QuestManager(); |
---|
65 | |
---|
66 | //! Returns a reference to the single instance of the QuestManager. |
---|
67 | static QuestManager& getInstance() { return Singleton<QuestManager>::getInstance(); } // tolua_export |
---|
68 | |
---|
69 | // tolua_begin |
---|
70 | int getNumRootQuests(orxonox::PlayerInfo* player); //!< Get the number of Quests the input player has, that are root quests. |
---|
71 | Quest* getRootQuest(orxonox::PlayerInfo* player, int index); //!< Get the index-th root quest of the input player. |
---|
72 | |
---|
73 | int getNumSubQuests(Quest* quest, orxonox::PlayerInfo* player); //!< Get the number of sub-quest of an input Quest for an input player. |
---|
74 | Quest* getSubQuest(Quest* quest, orxonox::PlayerInfo* player, int index); //!< Get the index-th sub-quest of the input Quest for the input player. |
---|
75 | |
---|
76 | int getNumHints(Quest* quest, orxonox::PlayerInfo* player); //!< Get the number of QuestHints of the input Quest for the input player. |
---|
77 | QuestHint* getHints(Quest* quest, orxonox::PlayerInfo* player, int index); //!< Get the index-th QuestHint of the input Quest for the input player. |
---|
78 | |
---|
79 | QuestDescription* getDescription(Quest* item); |
---|
80 | QuestDescription* getDescription(QuestHint* item); |
---|
81 | // tolua_end |
---|
82 | |
---|
83 | bool registerQuest(Quest* quest); //!< Registers a Quest in the QuestManager. |
---|
84 | bool unregisterQuest(Quest* quest); //!< Unregisters a Quest in the QuestManager. |
---|
85 | bool registerHint(QuestHint* hint); //!< Registers a QuestHint in the QuestManager. |
---|
86 | bool unregisterHint(QuestHint* hint); //!< Unregisters a QuestHint in the QuestManager. |
---|
87 | |
---|
88 | Quest* findQuest(const std::string & questId); //!< Returns the Quest with the input id. |
---|
89 | QuestHint* findHint(const std::string & hintId); //!< Returns the QuestHint with the input id. |
---|
90 | |
---|
91 | protected: |
---|
92 | std::map<std::string, Quest*> & getQuests(void); //!< Retrieve all Quests. |
---|
93 | |
---|
94 | private: |
---|
95 | static QuestManager* singletonPtr_s; |
---|
96 | PlayerInfo* retrievePlayer(const std::string & guiName); //!< Retrieve the player for a certain GUI. |
---|
97 | |
---|
98 | std::map<std::string, Quest*> questMap_; //!< All Quests registered by their id's. |
---|
99 | std::map<std::string, QuestHint*> hintMap_; //!< All QuestHints registered by their id's. |
---|
100 | |
---|
101 | }; // tolua_export |
---|
102 | |
---|
103 | } // tolua_export |
---|
104 | |
---|
105 | #endif /* _QuestManager_H__ */ |
---|